FANDOM


Line 1: Line 1:
 
{{Infobox company
 
{{Infobox company
|name = Color Dreams
+
|name = Color Dreams
|image = File:colordreamslogo.jpg
+
|image = File:colordreamslogo.jpg
 
|imagewidth = 250px
 
|imagewidth = 250px
|caption = Logo.
+
|caption = Logo.
|location = USA
+
|location = USA
|years = 1989-91
+
|years = 1989-91
|consoles = NES, SNES, Mega Drive, Gameboy, Atari Lynx
+
|consoles = NES, SNES, Sega Mega Drive, Game Boy, Atari Lynx
|firstgame = ''Baby Boomer''
+
|firstgame = ''Baby Boomer''
|lastgame = ''Secret Scout''
+
|lastgame = ''Secret Scout''
|sounds = Color Dreams
+
|sounds = Color Dreams
|engines = Various
+
|engines = Various
 
(Nindraw)
 
(Nindraw)
|aliases = Bunch Games, [[Wisdom Tree]]
+
|aliases = Bunch Games, [[Wisdom Tree]]
|published = [[Hacker International]], [[Daou Infosys]]
+
|published = [[Hacker International]], [[Daou Infosys]]
|connected = Bunch Games, Wisdom Tree, Odyssey Software
+
|connected = Bunch Games, Wisdom Tree, Odyssey Software
}}'''''Color Dreams''''' was a company that developed video games for the NES. The company left the video game industry in the mid-1990s, shifting its focus instead on digital cameras and related surveillance equipment under the name '''StarDot Technologies'''.
+
}}
  +
'''''Color Dreams''''' was a company that developed video games for the NES. The company left the video game industry in the mid-1990s, shifting its focus instead on digital cameras and related surveillance equipment under the name '''StarDot Technologies'''.
   
 
== History ==
 
== History ==
Line 22: Line 22:
 
As a result of its reputation for releasing poor games, Color Dreams formed the label '''Bunch Games''' in 1990. Bunch Games was meant to be a label that Color Dreams could use to release lower quality games so that its reputation would not be damaged further. In 1991, Color Dreams formed [[Wisdom Tree]] for the purpose of releasing Christianity-themed games. The Wisdom Tree label resulted in Color Dreams' best selling titles, including ''Spiritual Warfare'' and ''Bible Adventures''; Wisdom Tree is also noted for creating the only unlicensed Super Nintendo Entertainment System game ever released in North America, ''[[Super 3D Noah's Ark]]''. While Wisdom Tree remains active today and is still selling religious video games, Color Dreams quit the video game business in the mid-1990s. Wisdom Tree is no longer associated with Color Dreams, having bought by former sales representative Brenda Huff in order to continue the line.
 
As a result of its reputation for releasing poor games, Color Dreams formed the label '''Bunch Games''' in 1990. Bunch Games was meant to be a label that Color Dreams could use to release lower quality games so that its reputation would not be damaged further. In 1991, Color Dreams formed [[Wisdom Tree]] for the purpose of releasing Christianity-themed games. The Wisdom Tree label resulted in Color Dreams' best selling titles, including ''Spiritual Warfare'' and ''Bible Adventures''; Wisdom Tree is also noted for creating the only unlicensed Super Nintendo Entertainment System game ever released in North America, ''[[Super 3D Noah's Ark]]''. While Wisdom Tree remains active today and is still selling religious video games, Color Dreams quit the video game business in the mid-1990s. Wisdom Tree is no longer associated with Color Dreams, having bought by former sales representative Brenda Huff in order to continue the line.
   
One unreleased Color Dreams game was based on the movie ''Hellraiser''. The game cartridge, or "Super Cartridge" as it was called at the time, contained an extra processor that modified the tiles in the cartridge RAM without alerting the NES processor. This allowed for enhanced graphic effects rarely seen on the NES, such as a fully animated background running without the lag usually found with such tricks. The extra processor also performed palette swapping between scans of the TV to give the illusion of extra color. Because of delays in production, development problems, lack of a market for unlicensed games based on horror movies, and the exorbitant amount of money it took to make each "Super Cartridge", the project was eventually abandoned.<gallery>
+
One unreleased Color Dreams game was based on the movie ''Hellraiser''. The game cartridge, or "Super Cartridge" as it was called at the time, contained an extra processor that modified the tiles in the cartridge RAM without alerting the NES processor. This allowed for enhanced graphic effects rarely seen on the NES, such as a fully animated background running without the lag usually found with such tricks. The extra processor also performed palette swapping between scans of the TV to give the illusion of extra color. Because of delays in production, development problems, lack of a market for unlicensed games based on horror movies, and the exorbitant amount of money it took to make each "Super Cartridge", the project was eventually abandoned.
EntrevistaVGCJuly89.jpg|Interview at the beginning of Color Dreams, July 1989 (VG + C)
 
Entrevista2VGCJuly89.jpg
 
Entrevista3VGCJuly89.jpg
 
Early Logo Color Dreams Nina Stanley.jpg|Early logo of Color Dreams, by Nina Stanley
 
</gallery>
 
   
 
== Staff ==
 
== Staff ==
Line 172: Line 172:
   
 
== Gallery ==
 
== Gallery ==
[[File:Color Dreams publicidad EGM7.jpg|none|thumb|279x279px|
+
<gallery>
Advertising EGM n ° 7
+
Color Dreams publicidad EGM7.jpg|Advertising EGM n ° 7.
]]
+
EntrevistaVGCJuly89.jpg|Interview at the beginning of Color Dreams, July 1989 (VG + C).
  +
Entrevista2VGCJuly89.jpg
  +
Entrevista3VGCJuly89.jpg
  +
Early Logo Color Dreams Nina Stanley.jpg|Early logo of Color Dreams, by Nina Stanley.
  +
</gallery>
   
== Links ==
+
== External links ==
 
*Story of Color Dreams: Parts [http://www.nesworld.com/colordreams.php 1], [http://www.nesworld.com/colordreams2.php 2], and [http://www.nesworld.com/colordreams3.php 3]
 
*Story of Color Dreams: Parts [http://www.nesworld.com/colordreams.php 1], [http://www.nesworld.com/colordreams2.php 2], and [http://www.nesworld.com/colordreams3.php 3]
 
*[http://www.nesworld.com/valesh.php NEWWorld.com Interview with Jon Valesh of Color Dreams]
 
*[http://www.nesworld.com/valesh.php NEWWorld.com Interview with Jon Valesh of Color Dreams]
 
*[https://web.archive.org/web/20080306074958/http://www.neswarpzone.com/colordreamsshrine1/colordreams.html Color Dreams fan site]
 
*[https://web.archive.org/web/20080306074958/http://www.neswarpzone.com/colordreamsshrine1/colordreams.html Color Dreams fan site]
   
== References ==
+
== Reference ==
 
<references />
 
<references />
  +
[[Category:Companies]]
 
[[Category:Companies from the USA]]
 
[[Category:Companies from the USA]]
 
[[Category:Publishers]]
 
[[Category:Publishers]]

Revision as of 22:02, August 3, 2019

Color Dreams
Colordreamslogo
Logo.
Origin USA
Years 1989-91
Consoles NES, SNES, Sega Mega Drive, Game Boy, Atari Lynx
First Game Baby Boomer
Last Game Secret Scout
Sounds used Color Dreams
Engines used Various

(Nindraw)

Aliases Bunch Games, Wisdom Tree
Published games by Hacker International, Daou Infosys
Related companies Bunch Games, Wisdom Tree, Odyssey Software

Color Dreams was a company that developed video games for the NES. The company left the video game industry in the mid-1990s, shifting its focus instead on digital cameras and related surveillance equipment under the name StarDot Technologies.

History

While most companies that developed NES games obtained an official license from Nintendo to produce cartridges, Color Dreams was unusual in that it developed NES games without an official license. To produce these unlicensed games, Color Dreams bypassed the NES' "lock out" chip (the 10NES).[1] The company developed a game (Baby Boomer) and released it in 1989, followed by Captain Comic, Crystal Mines, and Robodemons.

As a result of its reputation for releasing poor games, Color Dreams formed the label Bunch Games in 1990. Bunch Games was meant to be a label that Color Dreams could use to release lower quality games so that its reputation would not be damaged further. In 1991, Color Dreams formed Wisdom Tree for the purpose of releasing Christianity-themed games. The Wisdom Tree label resulted in Color Dreams' best selling titles, including Spiritual Warfare and Bible Adventures; Wisdom Tree is also noted for creating the only unlicensed Super Nintendo Entertainment System game ever released in North America, Super 3D Noah's Ark. While Wisdom Tree remains active today and is still selling religious video games, Color Dreams quit the video game business in the mid-1990s. Wisdom Tree is no longer associated with Color Dreams, having bought by former sales representative Brenda Huff in order to continue the line.

One unreleased Color Dreams game was based on the movie Hellraiser. The game cartridge, or "Super Cartridge" as it was called at the time, contained an extra processor that modified the tiles in the cartridge RAM without alerting the NES processor. This allowed for enhanced graphic effects rarely seen on the NES, such as a fully animated background running without the lag usually found with such tricks. The extra processor also performed palette swapping between scans of the TV to give the illusion of extra color. Because of delays in production, development problems, lack of a market for unlicensed games based on horror movies, and the exorbitant amount of money it took to make each "Super Cartridge", the project was eventually abandoned.

Staff

  • Anthony Henderson - Programmer for Castle of Deceit and Captain Comic, all of Super Noah's Ark 3D.
  • Brenda Huff - Sales representative; current owner of Wisdom Tree
  • Dan Lawton - Founder of Color Dreams and he programmed NES sound driver.
  • Dan Burke - Artist, designer, composer.
  • Frank Waung - Programmer of Raid 2020, co-designer with Dan Burke (Raid 2020)
  • Jim Meuer - Programmer for Baby Boomer.
  • Jim Treadway - Programmer.
  • John Borchert - Composer for Baby Boomer.
  • John Dwyer - Composer.
  • Judye Pistole - Composer for Castle of Deceit and Captain Comic.
  • Ken Beckett - Programmer for Crystal Mines. Author of Nindraw (allowed artists to use a mouse on a PC)
  • Nina Stanley - Graphic designer for several games.
  • Rick Waldron - Composer for Crystal Mines.
  • Sandy Sims - Composer for Operation Secret Storm. (Alias for John Dwyer?)
  • Roger Deforest - Programmer, graphic designer, composer, sound designer.
  • Vance Kozik - Programmer and composer for Color Dreams and Wisdom Tree games.

Games

Name Console Released Description Cartridge No.
Baby Boomer NES 1989 Published in South Korea by Daou Infosys.
Challenge of the Dragon NES 1990 Unrelated to the Sachen game of the same name.
Crystal Mines NES 1989 Published in South Korea by Daou Infosys.
King Neptune's Adventure NES 1990
Menace Beach NES /

Famicom (Miss Peach World 1)

1990 /

1991

Published in Japan and South Korea by Hacker International and Daou Infosys respectively, the former as Miss Peach World 1.
Operation Secret Storm NES 1992
P'radikus Conflict NES 1990
Pesterminator: The Western Exterminator NES 1990
Raid 2020 NES 1989
Robodemons NES 1990
Secret Scout in the Temple of Demise NES 1991
The Adventures of Captain Comic NES 1989

As Bunch Games:

Name Console Released Description Cartridge Nro.
Castle of Deceit NES 1990
Galactic Crusader NES 1990 Published originally as Incantation (Famicom)
Mission Cobra NES 1990 Published for Famicom as Sidewinder
Moon Ranger NES 1990 Development for Odyssey Software
Seven Gates to Eternity (Unreleased) NES Programmed by Judye Pistole
Tagin' Dragon NES 1990 Pubilished by Sachen as Colorful Dragon

Gallery

External links

Reference

  1. Woodyard, Chris (1990-10-24). "Nintendo Keeps Color Dreams Up Worrying Video Games". Los Angeles Times: p. 5. "Color Dreams' games circumvent the Nintendo lockout chips and can therefore operate on the Nintendo system."
Community content is available under CC-BY-SA unless otherwise noted.