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{{infobox game
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{{Infobox game
| name = Darkwing Duck
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|name = Darkwing Duck
| image = File:Darkwing_Duck_000.PNG
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|image = File:Darkwing Duck 000.PNG
| imagewidth = 200px
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|imagewidth = 200px
| hackof =
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|caption = Title screen.
 
|publisher = KDS
| caption = Title Screen
 
  +
|developer = [[BMB]]
| publisher =
 
| developer =
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|cartid =
| originalby =
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|console = Sega Mega Drive
| cartid =
+
|date =
| console = Sega Mega Drive
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|price =
  +
|engine =Chip and Dale engine (BMB's engine to make Megadrive ports of Famicom games)
| date =
 
| price =
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|sound =TFM Music Maker
| engine =
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|alt =
  +
|hackof = Chip and Dale: Rescue Rangers (Sega Mega Drive)|originalby = Capcom (Famicom)}}
| sound =
 
 
'''''Darkwing Duck''''' is a port of the NES version of ''Darkwing Duck'' to the Sega Mega Drive by an unknown company, but since it has the same bad controls as [[Felix the Cat (Sega Mega Drive)|''Felix the Cat'']], [[Mario 3: Around the World#Mario 4: A Space Odyssey (Mario 4: Космическая Одиссея)|''Mario 4: Space Odyssey'']], etc. It could be by the same company who developed those games, [[BMB]]. Another thing to keep in mind is the randomly chosen music when Darkwing Duck goes off the current screen.
| alt =
 
}}
 
'''''Darkwing Duck''''' is a port of the NES version of ''Darkwing Duck'' to the Sega Mega Drive by an unknown company, but since it has the same bad controls as ''Felix the Cat'', ''[[Mario 4: Space Odyssey]]'', etc. It could be by the same [[White Text developers|company who developed those games]], BMB. Another thing to keep in mind is the randomly chosen music when Darkwing Duck goes off the current screen.
 
   
 
== Gameplay ==
 
== Gameplay ==
This version is somewhat limited compared to the NES version. There's no stage select or bosses, and only 5 stages. Stage 5, for some reason, is split into two parts. There are also fewer enemies in the later levels, and no balloons in Stage 2. The intro and ending are different than the original. Out of the game's soundtrack, only one of the random songs is taken from the original game.
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This version is somewhat limited compared to the NES version. There's no stage select or bosses, and only 5 stages. Stage 5, for some reason, is split into two parts. There are also fewer enemies in the later levels and no balloons in Stage 2. The intro and ending are different than the original. Out of the game's soundtrack, only one of the random songs is taken from the original game.
   
 
== Trivia ==
 
== Trivia ==
* The level select screen can be accessed by pausing the game and pressing the B, Up, Down, and Right buttons at least 25 times each. This will display a black screen with the text "Экран кодов: Если это вы читаете вы либо читер, либо великий разработчик этой игры. Ну что выбирай раунд смертный!!! (Translate: Code Screen: If you're reading this you're either a cheater or a great developer of this game. Well choose the round, a mortal!!!)" and the option to choose a level with the Up or Down buttons.
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*The level select screen can be accessed by pausing the game and pressing the B, Up, Down, and Right buttons at least 25 times each. This will display a black screen with the text "Экран кодов: Если это вы читаете вы либо читер, либо великий разработчик этой игры. Ну что выбирай раунд смертный!!! (Translate: Code Screen: If you're reading this you're either a cheater or a great developer of this game. Well choose the round, a mortal!!!)" and the option to choose a level with the Up or Down buttons.
   
==Gallery==
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== Gallery ==
 
<gallery>
 
<gallery>
Darkwing_Duck_001.PNG|Intro Card, which translates to "Mirnyi Goro St. Canard took his kontrod antildasch.teper he threatens to destroy it."
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Darkwing_Duck_001.PNG|Intro Card, which translates to "A peaceful St. Canard city is taken by Negaduck. Now he threatens to destroy it."
Darkwing_Duck_002.PNG|Game Play.
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Darkwing_Duck_002.PNG|Gameplay.
Darkwing_Duck_003.PNG|Continue Screen
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Darkwing_Duck_003.PNG|Continue screen.
Darkwing_Duck_004.PNG|Game Over Screen.
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Darkwing_Duck_004.PNG|Game Over screen.
 
Code Screen.png|Code screen.
 
Code Screen.png|Code screen.
 
</gallery>
 
</gallery>
   
==Video==
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== Video ==
 
<gallery>
 
<gallery>
 
File:Sega Mega Drive GENESIS Darkwing Duck Unlicensed Прохождение Playthrough
 
File:Sega Mega Drive GENESIS Darkwing Duck Unlicensed Прохождение Playthrough
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[[Category:Mega Drive/Genesis games]]
 
[[Category:Mega Drive/Genesis games]]
 
[[Category:Russian Mega Drive/Genesis games]]
 
[[Category:Russian Mega Drive/Genesis games]]
[[Category:Based on a TV Show]]
 
[[Category:Disney games]]
 
 
[[Category:BMB]]
 
[[Category:BMB]]
 
[[Category:Disney games]]
 
[[Category:Based on a TV Show]]
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[[Category:Ports]]
  +
[[Category:Platform games]]

Revision as of 02:57, 20 February 2020

Darkwing Duck is a port of the NES version of Darkwing Duck to the Sega Mega Drive by an unknown company, but since it has the same bad controls as Felix the Cat, Mario 4: Space Odyssey, etc. It could be by the same company who developed those games, BMB. Another thing to keep in mind is the randomly chosen music when Darkwing Duck goes off the current screen.

Gameplay

This version is somewhat limited compared to the NES version. There's no stage select or bosses, and only 5 stages. Stage 5, for some reason, is split into two parts. There are also fewer enemies in the later levels and no balloons in Stage 2. The intro and ending are different than the original. Out of the game's soundtrack, only one of the random songs is taken from the original game.

Trivia

  • The level select screen can be accessed by pausing the game and pressing the B, Up, Down, and Right buttons at least 25 times each. This will display a black screen with the text "Экран кодов: Если это вы читаете вы либо читер, либо великий разработчик этой игры. Ну что выбирай раунд смертный!!! (Translate: Code Screen: If you're reading this you're either a cheater or a great developer of this game. Well choose the round, a mortal!!!)" and the option to choose a level with the Up or Down buttons.

Gallery

Video