Title screen of the original version.
|Alternate names/hacks||Challenge of the Dragon (1990 version)|
Like most beat-em'-ups, the player walks to the right and faces enemies that arrive from either end of the screen or the scenery. When defeated, the scrolling continues and the player can move forward until other enemies appear or to the end of the level. There's a total of five levels, each divided into four sections. Section one and three feature typical beat-em'-up gameplay. The second section is a platforming part that happens in a different cave for each level with hazards. Numerous pots with items inside are scattered throughout the cave. The last section of each level is a one on one boss fight. Items can be selected when the game is paused. To use them, press and hold the A button. As for attacks, the 1989 version of the game features punching and jumping, separately. The 1990 (international) version adds a flying kick.
Chinese Kungfu is a difficult game. It suffers from poor collision detection, some of the platform sequences require very precise jumping, and as the game progresses, some enemies leave the player no mercy. It's almost a necessity to keep every collected item for the last level and final boss.
- Joy Van tried to license the title to Color Dreams, who seemingly rejected it, as they developed a game bearing the same international name. The Flying sidekick was present in this version but Sachen eventually edited it out of the 1989 release.
- This is the last game developed by Joy Van for Thin Chen Enterprises before they were incorporated in Sachen. The credits sequence still features the Joy Van logo, though, which was edited out of the title screen.
- The layers were inverted when making the final cover. The frame layer was placed on top of the English title, making it partially illegible.
- https://fcgamer.wordpress.com/2016/02/24/challenging-chinese-kung-fu-dragons-the-color-dreams-game-that-could-have-been/ Challenging Chinese Kung Fu Dragons (…) - Visited on 2019/12/28.