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The Command & Conquer (Beta) originally was Tommy Xie's project on backporting the original DOS version of Command & Conquer by Westwood to the Sega Genesis, but only an early beta is available to the public.[1] Many people confuse this as an official port due to the fact that the original Westwood copyright remains, although the ROM header clearly says that it was developed using TomSoft MegaDrive SDK. The website states that the ROM was created as a personal hobby project, as proof of content of developing for SEGA Megadrive using C language.[2]

Contents[]

The only buildings and units are from Nod. The map that is played on is the one from the mission "Eviction Notice", from the game's Covert Operations expansion pack, though the player is supposed to be Nod there, and situated in the opposite corner.

Buildings:

  • Construction Yard
  • Power Plant/Advanced Power Plant
  • Tiberium Refinery
  • Hand Of Nod
  • Airstrip
  • Communications Center
  • Repair Facility
  • Temple of Nod
  • Turret
  • Tiberium Silo
  • SAM Site

Units:

  • Harvester
  • Recon Bike
  • Light Tank
  • Flame Tank

Gallery[]

The screenshots of the enhanced version seem to all be from the expansion pack mission "Infiltrated!". It has the player's base in the bottom left, and the enemy in the top right, as it is in the original mission.

Trivia[]

  • A more enhanced private version exists, according to screenshots once posted on Xie's website (and now accessible only via Wayback Machine), which include both GDI and Nod sides, as well as tiberium.[1]
  • The cursor and screen scrolling use the same speed as Commandos. Sometimes, it may produce exactly the same amount of lag in case there's too many objects on the screen.

Links[]

References[]

  1. 1.0 1.1 From tomsoft.top263.net (via archive.org) using Google Translate: "Since I couldn't find a newer version, I could only find a very old (about two years old) version available for download. :("
  2. From tomsoft.top263.net (via archive.org) using Google Translate: "This game only represents personal hobbies, and its purpose is to verify the possibility of developing SEGA with C language. At the same time, it is also a verification of the SEGA C platform that I have transformed."
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