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Hexa is an arcade puzzle game, developed by D.R. Korea and released in early '90s.


The player needs to match 3 identical or more tiles in a row (horizontally, vertically or diagonally), as long they match each other, based on Sega's Columns rules, as the Hexa is a clone of it. The more matches you get, the faster the blocks fall, but they eventually revert to their normal speed. Unlike Columns "Magic Jewels" work differently and are called "Pobys". Instead of appearing once the jewels get close to the top of the screen. You have a supply of Pobys (Either 2 or 4 depending on the DIP Switch) and you can spawn them anytime you want. As the player progresses, various naked Asian women appear in the background (one at a time).

NES/Famicom Port[]


Title Screen

Sometime after the Arcade game was released. Hexa was given a homeport to NES/Famicom by a unknown developer. Possibly made by D.R. Korea themselves. It lacks a several things from the arcade game including the naked Asian women and most of the stolen assets. Pobys still exist in this version, but there isn't a counter for how many of them you have. Instead of the music being from Treasure of Usas, it's from Tengen Tetris. It's also more simplistic than the arcade version having a more simplistic logo, and a black background at all times. It seemed to originate on Korean multicarts and it is unknown if the game was ever given a standalone release.


  • The game recycles music and SFX from Treasure of Usas, a game made by Konami for MSX2 and released in 1987, and recycle graphics (not the backgrounds on playfield) from Graph Saurus, a graphic utility (also) for MSX2 and released in 1991 by Bit², and the title screen Icon above "HEXA" word from Plotting(Flipull in Japan), made by Taito and released in 1989.
  • In NES/Famicom version inplace of any copyright info, it instead says "FOR GAME STATION". Which potentially means it was made for specific famiclone/multicart in mind.
  • Another game that D.R. Korea made was their own version of Tetris. Which has an MSX port devoloped by Uttum and published by Zemina in 1989. Either Uttum or Zemina could potentially be behind the NES/Famicom version.
  • The hardware used in Hexa is the same used in Arkanoid, with the exception Hexa does not make use of a spinning dial and the lack of MC68075P5 for protection.
  • Some Samsung phones in early 2000s, namely the SGH-N500, also features a Columns-style game named "Hexa", possibly a nod to this game or it's popularity in Korea. However, the Samsung game does not feature any nudity.