Blood Of Jurassic (獵殺侏羅紀) is a light gun game for the Famicom developed by Inventor and published by Shanghai Paradise in 1997. The game was later re-released in 2005 by Waixing under a different name: Jurassic Hunting: Jurassic Park.
Overview[]
Level selection screen.
The game is a rail shooter where the player has to hunt dinosaurs using a light gun while avoiding fire which is shot from certain dinosaurs. The game has 6 selectable stages that all end in a main boss. The player can get powerups from shooting red dinosaurs, which float to either side of the screen and are automatically collected. Other dinosaurs can destroy powerups if they get in contact with them. Some levels include bits of parallax scrolling.
Likely due to hardware limitations, in each boss, the player shoots floating dinosaur heads instead of the dinosaur in the background.
Notably, the game’s soundtrack, composed by Cao Huaizhen (credited as Dr. Cao), uses the NES music driver. This was mainly used in Sunsoft’s later NES releases.
It was developed for PAL regions, as the third boss crashes the game while played on an NTSC console, and it is more prone to glitches at random points.
Trivia[]
- The Desert Stage is using an 8-bit rendition of the song Azzurro by Adriano Celentano.
- The song used for the jungle stage is a chiptune rendition of Karaoke Forever (卡拉永远OK) by Alan Tam.
- Oddly, the Stage Clear and Game Over screens only appear for a split second before sending the player back to the Stage Select screen.
- The shotgun sprite is possibly stolen from the "Super Shotgun" weapon from Doom II.
- The sound engine, as in most of Inventor's advanced hacks, is stolen from Sunsoft. The scripts for several graphics tricks may have been stolen from them as well.
- Jurassic Hunting: Jurassic Park is only known to exist on the 25-in-1 Super Gun King. Very little is known about it.


