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Amazing Robot (神奇鐵金鋼) is a puzzle game for the Game Boy Color that was developed by Gowin and released by them in May of 2001. The game is directly based off of one of Gowin's earlier monochrome releases, Prince Yeh Rude. However, the game is now themed around mecha robots and introduces a plot and new mechanics.



The following is extrapolated from a summary of the game on an official English distributor's website and screenshots of cutscenes from the currently undumped English version of the game. This plot summary is not complete and may end up leaving out crucial details.

The game is centered on the rivalry between two in-game companies, MAIGO and KALA, who have been bitter competitors in the robot market since the beginning. KALA has monopolized the industry to the point where they have cut into a large portion of MAIGO's market share. Just when MAIGO is about to risk going bankrupt, a twelve year old boy named Shine is introduced. While at a company visit to MAIGO, he finds an old and abandoned robot in their warehouse. Based on the following cutscene images in the documented Chinese version of the game, it is presumed that he manages to get the robot to operate again. Later on, MAIGO's profits begin to surpass KALA's, causing KALA to take action and dispatch three spies to interfere with MAIGO.


Gameplay in Amazing Robot is nearly identical to the game it is based off of, Prince Yeh Rude, with a few differences. There are 5 "missions" in the entire game, each one having 5 levels, a mini game, four more regular levels, and a boss fight. In each level, you control a robot in a warehouse with different types of objects arranged throughout, and your goal is to combine the same types of objects by pushing them together. Combining all of a specific type of object will result in the creation of an object that animates. In order to complete a level, you have to combine all of the object types and combine the resulting animated objects together under a set amount of time. Each mission will have a different set of objects and warehouse environment in its levels. Combining regular objects will give you 50 points, and combining animated objects will give you 100 points. As you move objects into each other, random items will appear, which typically just increase score by a significant amount.

Unique to this game is the ability to slide objects in a particular direction with a swift hit move, allowing them to be moved more quickly. The robot itself can also dash in the playfield, making the task of getting to specific spots take less time. After a level is completed, you are shown a card with a mecha robot design on it, followed by a password consisting of a long string of numbers that will let you continue the game if it is restarted.


After completing the first five levels in a mission, the game will play a cutscene. With the exception of the cutscene in the fifth mission, they will usually involve the KALA spies activating a trap to sabotage MAIGO. Shine is then alerted to the threat and gets in his robot to stop the spies by engaging in a mini-game specific to the mission. Before a mini-game starts, a little girl will appear with a speech bubble next to her, possibly explaining how to play the mini-game. If a mini-game is successfully completed, then another cutscene will be shown. Most of the post-mini game cutscenes are a static image but at least one has an elaborate sequence.



The following images were sourced from an archive of Gowin's official website.[1][2]


  • This is one of two Game Boy games by Gowin to use sampled audio in any capacity. In particular, they are used in this game for voice clips and sound effects. The former are present in the Gowin intro screen, the title screen, the game over screen, and in levels when certain events occur, while the latter are usually present during cutscenes. The only other Gowin game that uses sampled audio is Journey to the West (悟空降魔錄)
  • This game was released both in Chinese and English. The English version is very rare and is currently not dumped. It is unknown if the English version has unique voice clips compared to the Chinese version
  • The Chinese version of this game is dumped and is the common ROM of the game. However, the ROM is an overdump, and most of the game currently cannot be emulated due to the game relying on a copy protection scheme to work, which prevents it from running on anything other than original cartridges
  • This game was the 9th game Gowin put into production, with its ID on Gowin's website being GS-09. Despite this, the following game, Binary Monsters II - Adventure of Hell, has an ID of GS-10 and was reported by Gowin on their website to have been released in January 2000.[3] This can likely be explained by Amazing Robot having taken more time to develop than Binary Monsters II.


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