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Earthworm Jim 2 is a port of the Mega Drive game of the same name, made by Super Game for the Famicom. It is considerably less faithful than Shin-Shin's game.

Overview

This is a port of Earthworm Jim 2 for the Genesis. There are five levels, based on Anything but Tangerines, Inflated Head, Villi People, The Flyin' King and Udderly Abducted. The Puppy Love sub-levels are also included in this port. These levels are ported similarly from the original. This port has no ammo monitor, leaving the player no choice but to get hit. Although the player can use the Snot Swing is present as well.

The graphics and music are taken from the original game and simplified. However, there are several graphical glitches and you will notice how the music sounds nothing like the official thing except Puppy Love. Like many other Super Game's products, this game has no ending; after the player defeats the seventh level, there's no ending whatsoever and the game simply resets.

Cartridge
[[1]]

Level 1

Anything But Tangerines

Level 2

Inflated Head

Level 3

Puppy Love 1

Level 4

Villi People

Level 5

The Flyin King

Level 6

Puppy Love 2

Level 7

Udderly Abducted (FINAL)

Trivia

  • This game exists on many Super Game multicarts.
  • The sound engine of this game was recycled from Konami games, like other Super Game products.
  • This game uses the Snot backpack, as Shin-Shin's game dosen't.
  • Super game's rarest game to find in a single cart
  • There's a demo version (provided by maxzhou88) which starts at the Inflated Head level and contains a weird glitch in the Puppy Love stages. [1]

References

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