- This article is about Digimon Adventure. For games with a similar title, see Digimon (disambiguation).
|Sound engine||Bonkers (SNES)|
Vast Fame (GBA)
Digimon Adventure (aka Digimon) is a bootleg platformer for the SNES and Game Boy Advance based on Digimon.
Digimon Adventure uses the same engine as Pocket Monster, thus the gameplay mechanics are the same. The game spans six levels, which include two boss fights. The only playable character is Agumon. The player can attack enemies by pressing A to shoot a fireball. Each level has a strawberry item that, once collected, transforms that the player into Greymon, who's fireball attack is much larger and stronger. Once the player loses all their lives, they're given a chance to continue, which seems to have no limit.
The game steals nearly all of its graphics from numerous other sources. Of all the levels, so far the only identified source is the background from the last battle being taken from Castlevania Dracula X. The sound engine and music are also stolen from Bonkers for the SNES, which, like the game engine, is also used in Pocket Monster and Pokemon Gold and Silver.
Game Boy Advance Version
A simplified Game Boy Advance version was released in cartridge form; the ROM, however, is a prototype.
It has all the stages and bosses from the SNES version (in a different order), but cannot be completed ordinarily without hacking because the bosses take no damage and eventually disappear, making it impossible to progress any further.
- GBA stage 1 = SNES stage 4
- GBA stage 2 = SNES stage 1
- GBA boss 1 = SNES boss 2
- GBA stage 3 = SNES stage 2
- GBA stage 4 = SNES stage 3
- GBA boss 2 = SNES boss 1
Also unlike the SNES version, the player doesn't transform into Greymon after collecting a strawberry, although looking through the ROM shows that the transformation graphics are still there.
The music in this version is taken from various games known to have been developed at least partially by Vast Fame.
Another game exists, again only in ROM form, called Digimon Zhi Hong Lan Dui Jue, using the same sprites but on a different engine with different levels and new, MIDI-sounding music.
Sintax would go on to release a series of GBA titles using the same engine, including Rayman 4 and Crash Advance IV. The released games fix many of the bugs found in the Digimon Adventure ROM and generally feature the same set of levels reordered, but some later titles replace Digimon Adventure's stage 1 with an entirely new design.
All Known Hacks
- Teenage Mutant Ninja Turtles 2 [E12-U2] https://www.youtube.com/watch?v=kY_lr_FwtP0
- Crash Bandicoot 3 - Warped https://www.youtube.com/watch?v=OwJEK7d4O3I
- Crash Advance IV [E12-U15] https://www.youtube.com/watch?v=NzdXsQeR6dY
- Rayman IV [E12-U13 English, R12-U14 Russian] ['Sunshine of trip' in English release, 'Der Sonneschein auf der Reise' in the German release, 'Путешествие солнечного света' in Russian release.] https://www.youtube.com/watch?v=BuMVayoVm6A
- Spider Man 3 https://www.youtube.com/watch?v=9XMMMRlC59w
- Harry Potter IV [E12-U4] https://www.youtube.com/watch?v=4aK-j1c_a5Q
- Lord of the Rings IV [E12-U15] https://www.youtube.com/watch?v=Fddu8kHo6G4
- Sonic 3 - Fighter Sonic https://www.youtube.com/watch?v=3-BuWZbz3Z4
- Mario DX (Super Mario DX on the title screen) [E12-U8] https://www.youtube.com/watch?v=ggKYArHtjI8
- Aladdin 2 [Not on the cartridge label, E12-U10] http://s4.zetaboards.com/PGC_Forums/topic/10211768/1/
- Donkey Kong 2 [Not on cartridge label] https://www.youtube.com/watch?v=tNFYVBdQAHE
- Ultraman - Confrontation Between Justice And Evil [E12-U18] https://www.youtube.com/watch?v=cMWkT8N0csw
- X-Man - Armour of Might [E12-U20] https://www.youtube.com/watch?v=_7mpmEIafn0
- Digimon Ruby and Sapphire https://www.youtube.com/watch?v=rAZ8_XrqZHo
- Shrek Prezessin https://www.youtube.com/watch?v=7SDz5ZLtv2w
- Hulk 2
- The Lion King 2
- The snow-based level appears to be the same as the one in Mulan for the Mega Drive, which in turn was stolen from Beauty and the Beast: Roar of the Beast.
- Leftover graphics of the intro of A Bug's Life can be found in the SNES ROM. These same leftovers also appear in the same location towards the end of the ROM in Pokémon Gold Silver, suggesting they both were possibly developed side by side and based on A Bug's Life's engine.
- The PCB of the original cartridge reads J980922, which translates to September 22, 1998.