(Removed a contradiction and reworded a sentence.
A game can't be more faithful than something and also be less faithful than it!) Tags: Visual edit apiedit |
(Added publisher.) Tags: Visual edit apiedit |
||
Line 5: | Line 5: | ||
|console= Famicom |
|console= Famicom |
||
|sound= Super Game (Konami)|date = 1997 |
|sound= Super Game (Konami)|date = 1997 |
||
+ | |publisher = Sugar Softec}} |
||
− | }} |
||
'''''Super Boogerman''''' is the NES port of ''[[:wikipedia:Boogerman: A Pick and Flick Adventure|Boogerman: A Pick and Flick Adventure]]'', originally released for Sega Mega Drive and Super Nintendo. created by [[Super Game]] at 1997. |
'''''Super Boogerman''''' is the NES port of ''[[:wikipedia:Boogerman: A Pick and Flick Adventure|Boogerman: A Pick and Flick Adventure]]'', originally released for Sega Mega Drive and Super Nintendo. created by [[Super Game]] at 1997. |
Revision as of 20:14, 25 September 2016
Super Boogerman is the NES port of Boogerman: A Pick and Flick Adventure, originally released for Sega Mega Drive and Super Nintendo. created by Super Game at 1997.
Overview
The game is a recreation of the original Boogerman, but is considerably less faithful than Boogerman II: The Final Adventure, with a mixed-up level order and severely limited abilities for the player, which is compensated for by providing infinite ammo.
Like many of Super Game's other bootlegs, this game has no ending; after the player defeats the third boss, the game merely resets.
Trivia
- The source code of this game was released by maxzhou88 and is available on his blog.
- This game was also released on the Super 308 3-in-1 multicart.
- Super Boogerman and Earthworm Jim 2 (Super Game) were made the same year.