Castle of Dracula is a puzzle game developed and published by Yun Sung in 1994.
Story[]
In 17XX, Dracula kidnaps Lydia, a daughter of an unnamed elder from the city of Goidel. The elder asks for a valiant knight named Sonnie to rescue her from Dracula's hands. Sonnie agrees to fight his way through Dracula's Castle (with an unnamed Player 2 palette swap character) to rescue Lydia.
Overview[]
The game is a direct clone of Taito’s Plotting/Flipull. The most major difference is that the player needs to collect a key to exit the stage instead of clearing a set amount of blocks. Unlike Plotting, the player starts from the left, the time limit is represented by squares that reveal a monster, and the player can request another tile set.
The game features many cutscenes which appear between rounds and the attract mode. Many of these are supposed to represent Sonnie battling enemies which don’t appear anywhere in gameplay.
Trivia[]
- The songs from the game seems to be stolen from various Commodore Amiga games, as the instruments on most Amiga games are not tuned.
- The font used in comic-like balloons is the "Comix" font from Deluxe Paint II. It was also used in Fantasia and Art Alive for Sega Mega Drive (Genesis).
- Despite an unnamed Player 2 character being in the game, the game is 1-Player only. Meaning that palette swap character is not used, even if the player starts the game as Player 2.
- The game's plot is very reminiscent of Castlevania: Rondo of Blood.