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Aladdin (阿拉丁 in Chinese) is a port of the SNES version of the game of the same name, made by Hummer Team in 1995. The game is one of the more well known pirate ports and is commonly found on multicarts (in its MMC3 hacked form).

Overview

AladdinIIIGameplay

Gameplay

This game is a port of the SNES Aladdin. It has all the stages from the original and it even has the bonus game (although the genie is missing due to the NES lacking Mode 7). The game lacks Abu following you, guards being able to throw barrels at you and civilians. Also the huge snake is missing at the end when fighting Jafar. The physics are similarly programmed to that of Somari, making some of the later levels more difficult. There's also a considerable amount of sprite flicker in the genie level. 

Versions

There are many other versions of this game. In order from release:

  • Aladdin II (1995) - Title screen hack of Aladdin, included in the rom of that game, also released under JY-026 id.
  • Aladdin III - another title screen hack of Aladdin, Found in Popeye 2 ROM, it was reused for all JY multicarts.
  • Popeye II - Travels in Persia - Hack of Aladdin III that edits Aladdin's head into Popeye's. This is usually bundled with Aladdin III on multicarts. On multicarts made after 1996, Popeye 2 starts on Level 2 instead.
  • 45-in-1 version - The only difference between this version and Aladdin III is that the controls are reversed, following the usual control set up of an NES platform game.
  • Aladdin Special - Title screen hack of Aladdin.

MMC3 hacks

All the following versions were hacked to run on the common MMC3 rather than JY's custom mapper, resulting in a number of glitches and missing content. The music screws up so it plays a song once, leaving you with no music or the bonus round music for the rest of the level. The animated background graphics in the game aren't animated and the "The End" graphics are glitched.

  • Aladdin 4 (1995/96) - Aladdin 4 with both 1995 and 1996 copyrights.
  • Aladdin (1996) - Aladdin 4 with a 1996 copyright but without the 4.
  • Aladdin II (1996) - Aladdin 4 with a 1995 copyright and the 4 was changed into a II.

However, another MMC3 hack exists which does not have the music issue.

Unused tiles

AladdinIIIUnusedTiles

Inside the tiles you can find a Hummer logo and "Special" text

If you go through the tiles, you can find the unused genie graphics for the bonus rounds. You can also find "Hummer" in the tiles along with the same "SPECIAL" used in Mortal Kombat II Special which suggest Hummer Team made it.

Trivia

  • This is one of the few games made by Hummer Team and published by JY that doesn't have a JY logo screen in the game as an easter egg. The logo does appear in background tiles in the genie level, but isn't in the same style as others seen in Super Mario World and Mortal Kombat II Special, probably so that it would blend in.
  • It's one of the few NES games where the controls for your usual NES platform game is reversed. (Usually A is to jump and B is for another action but this time B is to jump and A is the other action. This however is different in the 45-in-1 version)
  • The name "Silvers LIN" is hidden in the game as ASCII text. Silvers Lin was credited in Tiny Toon Adventures 6 as the programmer.
  • The cobras in this game are seen in Waixing's Doraemon, a hack of Somari.
  • The bonus level, where Aladdin and Jasmine ride the magic carpet, has a glitched HUD in all versions, except for Popeye 2: Travels in Persia.
  • The game got a music upgrade hack, available here.

Passwords

  • You can enter these passwords in the Password Screen in all versions of this game. Replace Aladdin with Popeye in Popeye II.
  • Advance to Stage 2: Aladdin, Abu, Jasmine, Sultan
  • Advance to Stage 3: Genie, Sultan, Jafar, Abu
  • Advance to Stage 4: Abu, Aladdin, Jasmine, Aladdin
  • Advance to Stage 5: Genie, Jafar, Jasmine, Genie
  • Bonus Stage: Sultan, Aladdin, Jafar, Genie
  • Jafar's Palace: Jasmine, Aladdin, Aladdin, Genie

Packaging

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