Devil Island
Devil Island by Vast Fame
Title screen.
Publisher Vast Fame(?), TD-Soft, Li Cheng
Developer Vast Fame(?)
Console Game Boy Color
Date 2002
Engine Own, based on Getsu Fuuma Den
Sound engine Minakuchi Engineering (Mega Man V) / Kouji Murata

Devil Island is an action game for the Game Boy Color. It is alternately known as Devil Land, 惡魔城2 月風魔篇 (Castlevania 2: Moon Wind Chronicles(?)), 魔戒博詵 (Lord of the Rings), and 魔戒3-不完美的世界 (Lord of the Rings 3: Imperfect World). The text is completely in Chinese, and no English translation is known to exist.

Gameplay Edit

Devil Island copies Konami's Japan-exclusive NES game, Getsu Fūma Den, with its gameplay. The game's aesthetics are styled after the Castlevania franchise, also by Konami. Much like Castlevania, the player's default weapon is a whip, except it can be held down for rapid fire. Items can be bought and used in-game by pausing and selecting with the A and B buttons, which are needed to progress in some places. The player must also find and defeat guardian bosses in order to proceed. The game offers unlimited continues.

Development Edit

Devil Island shows a few signs of being developed by Vast Fame. The main evidence is the Mega Man V sound engine. In addition, this game has also appeared on several Vast Fame-licensed multicarts alongside confirmed Vast Fame games such as Shi Kong Xing Shou.

Piracy Edit

The opening cutscenes are clearly stolen from various SNES games.

  • Batoru Raiden - A group of red-eyed robed people approaching a rock dragon's mouth.
  • Castlevania: Dracula X - An upwards shooting beam of light and a group of zombified villagers.
  • Demon's Crest - A green dragon that briefly appears just before the narration text.

Gallery Edit

Trivia Edit

  • The Li Cheng version, Lord of the Rings 3, is a hack of the regular game. On top of having a new intro/title the player sprites are changed, the map's removed making the player play through (seemingly new) levels in a linear fashion, and the levels play fewer music tracks.
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