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'''Someri Sound Engine''' is a sound/music playback routine mainly used by [[Hummer Team]]. It does not appear to be original, as it shares many similarities to the sound engine used in games developed and/or published by Athena, which is especially obvious with Deblock. The first known game to use it was [[AV Pachinko]], a title developed by C&E (composed of a bunch of Hummer Team members) for Hacker International.
The Someri Sound engine is an engine mainly used by [[Someri Team]]/[[Hummer Team]] which was programmed sometimes in early 1992. The first game which use it is [[Jing Ke Xin Zhuan]].
 
   
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== Revisions ==
 
There are four revisions of the engine. They have improved it for each revision by changing some instruments and adding some new ones.
   
 
=== Original ===
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*''[[AV Pachinko]]''
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*''AV Strip Mahjong''
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*''Bai-Bai Dino''
 
*''[[Jing Ke Xin Zhuan]]''
 
*''[[Street Fighter II: The World Warrior]]''
 
*''[[Master Fighter VI']]''(?)
   
==Revisions==
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=== Revision 1 ===
 
*''[[Street Fighter IV]]''
 
*''[[AV Bishoujo Senshi Girl Fighting]]''(?)
 
*''[[Dragon Ball Z - Super Butoden 2]]''
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*[[Mortal Kombat II (Hummer Team)|''Mortal Kombat II'']]
 
*''[[Yuu Yuu Hakusho Final]]''
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*[[Sanguo Chunqiu: Sichuan Sheng|''Shisen Majiang 2'']]
   
 
=== Revision 2 ===
There are 4 revisions of the engine, each time they improve it by changing some instruments and adding some new ones.
 
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This revision is very similar to the first one.
   
 
*''[[Kart Fighter]]''
Original (v1):
 
 
*''[[Somari]]''
 
*''Av Jiu Ji Ma Jiang 2''
 
*''[[Garou Densetsu Special]]''
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*[[Aladdin (Hummer Team)|''Aladdin'']]
 
*[[Super Mario World (Famicom)|''Super Mario World'']]
 
*''[[Mortal Kombat II Special]]''
 
*''[[Mighty Morphin Power Rangers III]]''
 
*''[[Shin Samurai Spirits 2]]''
 
*''[[Earthworm Jim 3]]''
 
*[[Mortal Kombat 3|''Mortal Kombat 4'']](?)
   
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=== Revision 3 ===
*[[Jing Ke Xin Zhuan]]
 
 
That one could probably fit in Revision 2 but there are some instruments that haven't been used before.
*[[Street Fighter II (Famicom)|Street Fighter II]]
 
*[[Master Fighter VI']] (?)
 
   
 
*''[[Donkey Kong Country 4]]''
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*''[[Street Fighter Zero 2 '97]]''
 
*''[[The King of Fighters '96]]''
   
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== Trivia ==
Revision 1 (v2):
 
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*All games made by Ex-Hummer Team members use the second or third revisions.
 
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[[Category:Hummer Team]]
*[[Street Fighter IV]]
 
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[[Category:Engines]]
*[[AV Bishoujo Senshi Girl Fighting]] (?)
 
*[[Dragon Ball Z - Super Butoden 2]]
 
*[[Mortal Kombat II]]
 
*[[Yuu Yuu Hakusho Final]]
 
*[[Shisen Majiang 2]]
 
 
 
Revision 2 (v3): - This one is very similar to v2 so it's hard to list some games
 
 
*[[Kart Fighter]]
 
*[[Somari]]
 
*[[Av Jiu Ji Ma Jiang 2]]
 
*[[Garou Densetsu Special]]
 
*[[Aladdin]]
 
*[[Super Mario World]]
 
*[[Mortal Kombat II Special]]
 
*[[Power Rangers III]]
 
*[[Shin Samurai Spirits 2]]
 
*[[Earthworm Jim 3]]
 
 
 
Revision 3 (v4): - That one could probably fit in Revision 2 but these games use some instruments that weren't used before.
 
 
*[[Donkey Kong Country 4]]
 
*[[Street Fighter Zero 2 '97]]
 
*[[King of Fighters '96]]
 

Latest revision as of 04:37, 9 July 2020

Someri Sound Engine is a sound/music playback routine mainly used by Hummer Team. It does not appear to be original, as it shares many similarities to the sound engine used in games developed and/or published by Athena, which is especially obvious with Deblock. The first known game to use it was AV Pachinko, a title developed by C&E (composed of a bunch of Hummer Team members) for Hacker International.

Revisions

There are four revisions of the engine. They have improved it for each revision by changing some instruments and adding some new ones.

Original

Revision 1

Revision 2

This revision is very similar to the first one.

Revision 3

That one could probably fit in Revision 2 but there are some instruments that haven't been used before.

Trivia

  • All games made by Ex-Hummer Team members use the second or third revisions.