This page list hacks developed (or believed to be developed) by Cube Technology.
Observations[]
General[]
- Several games feature a copyright credited to "Winners"; this may be referring to the hardware manufacturer Macro Winners, or could just be an alternate name for Cube Technology itself.
VT02 games[]
- Numerous VT02 hacks were developed by Cube Technology; however, the large majority of them are merely slight variants of preexisting Inventor hacks or official Famicom/NES games. For more information on the Inventor-based hacks, see Inventor/Index of hacks.
- Known releases that feature a solely Cube Tech-based VT02 selection include the "120-in-1 Just Plug 'N Play" system and a "DEX DX-011D" 18-in-1 console. The "88-in-1 Joystick" console features a roughly-equal mixture of Inventor and Cube Tech titles.
- Likely due to their similarities, a few Cube Tech VT02 hacks often appear alongside the proper Inventor releases in plug & plays (particularly UU Weapon, Gear Master, and Monster).
- The VT02 hacks actually postdate the VT03 versions, with two VT02 titles (Bombjack and Flying Bomber) being back-conversions of the VT03 games.
- A majority of these hacks have the game's title written in plain text, or have no visible title in-game at all. Oddly, the game title is often written over the copyright information (i.e. along the bottom half of the screen) rather than the actual title logo area.
- Games which do feature title logos generally have them written in rather small text, and are often mapped to be fully readable within the CHR/PPU data (which is nonstandard compared to most Famicom/NES games).
- Music and sound effects are left intact in all known hacks.
VT03 games[]
- The games only seem to have originally been included on a "Game Sporz" series of sport-themed plug & plays. A few later devices also feature the hacks, including a "Ritmix RZX-13G" handheld distributed in Russia. Additionally, a handful of the VT03 hacks are mixed in with the VT36x games on handheld devices.
- Unlike the VT02 titles, the title screens are extensively modified to feature large, colorful logos. Presumably as a hacking limitation, some games feature two title screens; with the first screen featuring the hack's logo, and the second featuring the game selection options (e.g. two-player modes) with the original game's logo blanked out.
- Music and sound effects are left intact unless otherwise mentioned.
- Several of the hacks listed here have not been found on any consoles so far. Their descriptions are inferred from screenshots on an old Cube Technology website.
- VT369 systems rename the hacks to their original unhacked game's titles and remove both title screens for unknown reasons.
- A set of VT03 hacks for various pieces of “Educational Computer” software were also made. These were exclusively used in Andy Brown's Magic World, the software built into the "V-Mega" Famiclone by Macro Winners (which is currently not detailed on this page).
VT36x games[]
- Most, if not all, of the VT36x hacks feature both a standard version and one that doubles the screen resolution. The upscaled hacks are found on plug & plays, with the standard ones being featured on handhelds.
- While the upscaled versions are tentatively identified as VT36x productions, their hardware is undetermined. The "upscaled" hardware is speculated to be the scant-documented VT268 chipset by the MAME team.
- The larger-resolution variants are very difficult to find, and are only known to be featured on three systems - the Interactive TV Shooting Game/Reactor Special Metallic Edition, the DreamGEAR Wireless Video Game Station (200-in-1), and a specific variant of the MiWi (BS-9800).
- Versions of some hacks for vertically oriented systems are known to exist. These change the screen ratio from 4:3 to 3:4, though they do this rather poorly as most of them only tilt the screen, text (now arranged from top to bottom), and sprites. A hack known as Star War, seems to be exclusive to these systems. The only system confirmed to have these is the Lexibook Compact Cyber Arcade - Marvel Ultimate Spider-Man.
- Every hack changes the music and sound effects to be sampled from royalty-free sources (and, in a few instances, are sampled from proper copyrighted songs). They are noticeably a lot faster and higher-pitched in the upscaled versions, because the sample rate increased from 8000hz to 11025hz.
- The amount of lives in each game is increased, and is sometimes infinite.
- Inexplicably, the ability to pause is removed in every non-upscaled game version. Oddly, the vertical-resolution variants retain their pause function.
- All VT36x hacks (except for Dual Hoopers and Super Combat) completely remove the title screen; the first option on the respective game's selection menu is automatically chosen, with the others inaccessible.
- On plug & plays, the 1P and 2P controls are combined into one joystick. While the 2P modes aren't accessible anyway, this allows games like Bananas (Gyromite hack) to work with more standard controls.
List of games[]
VT02 games, original hacks[]
Original Game | Hack Name(s) | Notes |
---|---|---|
10-Yard Fight | Super Bowl | Based on the Japanese version. Changes the color palette, font, and the center field symbol; virtually all player sprites are intact, with a few frames very slightly altered. |
Binary Land | Mars Man | Based on the preexisting Inventor hack of the same name, though the graphics are largely altered in comparison. No title screen. |
Devil World | Bon Bon | Extensively changes all sprites; Tamagon is changed to the protagonist of Bomber Girl (VT03 Bomberman hack), and the Devil is changed to a blue-skinned man in a helmet. The color palettes are unaltered from the original. This game has only been found as unused data on an "88-in-1 Joystick" system. |
Dough Boy | Gear Master | Changes the player sprite and most background elements; the color palettes are unaltered. No title screen, though some variants write out "GEAR MASTER" over the copyright information (with other versions writing "WING WINNER" in its place). An unused title logo reading "MASTER" is present in the CHR data. |
Fruit Pig | Fruit | The pig is replaced with a penguin. |
Geimos | X Terk-2 | Changes the graphics of the player ship and enemies; the color values are unaltered. |
Hexa | Magic Block | Despite the title, the pieces are changed to circular and octogonal shapes. |
Ice Climber | Mars Climber | Features a sci-fi theme, and appears to take place on a different planet, hence the hack's name. The condor resembles a flying saucer, and Popo and Nana have been altered to look like aliens. Additionally, the Topis from the original game have been replaced with enemies taken from Felix the Cat. |
Ice Hockey | Winter Cup | The graphics are only marginally altered; the players' faces and hockey gear are simplified, and some menu/HUD elements are redrawn. The Nintendo logo on the hockey rink is removed. |
Ikki | UU Weapon | Replaces background graphics, but does not alter the character or enemy sprites. |
Joust | Flying Bomber | Back-conversion of the VT03 hack Turbo Weapon, also by Cube Tech. |
LotLot | Maze Ball | Alters all sprites. The crab is replaced with a turtle, which notably displays broken on its last two animation frames. |
Magic Jewelry | Coin | Title screen still spells out "Jewelry". |
Mighty Bomb Jack | Bombjack | Back-conversion of the VT03 hack X-Jump, also by Cube Tech. No title logo. |
Ninja Hattori-kun | Pocky | Hattori is replaced with Bubby from Rainbow Islands, using sprites modified from the original arcade version (rather than the official Famicom/NES releases). Some enemy sprites are taken from Zunou Senkan Galg. The ability to pause the game is removed, similar to the later VT369 hacks. A later revision changes the background color palette to red/orange, and changes the weapon selection cursor to a "U" shape. On a 50-in-1 system, the weapon graphics are erroneously (?) changed to duplicated character sprites. |
Othello (Bit Corp.) | Genius Chess | Alters all sprites; the man smoking a cigar is removed. |
Pac-Man | Maze | Based on the preexisting Inventor hack Maze Tussle, though the graphics are largely altered in comparison. No title screen. |
Popeye no Eigo Asobi | Bear Love Penguin | Copies graphics from Inventor's Dada, a hack of the original Popeye. Unconfirmed whether this is a genuine Cube Technology hack or a fan-made imitation. |
Raid on Bungeling Bay | Air-Launch | Only changes the player's ship and one of the explosion graphics; all other graphics, as well as the color palettes, are unaltered. This game has only been found as unused data on an "88-in-1 Joystick" system. |
Route-16 Turbo | Bumingr-16 - Top Gear Drive | Changes all sprites; the color palettes are unaltered. The game's title is strangely replaced over the copyright information, with the original date of "1985" being replaced with "2222". The "Turbo" portion of the title screen is still displayed, but appears to have been scribbled on. |
SonSon | Monster | SonSon is replaced with a red-colored Ice Climber, with the seals from the Japanese version appearing as enemies; TonTon is changed to a generic man. Many of the enemies display incorrectly; in particular, some sprites display different halves of two different character designs. The "Game Over" text erroneously reads "Gwme Ovnr". |
Space Invaders | Beat Balloon | Changes the aliens to colored balls, similar to the Inventor/ABL Village Protector hack. The "Please Select" text is changed to read "Beat Balloon", while the following "Space Invaders" title is changed to read "Ball Invaders". An unused title logo is present in the CHR data. |
Super Arabian | Smart Acel | Back-conversion of the VT03 hack Mag Fox, also by Cube Tech. No title logo. Labeled as just "Arabi" in some later plug & play menus. |
Tag Team Pro-Wrestling | Max Team W.W.F.L. | Player sprites are redrawn to have different heads and black outlines. The "W.W.F.L." name is presumably imitating WWF (or WWE). |
Volguard II | Earth Guard | Changes the player ship and some enemy sprites; the background is greatly simplified. No title logo, with "Earth Guard" written over the copyright information. While the hack technically has all sprites altered, the differences are marginal to the point of resembling a "bad dump" of the original data; suggesting the "changes" may have been accidental. |
Xevious | Astrofinal | Alters most player/enemy sprites; the background graphics, as well as the color palettes, are unaltered. The Namco logo is replaced with text reading "HUST" (possibly a shorthand credit for developer "Huston"/"Shuston"), which seemingly connects to leftover data from blanking out the logo via CHR. |
VT02 games, minor variants[]
These hacks only change incredibly minor details, such as slightly changing the colors and altering copyright dates (usually to read 2007 or 2008). The majority of the games have their title screen logos blacked out, with a few exceptions. Games which do not appear to have any alterations whatsoever, or which literally only remove the title logo, are not listed.
List of VT02 games, minor variants
- 1942 - title hacked to read "Air Tiger", slightly altered colors; otherwise unaltered
- Astro Robo Toto (Astro Robo Sasa hack, Inventor) - altered colors
- Baltron - altered colors
- Baseball - title hacked to read "Super League", otherwise unaltered
- Bird Week - altered colors; some menu lists title the game "Thunder Bird"
- Bitha (Pooyan hack, Inventor) - altered colors
- Boat Race (F-1 Race hack, Inventor) - altered colors in a particularly poor fashion, with the "water" rapidly alternating between orange and green
- Bokosuka Wars - altered colors; changes HUD to a striped pattern
- Bomb (Chack'n Pop hack, Inventor) - altered colors
- Bounce (Mappy hack, Inventor) - altered colors, dated 2008
- Circus Charlie - altered colors
- Clu Clu Land - altered colors
- Conqueror (Circus Charlie hack, Inventor) - altered colors, removed frame around HUD
- Crypt Car (Dig Dug hack, Inventor) - altered colors
- Dada (Popeye hack, Inventor) - altered colors
- Door Door - altered colors
- F-1 Race - altered colors, dated 2008
- Formation Z - altered colors, dated 2008
- Galaga - altered colors; the ship is colored red, making it resemble a "captured fighter"
- Golfer (Golf hack, Inventor) - altered colors
- Golgotha (Bomberman hack, Inventor) - altered colors
- Ladangel (Challenger hack, Inventor) - altered colors; mutes music and sound effects until the player loses a life
- Lunar Ball - altered colors
- Obake no Q Tarou - altered colors; some menu lists title the game "Penguin"
- Rescue Kuck (Donkey Kong Jr. hack, Inventor) - altered colors
- Sky Invader (Sky Destroyer hack, Inventor) - altered colors
- Slalom - altered colors, dated 2008
- Spar (Urban Champion hack, Inventor) - altered colors
- Tactful Mokey (Championship Lode Runner hack, Inventor) - altered colors
- Tennis (Tennis hack, Inventor) - altered colors
- Xiao Ma Li - title hacked to read "Small Lucky", otherwise unaltered
- Yie Ar Kung-Fu - altered colors
(Press "Expand" button to view list.)
VT03 games[]
Original Game | Hack Name(s) | Notes |
---|---|---|
Adventure Island | Venture | Master Higgins (Master Takahashi) is replaced with Winnie the Pooh. |
Arkanoid | Features two "title screens"; the first screen reads "Pocket Pocket". The player's life count is greatly increased, simillar to the VT369 hacks. | |
B-Wings | Galaxy Arrow | |
Balloon Fight | Beat Ballute | Player is changed to a helicopter (somewhat resembling the one in Cube Tech's Helli-Mission); the enemies are changed to beaked creatures. The "Game Over" text is blanked out, as well as the text in the bonus round score tally. |
Battle City | S move | Changes the tanks to military men holding rifles. Features two "title screens"; the second/original screen changes the Battle City logo to read "Select Game". |
Binary Land | Tryst | Changes the player/enemy sprites to human characters. The maze walls are changed to houses surrounded by trees. |
Bomb Sweeper (Homebrew) | Smart Andy | |
Bomberman | Bomber Girl | Changes all player and enemy sprites; the bombs are redesigned to resemble water balloons. |
Brush Roller | Pengoo | Changes the player/enemy sprites to human characters. The background graphics are redesigned to resemble mowing through grass rather than painting. |
Bump 'n Jump | Formular Zero | Only known to appear on a Japanese "Game no Tatsujin" plug & play.[1] |
BurgerTime | Cooker Deli | Player sprite appears to be a heavily modified version of Chun from Door Door (as evident by his hands). |
Chack'n Pop | Surviver | Music is intentionally corrupted. The player still controls Chack'n, though he is colored blue and has a redrawn face. |
Challenger | Cairo X-Press | Removes the "Realtime Action Adventure!" splash screen. Redraws the player sprite and changes the enemies to modified versions of Warpman and Mappy characters. Crashes after level 1. |
Championship Lode Runner | Andy Brown | Changes the player into a blue crow. Despite sharing its name with Cube Tech's "Andy Brown" character, he is not present in the game. |
Choujikuu Yousai - Macross | Max Rocket | |
Clu Clu Land | Bounce Wave | Features two "title screens". The player is changed to a car, with enemies changed to aliens. Still labels the game Clu Clu Land on the end-of-level screen. |
Dig Dug | Underground Battle | Music is intentionally corrupted. Redraws the player/enemy sprites, with the latter being changed to colored smiley faces. The title screen features the player sprite from Bunny's Mighty (VT03 Warpman hack), which is otherwise not present in-game. |
Duck | Maze Trooper | Features two "title screens". The player is changed to a bald man wearing sunglasses, with the egg changed to a potted plant; enemies are changed to birds. Humorously misspelled "Maze Tpooper" on several systems. |
Duck Hunt | Mars UFO II | |
Elevator Action | Spy vs Spy Combat | Features two "title screens". Despite the name, it is unrelated to the Spy vs. Spy comic or its Famicom/NES game. |
Exerion | Lanneret | VT03 conversion of Inventor's Overlord hack. This game has only been found as unused data on the Game Sporz Ping Pong system. |
F-1 Race | Xtreme Race | Features two "title screens". A variant of Xtreme Race titled Super F1 Race was published by Shenzhen Niutai Technology, and appears on the Virtual Football plug & play. Later releases under the Super F1 Race name are instead based on Nice Code's hack set. |
Field Combat | Fina Rescue | |
Fire Dragon | Star Train | |
Flappy | Pro Genius | Features two "title screens". Changes the player/enemy sprites to human characters. |
Galaga | X-Ranger | Based on the PAL version, making the game run faster than it should. Features two "title screens", though the currently dumped revision removes the first title screen. Several consoles label this hack "Galaxy Battle" or just "Galaga" in the selection menu. |
Geimos | Hexcity X | Features two "title screens". |
Gyrodine | Z-Trek | |
Hexa | Magic Ball | Changes the pieces to colored crystal balls, hearts, and cubes. |
Joust | Turbo Weapon | The player controls Malon from Binary Land (with a color palette resembling the Bird Week bird), balancing on a ball; when she flies, her sprite is changed to a modified version of a Super Mario Bros. Cheep-Cheep. Enemy jousters are changed to floating skulls, all of which have identical coloring; this is likely a limitation of the VT03 conversion. The attract screen still says "Welcome to Joust". |
Lode Runner | Plumber | VT03 conversion of Inventor's Deflower hack. This game has only been found as unused data on the Game Sporz Ping Pong system. |
Mach Rider | Gear Master | |
Magmax | 3D Machine | Features two "title screens". The majority of background graphics are blanked out. |
Mappy | Bounce Robot | |
Mighty Bomb Jack | X-Jump | Based on the Japanese version. Bomb Jack is replaced with a modified version of Chack'n from Chack'n Pop, and enemies are replaced with Pac-Man ghosts from Pac-Attack; bombs are changed to apples. The version on the "Game no Tatsujin" plug & play appears to use different sprites (with Chack'n seemingly being changed to a human character), though this is not 100% verified.[1] Curiously, the game Apples Jack seen on the "1.8" handheld games is a Mighty Bomb Jack clone using similar theming to X-Jump, including featuring the Pac-Man ghosts as enemies. |
Millipede | Bug Fight | Misspelled as "Bul Fight" in some menu listings. |
Ninja-kun - Majou no Bouken | Niko Man | The enemies are replaced with poorly-colored Mappys. |
Nuts & Milk | Monster's Lamp | Player graphics have altered body shapes and colors, though still visually resemble Nuts and Milk. The collectable items are changed to a genie's lamp and four-leaf clovers. |
Onyanko Town | Cimi Home | Animal characters are changed to humans. |
Pac-Man | Eat Bean | Pac-Man himself is intact, though is colored green; the Ghosts are redrawn to resemble aliens, similar to Inventor's Maze Tussle. When Pac-Man eats a ghost and its eyes go back to the ghost box, all of the other ghosts instantly lose their blue effect, while confusingly remaining blue in color. Crashes after level 2. |
Penguin-kun Wars | Fire Ball | Changes the player to a turtle; all opponents and the crowd are also altered. |
Pinball | Luck Ball Lucky Ball |
Luck Ball is a VT03 conversion of Inventor's Lucky Ball hack. This game is only known to appear on an unknown 210-in-1 system, but visually resembles the other Inventor-based VT03 conversions from the Game Sporz Ping Pong code. Lucky Ball is a fully-customized hack. It features two "title screens". The title screen and playfield features Andy Brown, a Teddy Ruxpin-like toy bear released by Cube Tech in the early 2000s. |
Pooyan | Maze Arrow | Features two "title screens". The pigs are changed to birds, with the wolves changed to something resembling monkeys. |
Power Soccer | 6-A-Side Football | Released in the World Soccer game set. Features a title screen using sampled music; oddly, it is heavily slowed-down compared to the original stock track. Later ported to VT369 with the title screen removed (making it unclear if the music was re-sampled, as it was in the Soccer Cup Final hack). |
Raid on Bungeling Bay | Aero Gyrodine | Features two "title screens". |
Seicross | Mega Trek 3 | Features two "title screens". Changes the bikers to spaceships; the stranded men are changed to rounded flashing objects. |
Sky Destroyer | Mars UFO | |
Slalom | Ski | |
Soccer | Soccer Cup Final | Released in the World Soccer game set. Features sampled music and sound effects, both on the title screen and in-game. Later ported to VT369 with higher-quality audio and the title screen removed. |
SonSon | Bit-Bit Mon | Features two "title screens". |
Space Invaders | Aggressor | Features two "title screens"; the second/original title screen still says "Play Space Invaders". All graphics are redrawn; the base designs are simplified brick patterns. |
Spelunker | Ghost Zero Trap | Features two "title screens"; the second/original title screen opens with what appear to be development credits reading "Large Sea and XDW" and "Huston". Similar names are present on the high score tables of some originally-programmed Cube Tech VT03 games. |
Sqoon | Deep Fighter | Skips the original title screen, which flashes for a split-second (with a visible replaced "2004" copyright). Changes the player submarine into a spaceship; the hostages are changed to circular flashing objects. All other water/aquatic elements are altered, with the background being solid black with grassy terrain. |
Star Force | Star War Space War War Game |
Star War is otherwise unrelated to the film franchise of the same name. War Game appears to be a title hack of Star War, likely for legal reasons. Space War is only known to appear on a Japanese "Game no Tatsujin" plug & play.[1] |
Star Gate | F-16 | Appears to be a VT03 conversion of the Nice Code-affiliated hack Atomic Blast (or some variation thereof); however, the graphics and music are fully redrawn in comparison. Features similar visual errors to the Star hack derivatives, including a glitched HUD and a blanked-out menu selection screen. This game has only been found as unused data on the Game Sporz Ping Pong system. |
Super Arabian | Mag Fox | Player and enemy sprites are redrawn, with the player now having visible green hair. |
Super Dyna'mix Badminton | Badminton (แบดมินตัน) |
Features Thai text on the title screen (a distinction shared with the Luga Open hack). Still reads "Super Dyna'mix Badminton" and credits Vap on the attract screen. |
Super Mario Bros. | Bobby Go | Mario is renamed to "XDW" in-game, likely acting as a developer credit. Judging by unused coding in the VT369 hack of Super Mario Bros. (Jumper), the game appears to have heavily corrupted music. |
Tennis | Luga Open ("ลูก้า" โอเพ่น) |
Features Thai text on the title screen (a distinction shared with the Badminton hack). Seemingly branded after an unidentified tennis player (with his first name being either Luga or Luca). This hack is only known to appear on the Zenex Wireless Gaming 135-in-1, possibly with its title music removed. |
Thexder | Xtreme Robot | For unclear reasons, the left and right-facing ship graphics are both displayed as facing right. |
The Tower of Druaga | Sworo Shine | |
TwinBee | Space Traveller | Only known to appear on a Japanese "Game no Tatsujin" plug & play.[1] |
Warpman | Bunny's Mighty | Despite the name, the game features no bunnies whatsoever. |
Wrecking Crew | Wrecking | Mario and Foreman Spike are changed to bald characters who punch blocks with their fists (rather than using a hammer). Enemies are changed to robots and ghosts. This hack is only known to exist as a VT369 conversion without a title screen. Attempting to enable the title screen via hacking presents a glitched Wrecking Crew logo, with the "1985 Nintendo" copyright intact; this is presumably not the intended appearance. |
Xevious | Mars Attack | Changes all graphics to be space-themed; most background assets are blanked out and resemble a starfield. |
Zippy Race | GooGoo Race | |
Zunou Senkan Galg | Space Arrow | Features two "title screens". |
Unknown/unconfirmed titles[]
The following titles are likely VT03 hacks by Cube Tech, though their contents are unconfirmed. These games are known to appear on Russian handhelds such as the "Ritmix RZX-13G" and the "Func MGS-08".[2]
- Alien Attack - unknown shooting game.
- Ice Bunny - described as having a "pushing" mechanic. The name and mechanic may suggest it is based on The Penguin & Seal.
- Vani - unknown shooting game.
VT36x games[]
Cube Technology originals[]
VT36x conversions of originally-developed Cube Technology titles, which were originally released as VT03 or VT168 games. This only includes game variants with upscaling and/or further alterations to graphics.
Original Game | Hack Name(s) | Notes |
---|---|---|
Catch Copy (VT03) | Copy It | Titled "Ratation" [sic] in-game. Only known to exist on upscaled consoles; with non-upscaled versions using the original version in its place. |
Firecracker (VT168) | Pipes | The vertical-resolution variant is titled Firecrackers. |
Football Smash (VT03) | Ball Switch | Still titled "Football Smash" in-game. Only known to exist on upscaled consoles; with non-upscaled versions using the original version in its place. |
Germ Killer (VT03) | Germ Killer | |
Magical Kitchen (VT03) | Magical Kitchen | Labeled "Magic Kitchen" on most upscaled consoles. |
Pop Monster (VT03) | Jump Mouse | Labeled "Jumping Mouse" on most upscaled consoles. The vertical-resolution variant is titled Monster Jump. |
Snack Time (VT03) | Tent | Uses the same sound effects as the original version. The YMK paw print logo is replaced with the player character giving a thumbs up. |
Soccer Arkanoid (VT03) | Beat Brick | Labeled "Beat the Bricks" on most upscaled consoles. The vertical-resolution variant is still titled Soccer Arkanoid. |
Soccer Ball (VT03) | Strongman | Labeled "Balloon Defender" on most upscaled consoles. The vertical-resolution variant is titled Soccer Boy. |
X Ball (VT03) | Ball Eliminator | The vertical-resolution variant is still titled X-Ball. |
Famicom/NES hacks[]
Original Game | Hack Name(s) | Notes |
---|---|---|
10-Yard Fight | Rugby Fight | Seems to have a corrupted scoreboard. Labeled "Macro Bowl" on most upscaled consoles. |
1942 | Battle Field | Player sprite is much smaller than in the original game. |
Adventure Island | Fruit Eater | The upscaled version features a different playable character than the non-upscaled version. The enemies are replaced with Pokémon characters, including Magcargo and Qwilfish. |
Arkanoid | Wall Breaker | |
Argus | Shuttle Attack | |
Astro Robo Sasa | Balloon Warrior | |
B-Wings | Air Socket | The letter "O" in the font is a number 0, resulting in a strange appearance. |
Balloon Fight | Balloon Zone | |
Baltron | Battle Field 2 | Player ship is changed to a witch on a broom. |
Battle City | Tanks | |
Binary Land | Tryst | Still uses two penguins, though they are fully redrawn compared to the original. The spiders are changed to scorpions, which still create spiderwebs. This hack is known to have a vertical-resolution variant. It is very poorly formatted, and appears to have originally been intended to face 180 degrees opposite of its output; with some (but not all) graphics and text being corrected to face the opposite way. Features altered music from the standard version. |
Bird Week | Birds | Nearly all graphics are left intact, though are given additional shading. |
Bokosuka Wars | Battle Station | The non-upscaled version is heavily glitched; the player cannot move upward, rendering the game completely unplayable. |
Bomb Sweeper (Homebrew) | Smart Girl | |
Bomberman | Maze Bomber | Bomberman is replaced with an orange, who also appears in Candy Eater (Nuts & Milk hack). The bomb explosions cover a much larger radius than the original game. |
Brush Roller | Pro Sweeper | Player and enemies are changed to a crab and scorpions; the paint trail is changed to resemble lava. |
Bump 'n Jump | Roads | Starts on level 2. |
Chack'n Pop | Survival | The player character still resembles Chack'n, though is fully redrawn; balloons are changed to pigs. The music sample is heavily glitched. |
Challenger | Train Saver | The player character appears to be a modified sprite of Mega Man X, with a large hat covering his face. On handhelds, the enemies inside of the train are blacked out, making the game nigh impossible to beat; this issue is fixed in the upscaled version, but whether it crashes after that (Cairo X-Press, the VT03 hack has this issue) is unknown. |
Chip 'n Dale Rescue Rangers | Dual Hoopers | Some graphics are modified from New Super Mario Bros. The artwork on the title screen is modified from the boxart of the Nintendo DS game Adibou - Je Joue a Lire et a Compter. The game crashes on handhelds after a specific level, but does not crash on plug & plays. The two-player mode is still present, with a custom menu selection screen; though all known releases disable this screen from appearing. Labeled "Box Thrower" on most upscaled consoles. |
Choplifter | Defender | |
Choujikuu Yousai - Macross | Space Fighter | |
Chubby Cherub | Fruit Collector | The upscaled version features a different playable character than the non-upscaled version. |
Circus Charlie | Acrobatics | Player is changed to a shirtless boy; oddly, the lion on the first level is changed to a small man carrying the boy. |
City Connection | Combat Cars | The cat is changed to a traffic cone. |
Clu Clu Land | Gold Finder | Player is changed to a car (similar to the VT03 hack Bounce Wave), with collectible items changed to tools; enemies are changed to tanks. Still labels the game Clu Clu Land on the end-of-level screen. |
Dig Dug | Underground Battle | |
Donkey Kong Jr. | Jungle Max 1 | The character sprites are only slightly modified from the original game. Donkey Kong and Junior are wearing clothes, with Donkey Kong also having yellow fur; Mario has no hat and a white shirt. The game softlocks on handhelds after level 1, but does not crash on plug & plays. Despite the name, there is no known Jungle Max 2. |
Donkey Kong 3 | Bee Sting | Nearly all graphics are left intact, though are given additional shading; this includes Donkey Kong himself, but he lacks body fur and is wearing jeans. |
Donkey Kong Jr. Math | Match Up | Locked in two-player mode, ultimately making the game pointless. Uses the same graphics as Jungle Max 1. |
Dynamite Bowl | Super Bowling | Outside of the player portraits, nearly all graphics are left intact, though are given additional shading. Still labeled as Dynamite Bowl in the player/ball select menu. Plays at a much faster speed than the original game. |
Elevator Action | Robbers | |
Excitebike | Motorcycles | The crowd and camera crew are changed to sheep in the upscaled version, but are blanked out in the non-upscaled variant; the man at the finish line changed to a rabbit. Nearly all other graphics are left intact, though are given additional shading. The upscaled version is still labeled "Excitebike" on the "Best Time" screen; the non-upscaled version covers up the text with stars. |
Exerion | Earth Defender | |
Family Computer Othello | Chess | Labeled "Chess 2" on most upscaled consoles. |
Field Combat | Radar | |
Flappy | Genius | Uses the penguin from the VT36x version of Tryst (Binary Land hack). |
Flipull | Color Balls | |
Front Line | Troopers | |
Galaga | X-Ranger | Only known to exist on upscaled consoles for unknown reasons; with non-upscaled versions using the VT03 version in its place. |
Geimos | Space War 2 | |
Gnome vs KDE Bingo (homebrew) | Number Puzzle | Locked in two-player mode, ultimately making the game pointless. |
Golf | Golfer | Nearly all other graphics are left intact, though are given additional shading; Mario's mustache is removed. |
Gomoku Narabe | Maze Link | Kanji is left untranslated. |
Gradius | Enemy Attacker | On stage 3, the game makes all sprites disappear, making the game unplayable. This can partially be bypassed by using a warp on stage 2, but the same graphical issue occurs on Stage 5. |
Gyrodine | Trek | |
Gyromite | Bananas | Only appears on plug & plays and not handhelds, presumably due to its control layout. |
Hexa | Bead Switch | |
Hidden Chinese Chess | Lucky Chess | Chinese text is left untranslated. |
Hon Shougi - Naitou 9 Dan Shougi Hiden | Math Genius2 | Nearly all graphics are left intact, though are given additional shading. Kanji is left untranslated. |
Ice Climber | Ice Climb | Uses the Jr. Yeti from MapleStory. Some variations star Popo (Blue Climber), while others star Nana (Pink Climber). Labeled "Ice Man" on most upscaled consoles. |
Ikki | Ninjas | Player is changed to a female ninja on a bicycle; enemies are changed to snakes. |
Joust | Wing Fighter | Enemies are changed to lone birds without jousters. |
King's Knight | Enemy Hunt | The enemies are replaced with Gloom, Tangela, and Kakuna from the Pokémon series. |
Kinnikuman - Muscle Tag Match | Wrestling | |
Magic Bubble (Nice Code) | Shapes | |
Magic Jewelry | Bead | Labeled "Bead Matcher 2" on most upscaled consoles. |
Magic Mathematic | Math Genius | Title screen is retained with its logo removed, only displaying the abacus animation. |
Mappy | Bonaza Bounce | Crashes after the first bonus round, either on the earnings screen or next level. The trampolines do not change color when bounced on, and the scoreboard is glitched and only appears on the very left side of the stage. |
Mario Bros. | Maze Adventure | Player and enemy sprites are changed to generic assets; the pipes and POW Block are intact. The sampled music stops playing after level 1. Mario's name is blanked out on the bonus round screen. |
Mickey Mouse - Fushigi no Kuni no Daibouken | Exit | Based on the Japanese version (rather than the U.S. release, Mickey Mousecapade). Graphics are heavily modified; Mickey and Minnie are replaced with two raccoons, with the latter still being referred to as Minnie in-game. Stages 2 and 3 (The Ocean & Woods Land) have glitchy graphics. |
Mighty Bomb Jack | Diamonds | Based on the VT03 hack X-Jump, retaining its player character (though the Pac-Man ghosts are no longer present). The game crashes when you enter the Torture Room or during the ending when the game should display text. The ending has unchanged graphics compared to Mighty Bomb Jack. Hack of the Japanese version. |
Millipede | Bug Fight | The "PLAYER1" text is misspelled as "PLAER1" and the last digit of both score and high score is removed. This hack is known to have a vertical-resolution variant, which uses slightly different graphics. The "PLAER1" text is replaced with "SCORE". |
Moai-kun | Pillar Break | The player still controls Moai-kun, despite most other enemy and object sprites being replaced. |
Ms. Pac-Man (Tengen) | Pea Eater | Titled "Ms. Power-Ball" in-game. Ms. Pac-Man herself, as well as Pac-Man, are intact with slightly altered designs; ghosts are changed to something resembling frogs. The fruit graphics are redrawn, with some fruits being changed (e.g. the pretzel is changed to a ribbon). Crashes after level 2 on handhelds, but this can be averted by changing the "Starting Level" option to 3; it does not crash on plug & plays. |
Mystery Quest | Terminal | The upscaled version features a different playable character than the non-upscaled version. The upscaled character appears to be King Baby (金贝贝) from the Richman game series. |
Nibbles (homebrew) | Worms | Loops level 1 over and over, never advancing to level 2. Oddly, several console menus show the Nibbles title screen as the preview image (sometimes with the logo blanked out), despite it being disabled in-game. |
Ninja Hattori-kun | Ninja Stars | The upscaled version features a different playable character than the non-upscaled version. The upscaled character appears to be a Smurf with a paper bag over his head. |
Ninja JaJaMaru-kun | Ghost Adventure | Plays at a much faster speed than the original game. Opening Japanese text is changed to read "Ghost" in English (which is not its actual translation). |
Ninja-kun - Majou no Bouken | Climb Up | |
Nuts & Milk | Candy Eater | Milk and Nuts use separate sprites from each other, with Milk being modified from the orange character seen in Maze Bomber (Bomberman hack). Milk's house appears to be changed to the Mushroom House from MapleStory. |
Onyanko Town | Rabbit Girl | The shopkeeper is changed to a purple-skinned demon, with the fish changed to a carrot (while the building still reads "FISH"). Nearly all other graphics are left intact, though are given additional shading; as such, it still stars the mother cat from the original and not a rabbit. Labeled "Rabbits" on most upscaled consoles, and "Rabbit 2" on some mini arcade consoles. |
Othello (Bit Corp.) | Balloon Chess | |
Pac-Land | Bee Jumper | Pac-Man and Sue, as well as the ghosts after eating a Power Pellet, are replaced with an assortment of enemies from Snow Bros. 2; the remaining ghost sprites are largely intact. Due to the original Pac-Land having two different controller layouts for the first and second-player controllers, both control schemes are simultaneously loaded in plug & plays; making gameplay somewhat awkward. The non-upscaled version is hacked to solely use the second player controller layout. |
Pac-Man | Bean Eater Pac-Man in a Tin |
The music in Bean Eater is very glitched, restarting every time Pac-Man eats a bean; in the upscaled version, one of the tracks bursts into loud static at the end of the music loop. Pac-Man himself is still present, though is colored red; all of the ghosts are colored orange (or green after a Power Pellet is eaten), and have extra appendages at the tops of their heads. Pac-Man in a Tin is an officially licensed handheld featuring a VT369 hack of Pac-Man. Unused CHR data from the VT03 Eat Bean hack appears in the code, suggesting a link between the two hacks; it is not 100% verified if Cube Tech developed this version. |
Palamedes II: Star Twinkles | Constellation | |
Peepar Time | Key Finder | The player-guided robot is the same character as the original game. |
The Penguin & Seal | Iceberg | Uses the penguin from the VT36x version of Tryst (Binary Land hack). |
Penguin-kun Wars | Dodge the Ball | The stadium crowd is redrawn; nearly all other graphics are left intact, though are given additional shading. The penguin is colored pink instead of blue. The name/initial entry screen is skipped, resulting in it automatically entering the player's name as "A ". The sampled music stops playing after level 1. |
Pinball | Lucky Ball | |
Pooyan | Maze Arrow | The mother pig (and her children) are changed to angels with blonde afros; the enemy wolves are intact. Labeled "Arrow Shoot" on most upscaled consoles. |
Popeye | Rescue the Girl | |
Pyramid | Pyramid | |
Q*bert | Box Jump | Q*bert himself is changed to a human girl, while Coily is changed to a mushroom from MapleStory. Slick and Sam's sprites were blacked out, making them appear invisible. Oddly, Q*bert's swearing speech bubble is altered to read "Oh My God!". Curiously, the controller screen features graphics of two LED lights above the Start and Select buttons, similar to those seen on the Interactive TV Shooting Game/Reactor Special Metallic Edition controllers. |
Raid on Bungeling Bay | Fighter Plane | |
Road Fighter | Drift Racing | The feul meter is changed to read "FULT" in the non-upscaled version. |
Route-16 Turbo | Car Treasure | |
SonSon | Sky Walker | SonSon and TonTon are changed to two witches; several enemies are intact, including the demon in the opening intro. The "Let's Go Tenjiku!" text is blanked out (while leaving "Good Luck."); the score counter is still labeled "SonSon". |
Space Invaders | Shelters | |
Spartan X | Unknown hack | Only appears on Tecnobits-branded systems for unknown reasons. |
Spelunker | Underground | Nearly all graphics are left intact, though are given additional shading. |
Spy vs. Spy | Secret Mission | Plays at a much faster speed than the original game. Features no music. |
Sqoon | Sea Fighter | |
Star Force | Spacewar Star War |
Star War is only known to exist on vertically-oriented systems. |
Star Gate | Air Buster | Music track does not loop. |
Star Luster | Galaxy War | |
Star Soldier | Star Soldier | |
Super Contra | Super Combat | |
Super Mario Bros. | Jumper | Mario is changed to a panda (similar to Inventor's Pandamar hack), who is named Bobby in-game. Question-mark blocks are changed to treasure chests; the mushrooms appear to be replaced with a modified MapleStory sprite. Bowser is left intact, but he is colored in a strange way. |
Tennis | Animal Tennis | |
Tetris (Tengen) | Magic Cube | Upscaled consoles retain the options menu; bizarrely, every music track option loads the same song, and the music instantly shuts off upon placing a brick. The non-upscaled version skips the options menu (with the music muted as a result), and starts with 20 lines already cleared in the counter. |
The Tower of Druaga | Sword Combat | |
TwinBee | Bomb Release | |
Urban Champion | Street War | Nearly all graphics are left intact, though are given additional shading. |
Warpman | Mighty Boys | |
Wisdom Boy | Pattern Puzzle | |
The World of Card Games | Cards | Due to the title screen being skipped, only Omnibus Hearts is playable. |
Xevious | Ship Defender | |
Xiao Ma Li | Lucky Candy | The graphics of the stripper appear to be blanked out. |
Zippy Race | Motor Racer | Crashes after level 1 or displays glitchy graphics on desert levels, if it runs those. Displays glitchy graphics during the behind-the-driver segments. Labeled "Car Racer" on most upscaled consoles. |
Zunou Senkan Galg | Galaxy War 2 | The "Y" in the font is erroneously replaced with an "X". |