Desert Storm's title screen.
|Publisher||Waixing, Subor (on Famiclones)|
|Console||Famicom, VT03 consoles|
|Engine||Modified Super Contra engine|
The gameplay is quite similar to other Contra games. It contains 4 stages, each divided into 2 sections (in levels 1, 2 and 4 there's a mid-boss between sections), and also boasts an option menu with a difficulty and number of lives (from 0 to 10) selector (if 0 is set as the starting lives, the player will automatically get a Game Over). Some graphics were lifted from Super Contra 7 and possibly from other Contra games, and even from another Konami game, Rush 'n Attack as well. It also features four different powerups: L is for Machine Gun, F is for Laser Gun, B is for Barrier and S is for Spread Gun, which is the default gun in this game. Also the powerup letters for the first two are incorrectly assigned (B and S being exceptions).
- An alternate version of this game exists, which modifies the palette colors. It can be found on VT03 plug-&-play consoles (Sudoku 49-in-1 being an example).
- The copyright number reads "960419". This means it was possibly released after Super Fight I, which has a copyright number of "960418".
- The first miniboss of the second stage resembles Super Contra 7's first boss. There are also minor enemies flying around the level that resemble small variants of these bosses.