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m (ID of Crash Advance added. If anybody find more IDs, don't hesitate to add.)
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{{Infobox game
 
{{Infobox game
 
 
|name = Digimon Adventure
 
|name = Digimon Adventure
 
|image = File:Cracked 00038.png
 
|image = File:Cracked 00038.png
|caption = Title Screen
+
|caption = Title screen.
  +
|developer = [[Sintax]](?)
 
|console = SNES, GBA
 
|console = SNES, GBA
  +
|date = 1998
 
|engine = Pocket Monster
 
|engine = Pocket Monster
|sound = Bonkers (SNES), [[Vast Fame]] (GBA)
+
|sound = Bonkers (SNES)<br>[[Vast Fame]] (GBA)
|alt = Digimon|developer = Sintax?}}
+
|alt = ''Digimon''
  +
}}
'''''Digimon Adventure''''' (aka '''''Digimon''''') is a pirated platformer for SNES and Game Boy Advance based on Digimon.
+
'''''Digimon Adventure''''' (aka '''''Digimon''''') is a bootleg platformer for the SNES and Game Boy Advance based on ''Digimon''.
   
==SNES Version==
+
== SNES Version ==
  +
[[File:Cracked 00040.png|left|thumb|The game's 2nd level.]]
 
''Digimon Adventure'' uses the same engine as [[Pocket Monster (Mega Drive/SNES)|''Pocket Monster'']], thus the gameplay mechanics are the same. The game spans six levels, which include two boss fights.
 
The only playable character is Agumon. The player can attack enemies by pressing A to shoot a fireball. Each level has a strawberry item that, once collected, transforms that the player into Greymon, who's fireball attack is much larger and stronger. Once the player loses all their lives, they're given a chance to continue, which seems to have no limit.
   
 
The game steals nearly all of its graphics from numerous other sources. Of all the levels, so far the only identified source is the background from the last battle being taken from ''Castlevania Dracula X''. The sound engine and music are also stolen from ''Bonkers'' for the SNES, which, like the game engine, is also used in ''Pocket Monster'' and ''Pokemon Gold'' and ''Silver''.
[[File:Cracked_00040.png|left|thumb|The game's 2nd level.]]The game uses the same engine as found in [[Pocket Monster (Mega Drive/SNES)|Pocket Monster]], thus the gameplay mechanics are exactly the same. The game spans six levels, which includes two boss fights.
 
The only playable character is Agumon. You can attack enemies by pressing A to shoot a fireball at them. Each level has a strawberry item that once collected transforms you into Greymon, who's fireball attack is much larger and stronger. Once you lose all your lives you are given a chance to continue, and there's no apparent limit to continues either.
 
   
 
== Game Boy Advance Version ==
The game steals apparently all of its graphics from numerous other sources. Of all the levels, so far the only identified source is the background from the last battle being taken from Castlevania Dracula X. The sound engine and music is also stolen from Bonkers (SNES), which like the game engine is also used in Pocket Monster and Pokemon Gold and Silver.
 
  +
A simplified Game Boy Advance version exists in ROM form, although no cartridge is known to exist and it exhibits several game-breaking bugs, so it may be an unreleased prototype.
   
  +
It has all the stages and bosses from the SNES version (in a different order), but cannot be completed ordinarily without hacking because the bosses take no damage and eventually disappear, making it impossible to progress any further.
==Game Boy Advance version==
 
A more simplified Game Boy Advance version exists which seemingly only has has two stages, the first being the last stage of the SNES version, and the last being the first stage of the SNES version.
 
   
  +
*GBA stage 1 = SNES stage 4
After these two stages is a boss battle that is exactly the same as the final Dracula boss in the SNES version, but the background is instead the same of the last level. Unlike the SNES version though, the final boss doesn't seem to take damage and eventually disappears, leaving it impossible for the player to go any further and beat the game.
 
  +
*GBA stage 2 = SNES stage 1
  +
*GBA boss 1 = SNES boss 2
  +
*GBA stage 3 = SNES stage 2
  +
*GBA stage 4 = SNES stage 3
  +
*GBA boss 2 = SNES boss 1
   
Also unlike the SNES version, you don't transform into Greymon after collecting a strawberry, although a view inside of the ROM's graphics show that the transformation graphics are in there.
+
Also unlike the SNES version, the player doesn't transform into Greymon after collecting a strawberry, although looking through the ROM shows that the transformation graphics are still there.
   
The music in this version seemingly originates from [[Vast Fame]].
+
The music in this version is taken from various games known to have been developed at least partially by [[Vast Fame]].
   
No cartridge is known to exist of this version, so it may in fact be an unreleased prototype. Another game exists, again only in ROM form, called ''Digimon Zhi Hong Lan Dui Jue'', using the same engine and main character but with different levels and new, MIDI-sounding music.
+
Another game exists, again only in ROM form, called ''Digimon Zhi Hong Lan Dui Jue'', using the same sprites but on a different engine with different levels and new, MIDI-sounding music.
   
However, whether this port was released or not, [[Sintax]] would go on to release a series of GBA titles using the same engine, including [[Rayman 4]] and [[Crash Advance IV]].
+
Whether this port was released or not, [[Sintax]] would go on to release a series of GBA titles using the same engine, including ''[[Rayman 4]]'' and ''[[Crash Advance IV]]''. The released games fix many of the bugs found in the ''Digimon Adventure'' ROM and generally feature the same set of levels reordered, but some later titles replace ''Digimon Adventure''<nowiki/>'s stage 1 with an entirely new design.
=All games known in series as of now=
 
* Crash Bandicoot 3 - Warped https://www.youtube.com/watch?v=OwJEK7d4O3I
 
* Crash Advance IV [E12-U15] https://www.youtube.com/watch?v=NzdXsQeR6dY
 
* Rayman IV [E12-U13] ['Sunshine of trip' in English release, 'Der Sonneschein auf der Reise' in German release and
 
* 'Путешествие солнечного света' in Russian release] https://www.youtube.com/watch?v=FzYi_4zHF3w
 
* Spiderman 3 https://www.youtube.com/watch?v=kK13JpH8ZUU
 
* Harry Potter IV [E12-U4] https://www.youtube.com/watch?v=4aK-j1c_a5Q
 
* Lord of the Rings IV https://www.youtube.com/watch?v=Fddu8kHo6G4
 
* Sonic 3 - Fighter Sonic https://www.youtube.com/watch?v=3-BuWZbz3Z4
 
* Mario DX (Super Mario DX on title screen) https://www.youtube.com/watch?v=ggKYArHtjI8
 
* Aladdin 2 [Not on cartridge label] http://s4.zetaboards.com/PGC_Forums/topic/10211768/1/
 
* Donkey Kong 2 [Not on cartridge label] https://www.youtube.com/watch?v=tNFYVBdQAHE
 
* Ultraman - Confrontation Between Justice And Evil [E12-U18] https://www.youtube.com/watch?v=cMWkT8N0csw
 
* X-Man - Armour of Might [E12-U20] https://www.youtube.com/watch?v=_7mpmEIafn0
 
   
 
=== All games known in series as of now ===
==Trivia==
 
  +
*Teenage Mutant Ninja Turtles 2 [E12-U2]
*The snow-based level appears to be exactly the same as the one in [[Mulan]] for Genesis, which in turn was stolen from Beauty and the Beast: Roar of the Beast.
 
 
*Crash Bandicoot 3 - Warped https://www.youtube.com/watch?v=OwJEK7d4O3I
*Leftover graphics of the intro of [[A Bug's Life]] can be found in the SNES ROM. These same leftovers also appear in the same location towards the end of the ROM in [[Pokemon Gold Silver]], suggesting they both were possibly developed side by side and based on A Bug's Life's engine.
 
 
*Crash Advance IV [E12-U15] https://www.youtube.com/watch?v=NzdXsQeR6dY
 
*Rayman IV [E12-U13 English, R12-U14 Russian] ['Sunshine of trip' in English release, 'Der Sonneschein auf der Reise' in the German release.]
 
*'Путешествие солнечного света' in Russian release] https://www.youtube.com/watch?v=FzYi_4zHF3w
  +
*Spider Man 3
 
*Harry Potter IV [E12-U4] https://www.youtube.com/watch?v=4aK-j1c_a5Q
 
*Lord of the Rings IV [E12-U15] https://www.youtube.com/watch?v=Fddu8kHo6G4
 
*Sonic 3 - Fighter Sonic https://www.youtube.com/watch?v=3-BuWZbz3Z4
 
*Mario DX (Super Mario DX on the title screen) [E12-U8] https://www.youtube.com/watch?v=ggKYArHtjI8
 
*Aladdin 2 [Not on the cartridge label, E12-U10] http://s4.zetaboards.com/PGC_Forums/topic/10211768/1/
 
*Donkey Kong 2 [Not on cartridge label] https://www.youtube.com/watch?v=tNFYVBdQAHE
 
*Ultraman - Confrontation Between Justice And Evil [E12-U18] https://www.youtube.com/watch?v=cMWkT8N0csw
 
*X-Man - Armour of Might [E12-U20] https://www.youtube.com/watch?v=_7mpmEIafn0
  +
 
== Trivia ==
 
*The snow-based level appears to be the same as the one in ''[[Mulan]]'' for the Mega Drive, which in turn was stolen from ''Beauty and the Beast: Roar of the Beast''.
 
*Leftover graphics of the intro of ''[[A Bug's Life]]'' can be found in the SNES ROM. These same leftovers also appear in the same location towards the end of the ROM in ''[[Pokémon Gold Silver]]'', suggesting they both were possibly developed side by side and based on ''A Bug's Life''<nowiki>'</nowiki>s engine.
  +
*The PCB of the original cartridge reads J980922, which translates to September 22, 1998.
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:SNES games]]
 
[[Category:SNES games]]
[[Category:Platform games]]
 
 
[[Category:Game Boy Advance games]]
 
[[Category:Game Boy Advance games]]
 
[[Category:Platform games]]
  +
[[Category:Sintax]]
 
[[Category:Vast Fame]]
 
[[Category:Vast Fame]]
  +
[[Category:Digimon games]]

Revision as of 01:02, 17 April 2020

Digimon Adventure (aka Digimon) is a bootleg platformer for the SNES and Game Boy Advance based on Digimon.

SNES Version

Cracked 00040

The game's 2nd level.

Digimon Adventure uses the same engine as Pocket Monster, thus the gameplay mechanics are the same. The game spans six levels, which include two boss fights. The only playable character is Agumon. The player can attack enemies by pressing A to shoot a fireball. Each level has a strawberry item that, once collected, transforms that the player into Greymon, who's fireball attack is much larger and stronger. Once the player loses all their lives, they're given a chance to continue, which seems to have no limit.

The game steals nearly all of its graphics from numerous other sources. Of all the levels, so far the only identified source is the background from the last battle being taken from Castlevania Dracula X. The sound engine and music are also stolen from Bonkers for the SNES, which, like the game engine, is also used in Pocket Monster and Pokemon Gold and Silver.

Game Boy Advance Version

A simplified Game Boy Advance version exists in ROM form, although no cartridge is known to exist and it exhibits several game-breaking bugs, so it may be an unreleased prototype.

It has all the stages and bosses from the SNES version (in a different order), but cannot be completed ordinarily without hacking because the bosses take no damage and eventually disappear, making it impossible to progress any further.

  • GBA stage 1 = SNES stage 4
  • GBA stage 2 = SNES stage 1
  • GBA boss 1 = SNES boss 2
  • GBA stage 3 = SNES stage 2
  • GBA stage 4 = SNES stage 3
  • GBA boss 2 = SNES boss 1

Also unlike the SNES version, the player doesn't transform into Greymon after collecting a strawberry, although looking through the ROM shows that the transformation graphics are still there.

The music in this version is taken from various games known to have been developed at least partially by Vast Fame.

Another game exists, again only in ROM form, called Digimon Zhi Hong Lan Dui Jue, using the same sprites but on a different engine with different levels and new, MIDI-sounding music.

Whether this port was released or not, Sintax would go on to release a series of GBA titles using the same engine, including Rayman 4 and Crash Advance IV. The released games fix many of the bugs found in the Digimon Adventure ROM and generally feature the same set of levels reordered, but some later titles replace Digimon Adventure's stage 1 with an entirely new design.

All games known in series as of now

Trivia

  • The snow-based level appears to be the same as the one in Mulan for the Mega Drive, which in turn was stolen from Beauty and the Beast: Roar of the Beast.
  • Leftover graphics of the intro of A Bug's Life can be found in the SNES ROM. These same leftovers also appear in the same location towards the end of the ROM in Pokémon Gold Silver, suggesting they both were possibly developed side by side and based on A Bug's Life's engine.
  • The PCB of the original cartridge reads J980922, which translates to September 22, 1998.