FANDOM


(Editing a gallery)
(Added categories.)
 
(One intermediate revision by one user not shown)
Line 1: Line 1:
The following games were all devloped by [[Hwang Shinwei]] in 1990 and solely featured on some of the multicarts released by [[RCM Group]]. The last section of the page covers briefly the two series of multicarts on which these games appeared.
+
The following games were all developed by [[Hwang Shinwei]] in 1990 and solely featured on some of the multicarts released by [[RCM Group]]. The last section of the page covers briefly the two series of multicarts on which these games appeared.
   
 
==Black Jack==
 
==Black Jack==
Line 56: Line 56:
 
| imagewidth = 200px
 
| imagewidth = 200px
 
| alt = Jewelry
 
| alt = Jewelry
}}'''''Frog River''''' or '''''Jewelry''''' is a ''Frogger'' clone in which the player controls something that looks like a larva. The game has garbled graphics in the ''Golden Game'' multicarts.
+
}}'''''Frog River''''' or '''''Jewelry''''' is a ''Frogger'' clone in which the player controls something that looks like a larva.
   
 
===Trivia===
 
===Trivia===
Line 70: Line 70:
 
| imagewidth = 200px
 
| imagewidth = 200px
 
}}
 
}}
'''''Guess Number''''' is a simple guessing game. The player has to guess a four digit number with the help of two hints, the number of correct guesses and the number of properly positioned guesses. The graphics are taken from ''Adventure Island''.
+
'''''Guess Number''''' is a simple guessing game. The player has to guess a four-digit number with the help of two hints, the number of correct guesses and the number of properly positioned guesses. The graphics are taken from ''Adventure Island''.
   
 
An unknown developer made a similar game which found its way on a 90-in-1 multicart released by [[Dar Yar Electronics|Dar Yar]]. This copy however only tells the player if the current guess is higher or lower than the actual solution.
 
An unknown developer made a similar game which found its way on a 90-in-1 multicart released by [[Dar Yar Electronics|Dar Yar]]. This copy however only tells the player if the current guess is higher or lower than the actual solution.
Line 184: Line 184:
 
HSGG260in1-nes-cf.jpg|260-in-1 - Alternate front cover
 
HSGG260in1-nes-cf.jpg|260-in-1 - Alternate front cover
 
</gallery>
 
</gallery>
  +
[[Category:Games]]
  +
[[Category:Famicom/NES games]]
  +
[[Category:Poorly-made articles]]
  +
[[Category:Multicarts]]

Latest revision as of 21:05, January 29, 2020

The following games were all developed by Hwang Shinwei in 1990 and solely featured on some of the multicarts released by RCM Group. The last section of the page covers briefly the two series of multicarts on which these games appeared.

Black JackEdit

Black Jack
HSblackjack-fc-gp
Gameplay

Black Jack is a basic simulation of one hand. The player can either hit or stand. This game is exclusive to the third volume of the Cartridge Story line of multicart.

Chinese ChessEdit

Chinese Chess
HSchinachess-fc-gp
Gameplay
Alternate names/hacks China Chess
Chinese Chess is a Banqi game for the Famicom.

F18 RaceEdit

F18 Race
HSF18Race-fc-gp
Gameplay
Alternate names/hacks X1 Race
F18 Race is a straight line car obstacle course. The player has to avoid other cars dispersed randomly and advancing at various speed on the different lanes and reach the end as fast as possible. Hitting another car slows down a lot the player's car.

TriviaEdit

  • For some odd reason, the stopwatch timer is centered on the road and scrolls with it.
  • The game graphics will be glitched on any subsequent round after the first on the Golden Game series cartridge. The game fails to disable rendering and corrupts its CHR pattern data in this specific version.

Face TetrisEdit

Face Tetris
HSfacetetris-fc-gp
Gameplay

Face Tetris is a puzzle stacking game similar to Hatris. The player has to stack three consecutive pieces composing a full face to clear the pieces off. Upon recomposing a certain number of faces, the playfield may be cleared off slightly of the unusable pieces.

TriviaEdit

  • When stacking the upper part of the head on a piece below that does not correspond should make it turn into a grey block, however sometime it does not happen, probably due to a programming oversight.
  • This game is exclusive to the third volume of the Cartridge Story series.

Frog RiverEdit

Frog River
HSfrogriver-fc-gp
Gameplay (Frog River)
Alternate names/hacks Jewelry
Frog River or Jewelry is a Frogger clone in which the player controls something that looks like a larva.

TriviaEdit

  • The main character is reused from Brush Roller. It's the enemy that appears and stain your painted roads.
  • The rafts graphics are somewhat glitched on the Golden Game multicarts.

Guess NumbersEdit

Guess Numbers
HSguessnumbers-fc-gp
Gameplay

Guess Number is a simple guessing game. The player has to guess a four-digit number with the help of two hints, the number of correct guesses and the number of properly positioned guesses. The graphics are taken from Adventure Island.

An unknown developer made a similar game which found its way on a 90-in-1 multicart released by Dar Yar. This copy however only tells the player if the current guess is higher or lower than the actual solution.

Magic SoundEdit

Magic Sound
HSmagicsound-fc-gp
Main screen

Magic sound is a basic sound generation tool that was solely seen in the third volume of the Cartridge Story line of multicart. It was likely part of a larger tool that Hwang Shinwei used to compose.

Memory PairEdit

Memory Pair
HSmemorypair-fc-gp
Gameplay

Memory Pair is a simple memory game where the player has to find every pair of cards. There are 72 cards on the playfield and a timer keeps track of the speed performance. There are no information regarding the number of flips done by the player however.

PianoEdit

Piano
HSpiano-fc-gp
The keyboard

Piano is, as its name suggests, a piano simulator.

Picture CollectEdit

Picture Collect
HSpicturecollect-fc-gp
Gameplay

Picture Collect is a simple sliding puzzle game. The player has to match the arrangement given in the right hand side of the screen. The graphics are taken from Adventure Island.

Punch SpriteEdit

Punch Sprite
HSpunchsprite-fc-gp
Gameplay

Punch Sprite is a simple reflex game made in 1990 for the Famicom. Super Mario Bros. sprites leaves out of one out of four pipe randomly. The player has to react as quickly as possible to smash it before it gets unreachable for the Hammer. The speed of the sprites increases linearly with the score. If too many sprites are missed, the game starts over.

Sky ShotEdit

Sky Shot
HSskyshot-fc-gp
Gameplay

Sky Shot is a simple shoot'em up. The player is facing static blocks that must be shot at to remove them out of the way before they touch the bottom of the screen, kind of like Quarth. Failure to do so results in a game over. It is exclusive to the Cartridge Story multicarts.

Soha PokerEdit

Soha Poker
HSsohapoker-fc-gp
Gameplay

Soha Poker is a really simple poker game. Only the player's hand is shown as well as its winning particularities (such as having a pair, a flush…). It is solely included on the third volume of the Cartridge Story multicarts.

2 Turn PairEdit

2 Turn Pair
HS2Turnpair-fc-gp
Gameplay
Alternate names/hacks Two Turn Pair
2 Turn Pair is a mahjong solitaire game.

Cartridges SeriesEdit

Cartridge StoryEdit

Cartridge Story was a line of multicarts released by RCM Group in 1990 or 1991. There exists three different cartridges each with different game counts. These cartridge tends to be much less common than the Golden Game ones for no apparent reason. The last entry of this series is the sole multicart to contain all of the above games.

  • 72-in-1 Cartridge Story
  • 80-in-1 Cartridge Story (Ⅱ)
  • 90-in-1 Cartridge Story (Ⅲ)

Golden GameEdit

The Golden Game cartridges were part of another series of multicarts likely released by RCM Group between 1990 and 1992. Unlike, the previous series, these have a modular design. The menu would show a different game count in accordance with the presence of the data PROMs in specific locations on the circuit board. RCM could easily adapt the game count according to the incoming orders they received by just adding programmable memories. The menu design is mostly identical to the previous series with some additions such as an animated cursor.

This series of multicart got much more popular than the Cartridge Story one, notably in Taiwan and Canada. Other publishers eventually copied it and added games like Contra, that would be playable upon resetting the cartridge. However, it lacks some of the exclusive games found on the second and third volume of the Cartridge Story cartridges, some of the games also have some graphical issues.

Community content is available under CC-BY-SA unless otherwise noted.