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Chip 'n Dale Rescue Rangers is an unlicensed Russian port of the Famicom game of the same name, developed by BMB for the Sega Mega Drive. The game was followed by a port of Chip 'n Dale Rescue Rangers 2 on the same engine.

Overview[]

This game is one of BMB's first games and was the first to use the platformer engine that they created. The gameplay and storyline is largely identical to the original game; the player can select between playing as Chip or Dale, and must make their way through various stages. Many of the levels (or segments of levels) are completely removed, and there is no proper level map; loading all areas back-to-back. The invincibility power-up (Zipper) appears to be removed. As with most other BMB games, this game includes randomly selected music which changes whenever the player loses a life or goes off-screen (except when it's on a boss fight).

For the title screen, menus, and cutscenes, the port repurposes images from Chip 'n Dale comic books, or the original promotional artwork for the TV series. Otherwise, all graphics are directly copied from the original Famicom/NES game.

Chip And Dale Rescue Rangers (Russia) (Unl)-1-26-2025

The first boss in-game.


This port only contains 3 bosses, the theme used for the bosses is a rendition of Techno Syndrome.


Trivia[]

  • After this game was developed, BMB started using the same engine of this game to make his/their next games, such as Felix the Cat, Darkwing Duck, Angry Birds in Russia, and the all of the Lego games BMB made (which after that, he started using the same Lego engine to make The Adventures of the Gummi Bears and Iron Man for the Mega Drive).
  • Unlike other BMB games, this one doesn't have a creepy game over screen. It only shows Chip and Dale smelling a nasty thing/green fog. Saying in Russian "Is this the end Chip? Yes, it is.".

See also[]

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