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This page lists the many variants of Digimon Adventure (Game Boy Advance) released by Sintax.

Generally, these variants are simply graphical reskins of the original game with the levels reordered. However, later entries fix some of the bugs found in earlier ones, and some replace some of the levels from the original game with entirely new ones. Most, if not all of the original releases of these variants are copy protected with the "YJencryption" protection scheme, which prevents the cartridges from being properly dumped with standard ROM dumping hardware in such a way that makes it so they can only work on original Game Boy Advance hardware.

Teenage Mutant Ninja Turtles 2[]

Teenage Mutant Ninja Turtles 2 is a Digimon Adventure variant based on the Teenage Mutant Ninja Turtles (Teenage Mutant Hero Turtles) franchise. This variant appears to be the most direct modification of the final version of the GBA Digimon Adventure port, as it starts on the same level as the port and has near identical functionality sound-wise (based on the first level).

Three versions of the game are known to have been released: one in English, one in Chinese, and one in Russian. The English and Russian versions use the name Teenage Mutant Ninja Turtles 2 on their cartridge labels and the Chinese version uses the name "超級忍者龜2" on its cartridge label, which is a name that was used on Taiwanese copies of Teenage Mutant Ninja Turtles games on the Famicom. While the cartridge labels of the English and Chinese versions use art of the Ninja Turtles for their backgrounds, the known Russian release simply uses a plain green background while using the "Teenage Mutant Ninja Turtles 2" logo from the English release. On their title screens, the English version uses the name Teenage Mutant Hero Turtles II, the Chinese version uses the name "忍者神龟II", and the Russian version uses the name "Черепахи II", which literally translates to "Turtles II".

As of writing, the English and Chinese versions are publicly dumped. The Russian version is not known to have a dump available.

Gallery[]

Video[]

Sonic 3: Fighter Sonic[]

Sonic 3: Fighter Sonic, or Fighter Sonic on the English version's title screen, is a Digimon Adventure variant based on the Sonic the Hedgehog franchise. The game was released in English, German, and Chinese, with the Chinese version using the name 戰鬥音速小子3 on its box. The English version has been dumped as of May 2020, while the remaining versions are undumped.

Differences[]

Sonic 3 - Fighter Sonic Gameplay

Gameplay screenshot.

In Sonic 3: Fighter Sonic, you play as Sonic the Hedgehog from the Sonic Advance games. You can jump and move left and right, and your projectile attack is throwing "spin dashes" at the opponent.

Most, if not all of Sonic 3: Fighter Sonic's sprites are ripped from the Sonic Advance series. Notably, Sonic's life icon is his Sonic Advance 2 life icon, but edited to make him have closed eyelids, which is actually supposed to be part of an animation for the life icon that doesn't play properly in-game.[1] The graphics for Sonic and all of the objects seem to be taken from Sonic Advance and Sonic Advance 2 but with fewer animation frames. The orb items from the original Digimon Adventure port are notably reskinned into rings, although all other items from the original game appear to be left intact.

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 1 - Sonic 3: Fighter Sonic stage 1 ("Lost City")
  • SNES Digimon Adventure stage 4 - Sonic 3: Fighter Sonic stage 2 ("Air Garden")
  • SNES Digimon Adventure boss 2 - Sonic 3: Fighter Sonic boss 1
  • SNES Digimon Adventure stage 3 - Sonic 3: Fighter Sonic stage 3 ("Alp Snowfield")
  • SNES Digimon Adventure stage 2 - Sonic 3: Fighter Sonic stage 4 ("Coast Aisle")
  • SNES Digimon Adventure boss 1 - Sonic 3: Fighter Sonic boss 2

Gallery[]

Screenshots[]

Box arts and Cartridges[]

Video[]

Harry Potter IV[]

Harry Potter IV, named 哈利波特4 on the Chinese version's cart label and 哈利波特IV on the Chinese version's title screen, is a Digimon Adventure variant based on the Harry Potter franchise. The game uses an uncommon revision of the Game Boy Advance Digimon Adventure engine, which unlike the original Digimon Adventure GBA port and most of its hacks, is prone to random pauses and glitches in its music when certain in-game events occur.

Differences[]

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 3 - Harry Potter IV stage 1
  • SNES Digimon Adventure stage 2 - Harry Potter IV stage 2
  • SNES Digimon Adventure boss 2 - Harry Potter IV boss 1
  • SNES Digimon Adventure stage 1 - Harry Potter IV stage 3
  • SNES Digimon Adventure stage 4 - Harry Potter IV stage 4
  • SNES Digimon Adventure boss 1 - Harry Potter IV boss 2

Video[]

Mario DX[]

Mario DX (瑪莉兄弟DX), also known as Super Mario DX and 超級瑪莉歐DX on the English and Chinese version's title screens respectively, is a Digimon Adventure variant based on the Mario franchise. It appears to use a different revision of the GBA Digimon Adventure engine compared to most of the variants as it notably has major issues with sound, similar to what is present in Harry Potter IV.

English, Chinese, and German versions of Mario DX are known to exist. The English and Chinese versions are dumped.

Differences[]

The game now has the player control Super Mario from Super Mario World: Super Mario Advance 2. Like in the official Super Mario games, Mario is able to jump on enemies. He also has the ability to shoot fire balls without the need of a Fire Flower (this ability was left over from the original Digimon Adventure GBA port). All enemies present in this game only take one hit from either attack. The orb items from the Digimon Adventure GBA port are replaced with the Super Mario World coins (presumably taken from the Super Mario Advance 2 port), and the icon for the 1-up item is now a drawing of a dragon coin from Super Mario World. All other items appear to be identical to their original Digimon Adventure counterparts.

Peculiarly, the first half of the Digivolution sprites from the Digimon Adventure GBA port are redrawn to replace Agumon with Super Mario and randomly appear when Mario touches an enemy or obtains a strawberry item. The second half of the evolution sprites where Agumon evolves into Greymon do not appear during gameplay, however, being left unused in the ROM and appearing identical to the corresponding sprites from the original game.

All levels in this game except for stage 3 are direct copies of levels from Digimon Adventure, with stage 3 appearing to use an original layout (this stage is also present in the variant Donkey Kong 2 as stage 2). The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 1 - Mario DX stage 1
  • SNES Digimon Adventure stage 3 - Mario DX stage 2
  • SNES Digimon Adventure boss 2 - Mario DX boss 1
  • N/A - Mario DX stage 3
  • SNES Digimon Adventure stage 2 - Mario DX stage 4
  • SNES Digimon Adventure boss 1 - Mario DX boss 2

The graphics in this game are taken from various sources, mostly from Super Mario World: Super Mario Advance 2:

  • The title screen background is lifted directly from Super Mario Advance 2's title screen. In the English and German versions, the logo used on the title screen is also taken directly from Super Mario Advance 2 and modified to read "Super Mario DX", with the trademark from the original logo left intact.
    • The "Super Mario" portion of the title screen logo in the Chinese version is replaced with the traditional Chinese text "超級瑪莉歐", but the "DX" from the English and German title screens is left intact.
  • In the first stage ("Deep in Dark City"), the first boss fight, and the fourth stage ("Riddle of Happy Gorge"), the platform, ground, and background graphics are directly taken from Super Mario Advance 2.
  • Various enemies from the original Digimon Adventure GBA port are reskinned into enemies from Super Mario Advance 2.
  • The background and title border graphics in the level introduction screen are lifted from the Mario Bros. Classic game included with some of the official Game Boy Advance Mario games. Compared to the source game, the background contains the peculiar edit of Luigi having his hat and shirt the same color as his overalls.
  • The first boss (second boss in the SNES Digimon Adventure) is the Four Arms Bear from the Super Famicom game Kishin Douji Zenki - Battle Raiden (鬼神童子 ZENKI 烈闘雷伝), which was originally a regular enemy in that game.
  • The second boss (first boss in the SNES Digimon Adventure) is replaced with a different character. What game it was potentially ripped from is currently unknown.
  • The ending is a reassembly of a frame from the intro to Super Mario Advance 2 with added "THE END" text. The hot air balloon with Mario in it is a single composited sprite in the ROM, while Peach and Luigi with the cape feather next to him are separate sprites (the hot air balloon in the original game is animated and is a separate sprite from the characters).
  • The continue screen uses the border for the overworld screen in Super Mario Advance 2. The numeric font is the same one used in Digimon Adventure.

Gallery[]

Box arts and Cartridges[]

Screenshots[]

Videos[]

Aladdin 2[]

This section is about Aladdin 2 (Game Boy Advance). For games with a similar title, see Aladdin 2.

Aladdin 2 (阿拉丁2-漫游天际), also known as Disney's Aladdin II on the English version's title screen, is a Digimon Adventure variant based on Aladdin. Only a couple of copies have been documented online.[2][3] The game is known to have been released in English, Russian, and Chinese. All versions are currently undumped.

Trivia[]

  • The cartridge for the Russian version of Aladdin 2 uses the same label as the English version, "E" ESRB rating included.
  • The English version of the game's ID is E12-U10, which is printed on the back of its manual.

Gallery[]

Rayman IV[]

Rayman IV, known as 雷曼IV 光明之旅 in Chinese, Rayman - sunshine of trip on the English version's title screen, Райман - Путешествие солнечного света on the Russian version's title screen, and Rayman - Der Sonneschein auf der Reise in German, is a Digimon Adventure variant based on the original Rayman games.

Differences[]

The game now has the player control Rayman, who bizarrely shoots fireballs out of his mouth as his attack. All levels except for stage 4 are from the original Digimon Adventure game.

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 2 - Rayman IV stage 1
  • SNES Digimon Adventure stage 3 - Rayman IV stage 2
  • SNES Digimon Adventure boss 2 - Rayman IV boss 1
  • SNES Digimon Adventure stage 1 - Rayman IV stage 3
  • N/A - Rayman IV stage 4
  • SNES Digimon Adventure boss 1 - Rayman IV boss 2

Videos[]

Crash Advance IV[]

Crash Advance IV is a Digimon Adventure variant based on Crash Bandicoot.

Differences[]

The game now has the player control Crash Bandicoot. His attack is throwing Wumpa fruit, which turn blue as they are being thrown. Despite the orbs from the original Digimon Adventure port being reskinned into Wumpa fruit in this variant as well, the amount of Wumpa fruit the player is able to throw is not attached to the number of Wumpa fruit that are collected, and the player can throw an infinite amount of them with no restrictons.

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 2 - Crash Advance IV stage 1 ("Dreamlike Watercity")
  • SNES Digimon Adventure stage 1 - Crash Advance IV stage 2 ("Stray In Woods")
  • SNES Digimon Adventure boss 2 - Crash Advance IV boss 1
  • SNES Digimon Adventure stage 4 - Crash Advance IV stage 3 ("Mistrey Desert City")
  • SNES Digimon Adventure stage 3 - Crash Advance IV stage 4 ("Roundabout Path")
  • SNES Digimon Adventure boss 1 - Crash Advance IV boss 2

Video[]

Trivia[]

  • This game is notable for having been described on the Crash Mania forums in 2006, 9 years before any footage or other information was available for it, in a way that made it become a running joke on that forum.[4]
  • The AGB ID on the cartridge label of the English release of this game is AGB-ACHE-USA, which is identical to the ID of the US release of the licensed GBA game Castlevania - Harmony of Dissonance.
  • A YouTube video with recorded footage of a Crash Bandicoot game similar to Crash Advance IV was uploaded on December 17, 2006 with the name "Crash Advance 3 - Warped".[5] The level featured is also in Crash Advance IV, and it is likely that this supposed "Crash Advance 3 - Warped" game does not exist.

The Lord of the Rings IV: The Fellowship of the Ring[]

This section is about The Lord of the Rings IV: The Fellowship of the Ring. For games with a similar title, see The Lord of the Rings.

The Lord of the Rings IV: The Fellowship of the Ring, known simply as The Lord of the Rings IV on the English version's title screen, and also known as 魔戒4 (stylized as 魔4戒) on the Chinese packaging and cart label and 魔戒IV (魔IV戒) on the Chinese version's title screen, is a Digimon Adventure variant based on The Lord of the Rings. English and Chinese versions are known to exist, and both of these versions are dumped.

Differences[]

The game has the player play as Aragorn, whose attack is shooting out projectiles with his sword. All levels are from the original Digimon Adventure game.

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 1 - The Lord of the Rings IV stage 1
  • SNES Digimon Adventure stage 2 - The Lord of the Rings IV stage 2
  • SNES Digimon Adventure boss 2 - The Lord of the Rings IV boss 1
  • SNES Digimon Adventure stage 4 - The Lord of the Rings IV stage 3
  • SNES Digimon Adventure stage 3 - The Lord of the Rings IV stage 4
  • SNES Digimon Adventure boss 1 - The Lord of the Rings IV boss 2

Video[]

Trivia[]

  • The AGB ID on the cartridge label of the English release of this game is AGB-ALRE-USA, which is identical to the ID of the US release of the licensed GBA game Lego Racers 2. This ID is also present on the cartridge label of the English release of an unlicensed KiKi KaiKai (or Pocky & Rocky) clone loosely themed around The Lord of the Rings by Vast Fame for the Game Boy Advance, The Lord of the Rings: The Return of the King.

Ultraman: Confrontation Between Justice and Evil[]

Ultraman: Confrontation Between Justice and Evil, named 奥特曼-正义与罪恶 in Chinese, is a Digimon Adventure variant based on the Ultraman franchise. English, Russian, and Chinese versions are known to exist. The Russian version is the only version that is currently dumped.

Differences[]

The game has the player play as a character that is presumably meant to be Ultraman, who shoots balls of energy out of his chest as his attack. The game starts on what would be stage 2 of the original SNES Digimon Adventure game, and the final boss of this game is Cold Man from Mega Man 8/Mega Man & Bass. All levels except for stage 3 are from Digimon Adventure, with stage 3 using a unique level layout that is used in some other variants, such as Spider-Man III and The Lion King 2.

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 2 - Ultraman stage 1
  • SNES Digimon Adventure stage 1 - Ultraman stage 2
  • SNES Digimon Adventure boss 2 - Ultraman boss 1
  • N/A - Ultraman stage 3
  • SNES Digimon Adventure stage 3 - Ultraman stage 4
  • SNES Digimon Adventure boss 1 - Ultraman boss 2

Video[]

Trivia[]

  • Despite being based on the Ultraman franchise, the title screen of the Russian version depicts artwork of Power Rangers instead.
  • Before a level fully loads in this game, music can be heard for a brief moment before the proper level music plays. In most cases, the music in question is different from what actually plays in the level, suggesting that Sintax attempted to make each level play different music. The music that plays during these brief intervals are actually tracks that are otherwise present but unused in Sintax's GBA Digimon Adventure port and its variants - these music tracks would later be used in the unlicensed GBA games 007 - Mori Weiji and Mario Cart, also developed by Sintax.

Shrek Prezessin[]

This section is about Shrek Prezessin. For the Sega Mega Drive hack by BMB, see Shrek 2.

Shrek Prezessin, named Шрек - мак-самосейка on the Russian version's title screen, 史瑞克2 - 虞美人 on the Chinese version's packaging and cart label, and 史瑞克 II - 虞美人 on the Chinese version's title screen, is a Digimon Adventure variant based on the movie Shrek. Some of the sprites, namely Shrek himself, are ripped from Shrek: Hassle at the Castle.

Video[]

Trivia[]

  • "Prezessin" may be a misspelling of "Prinzessin", which means "princess" in German.
  • The ending screen depicts Shrek sitting and looking at the moon (ripped from the title screen of Shrek: Hassle at the Castle) with text saying "The End".

X-Man: Armour of Might[]

X-Man: Armour of Might is a Digimon Adventure variant based on X-Men. English, Russian, and Chinese versions are known to exist. The Russian version uses the name X-мен on its title screen, while the Chinese version uses the English name X-man on its title screen and uses the name X-MAN 鐵甲無敵 on the packaging and cart label. The Russian and Chinese versions are dumped, while the English version is currently undumped.

Video[]

Trivia[]

  • The AGB ID on the cartridge label of the English and Russian releases of this game is AGB-AXME-USA, which is identical to the ID of the US release of the licensed GBA game X-Men: Reign of Apocalypse.

Digimon - ruby and sapphire[]

This section is about Digimon - ruby and sapphire. For the Game Boy Advance role-playing game by Vast Fame, see Digimon Ruby. For games with a similar title, see Digimon Sapphire. For other games named Digimon, see Digimon (disambiguation).

Digimon - ruby and sapphire, named Digimon Rudy and Sapphire on the English version's cartridge label, is a variant of Digimon Adventure. It is still based on Digimon, but the entire game is reskinned and the playable character is now Guilmon from Digimon Battle Spirit. The English version is dumped, and a Chinese version is known to exist, which uses the name 數碼暴龍-紅藍寶石 on its cart label, that is currently undumped.

Video[]

Donkey Kong 2[]

Donkey Kong 2, or Donkey Kong II on the title screen, is a Digimon Adventure variant based on Donkey Kong. The game appears to use the uncommon revision of the Game Boy Advance Digimon Adventure engine that is also used in Super Mario DX and Harry Potter IV, which introduces the same audio glitches from those hacks in this game.

Differences[]

Donkey Kong 2 Gameplay

Gameplay.

The game now has the player control Donkey Kong, who is wearing Diddy Kong's hat for unknown reasons. His primary attack is throwing barrels at enemies. Almost all of the stages in Donkey Kong 2 are from Digimon Adventure with the exception of stage 2, which uses a unique level layout (this stage is also present in the variant Mario DX as stage 3).

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 3 - Donkey Kong 2 stage 1 ("Tour Of The Forest")
  • N/A - Donkey Kong 2 stage 2 ("Red Wall Dias")
  • SNES Digimon Adventure boss 2 - Donkey Kong 2 boss 1
  • SNES Digimon Adventure stage 1 - Donkey Kong 2 stage 3 ("Longway Of Hungshi")
  • SNES Digimon Adventure stage 2 - Donkey Kong 2 stage 4 ("Ghost's Island")
  • SNES Digimon Adventure boss 1 - Donkey Kong 2 boss 2

Gallery[]

Video[]

Hulk 2[]

Hulk 2 is a Digimon Adventure variant based on The Incredible Hulk. The only known version of this game is in Russian and is dumped. It is unknown if other language versions of this game exist.

Trivia[]

  • Sintax would release another The Incredible Hulk game on the Game Boy Color, simply titled Hulk in English.[6] It is a hack of BBD's Digimon Adventure 2001 and is currently undumped.

Gallery[]

The Lion King 2[]

This section is about The Lion King 2 (Game Boy Advance). For the Mega Drive game by Gamtec, see The Lion King II (Mega Drive). For games with a similar title, see Lion King 2.

The Lion King 2 (獅子王2-辛巴的禁耀), or simply 獅子王 on the Chinese version's title screen, is a Digimon Adventure variant based on The Lion King. English and Chinese versions of the game are known to exist, with only the Chinese version being dumped as of writing. The Chinese version uses the uncommon revision of the GBA Digimon Adventure engine and as such, exhibits the same audio issues as other GBA Digimon Adventure variants using this specific revision of the engine.

Differences[]

The game has the player play as Simba and starts at what would be stage 3 of the original SNES Digimon Adventure. Simba has the ability to shoot fireballs out of his mouth as his attack in addition to jumping on enemies. Stage 4 in this game uses a unique level layout; this specific layout is also used in the variant Spider-Man III as the first stage.

Level order[]

The levels, compared to the original SNES Digimon Adventure game, are arranged in this order:

  • SNES Digimon Adventure stage 3 - The Lion King 2 stage 1
  • SNES Digimon Adventure stage 1 - The Lion King 2 stage 2
  • SNES Digimon Adventure boss 2 - The Lion King 2 boss 1
  • SNES Digimon Adventure stage 2 - The Lion King 2 stage 3
  • N/A - The Lion King 2 stage 4
  • SNES Digimon Adventure boss 1 - The Lion King 2 boss 2

Spider-Man III[]

This section is about Spider-Man III. For the Game Boy Color game by Sintax named Movie Version - Spider-Man 3, see Movie Version - Spider-Man 3 (Game Boy Color). For games with a similar title, see Spider-Man 3 (disambiguation).

Spider-Man III, or Movie Version - Spider-Man 3 on the cart label, is a Digimon Adventure variant based on the Spider-Man franchise. The game uses the uncommon revision of the Digimon Adventure GBA engine and exhibits the same audio issues as the other GBA Digimon Adventure variants using the same engine. Only English and Russian versions are currently known to exist, with the English version being dumped. It is unknown if other language versions were released.

Video[]

Trivia[]

References[]

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