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Dragon Quest 8's engine is an Role-Playing Game (RPG) engine which was developed by Waixing in 1998 and used for Dragon Quest 8 and other pirated RPGs (most under Union Bond and/or Mars).

Overview[]

It plays as a simplified RPG. In each of the battles, only one character fights and only one enemy is fought at a time. The D-Pad is used to pick an action to take, from the following options: attack, run, inventory, or go to the option screen. The engine has been criticized for the "Less health, less damage caused" mechanic, where if the lower your health is, the weaker your attacks are. Which make the game far too difficult when the player is low on health.

Titanic 1912 and later games have an updated version of the DQVIII engine used in the game it's named after, it has the same "Less health, less damage" mechanics and uses a + shaped menu in battle. One difference is that the engine can handle more than one enemy in battle at a time.

Games[]

Games that use the DQVIII engine[]

Games that use the Titanic 1912 engine[]

  • Titanic 1912
  • Final Fantasy 5