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The iCade 60-in-1 is an arcade board designed for vertically-oriented monitors. It features 55 unique pirated arcade games, with 5 duplicates. Despite its shadiness, it is one of the most popular arcade multigame systems, at least until the release of Pandora's Box.

The iCade family of systems, collectively known as "multicade" systems by the arcade community, runs on Intel Xscale PXA255 CPU and appears to be based on MAME (with some machines explicitly using MAME branding), as the 39-in-1/"Game Never Over" variant (the only one decrypted and thus marked as working in MAME) is named as "39 in 1 MAME bootleg" by them. A number of slot machines released by International Amusement Machine (IAM) are also based on, or uses hardware similar to, the iCade hardware platform, as well as Rodent Exterminator, released by The Game Room.[1]

List of games[]

Similarly to Famicom/NES multicarts, each game's copyright notice is removed; although their years of release are kept, often reformatted to have spaced-out numbers (i.e. "1 9 8 0" in Pac-Man). Introductory copyright notices (e.g. "Namco Presents" in Mappy) are generally hacked to read "Welcome". The default high score initials in certain games are also changed to remove company references (although Time Pilot still has "K.O" "N.A" and "M.I" as its top 3 names).

Most included games have quite accurate emulation (particularly given the time period of its release), though some titles suffer from slowdown or audio issues. While output in a resolution of 296x480 internally, all games are accurately upscaled from their original resolution; with smaller-resolution games, such as Mr. Do!, being letterboxed to retain accurate pixel scaling.

Most machine's control layouts, especially within converted Pac-Man and Galaga cabinets, use a 4-way joystick with two sets of A and B buttons. Technically speaking, this is insufficient for games that use three buttons instead of two (Gun.Smoke and Pinball Action), and/or games that have two-player simultaneous modes (1943 and 1943 Kai). These titles are generally presented with specialized control set-ups that either remove or reformat the third action button. Some purists also criticize the playability of trackball and spinner-based titles, or games that originally used an 8-way joystick.

The end of the list features five duplicates, which are intended to be set up differently than the other versions included; in most cases, they are altered to be the speed-up chip versions of the games.

# Title Year Manufacturer Notes
1 Ms. Pac-Man 1981 Midway Games
  • Included twice
  • Option of speed either normal or fast
  • Option of either dots or hearts
2 Galaga 1981 Namco
  • Included twice
  • Option of bullet speed either normal or fast
3 Frogger 1981 Konami
4 Donkey Kong 1981 Nintendo
5 Donkey Kong Jr. 1982 Nintendo
  • Audio sample when Donkey Kong is freed from cage is not present.
6 Donkey Kong 3 1983 Nintendo
7 Galaxian 1979 Namco
8 Dig Dug 1982 Namco
9 Crush Roller 1981 Alpha Denshi
10 Mr. Do! 1982 Universal
11 Space Invaders 1978 Taito
  • Option of color or black and white
12 Pac-Man 1980 Namco
  • Included twice
  • Option of speed either normal or fast
13 Galaga 3 1984 Namco
14 Gyruss 1983 Konami
15 Tank Battalion 1980 Namco
16 1942 1984 Capcom
17 Lady Bug 1981 Universal
18 BurgerTime 1982 Data East The only Data East game to be listed
19 Mappy 1983 Namco
20 Centipede 1980 Atari
21 Millipede 1982 Atari
22 Jr. Pac-Man 1983 Midway Games
  • Included twice
  • Option of speed either normal or fast
23 Pengo 1982 Sega
24 Phoenix 1980 Taito
  • Copyright notice is jokingly altered to credit Phoenix, Arizona.
25 Time Pilot 1982 Konami
26 Super Cobra 1981 Konami
27 The Hustler 1981 Konami
28 Space Panic 1980 Universal
29 Super Breakout 1978 Atari
30 New Rally-X 1981 Namco
  • Originally used a horizontal screen; the game and graphics are rotated 90 degrees to better fit the vertical display.
31 Arkanoid 1986 Taito
32 Qix 1981 Taito
33 Juno First 1983 Konami
34 Xevious 1982
1984 (Super Xevious)
Namco Option of either Xevious or Super Xevious
35 Mr. Do's Castle 1983 Universal
36 Moon Cresta 1980 Nichibutsu The only Nichibutsu game by to be listed
37 Pinball Action 1985 Tecmo
  • Runs at around 80% speed compared to current MAME emulation.
  • Controls are often re-mapped to use the joystick for left/right flippers.
38 Scramble 1981 Konami
39 Super Pac-Man 1982 Namco
40 Bomb Jack 1984 Tecmo
  • Audio emulation is poor, sounding overly loud and crackly.
41 Shao-lin's Road 1985 Konami
42 King & Balloon 1980 Namco
43 1943 1987 Capcom
  • Two-player mode and third button are disabled in common machine set-ups.
44 Van-Van Car 1983 Sanritsu Denki
  • Background color is light gray, though current MAME emulation shows it as black.
45 Pac-Man Plus 1982 Namco
  • Included twice
  • Option of speed either normal or fast
46 Dig Dug II 1985 Namco
47 Amidar 1981 Konami
48 Zaxxon 1982 Sega
49 Pooyan 1982 Konami
  • Konami copyright notice is still displayed in the cutscenes.
50 Pleiades 1981 Tecmo
51 Gun.Smoke 1985 Capcom
  • Controls are often re-mapped to remove the middle fire button.
52 The End 1980 Konami
53 1943 Kai 1987 Capcom
  • Two-player mode and third button are disabled in common machine set-ups.
54 Congo Bongo 1983 Sega
55 Jumping Jack 1984 Universal

Variants[]

Several other variants of the board also exist, which all predate the 60-in-1 version. The earliest of these is Mini Game Center in 2003, which only features Ms. Pac-Man, Galaga, and Frogger. There were also other variants that replaced Frogger with Donkey Kong, and there were also versions with just Donkey Kong games. You could also order a custom one with your own game list. Very few boards have surfaced. It was rumored that the games were slightly hacked to avoid copyright infringement (ex: Galaga being renamed to Gallag), but recent videos have confirmed this to be false. [2] [3]

Some time after this, a new circuit board titled My Classics was released. The game list would be customized by the purchaser (from a choice of 39 games), and turned into a 4-in-1 or a 9-in-1 depending on the amount of games.[4] Later, a board with all 39 games included was released called Game Never Over; this variation is the only one currently emulatable in MAME. A 48-in-1 known as Happy Hours was released after that, with the iCade 60-in-1 following as the final variant. No games were removed in any future variations; more were just added at the end of the game list.

All of these multicades were most likely developed by Taiwanese company Hsin Pao Hang Enterprise Co., Ltd. Their website is the earliest known mention of them, and they were the only place to ever sell the customized 4 and 9-in-1 boards, which implies they had a strong connection to their production.

It is difficult to document any other versions of the iCade, as games can be removed from the menu on the 60-in-1 via settings; as such, some "unique" game lists may just be one-of-a-kind setups.

Beyond Arcade (19-in-1)[]

There is also an iCade-affiliated board called Beyond Arcade, designed for use with horizontal screens as opposed to vertical. It includes 19 games, and largely focuses on Williams games.

The general attributes of the 19-in-1 are similar to the vertical-resolution variants. Copyright notices are left largely unaltered in Williams titles (likely due to them using elaborate logo graphics), though are removed in other companies' titles. Due to the larger amount of simultaneous multiplayer games, common machine set-ups incorporate two sets of joysticks; though multiplayer functionality can be disabled if only one joystick is present.

The games included in Beyond Arcade are as follows:

# Title Year Manufacturer Notes
1 Defender 1980 Williams
2 Stargate 1981 Williams
3 Bubbles 1982 Williams
4 Joust 1982 Williams
5 Robotron: 2084 1982 Williams
6 Blaster 1983 Williams
7 Splat 1982 Williams
8 Rally-X 1980 Namco
9 Vs. Battle City 1985 Namco As part of the Nintendo Vs. System range
10 Mario Bros. 1983 Nintendo
11 New Rally-X 1981 Namco Plays in its original horizontal resolution.
12 Ghosts 'n Goblins 1985 Capcom
13 Solomon's Key 1986 Tecmo
14 Vs. Gradius 1985 Konami As part of the Nintendo Vs. System range
15 Sky Kid 1985 Namco
16 Vs. Ice Climber 1984 Nintendo As part of the Nintendo Vs. System range
17 Vs. Super Mario Bros. 1986 Nintendo As part of the Nintendo Vs. System range
18 Do! Run Run 1984 Universal
19 Kick Rider 1984 Universal

Menu Music[]

The menu music was sourced from the now-inaccessible website FlashKit, and most of the tracks were composed by either Calpomatt or Jakub Koter, with the latter having their own theme music as an option in the earlier boards. Below is a table of the music tracks used, the composers, and the links, aswell as notes.

Track Name Composer YouTube/KitLoops Link Notes
A New Beginning Calpomatt http://kitloops.rf.gd/loop.php?unknown/A_New-calpomat-6062_hifi The first track to be used for the menu. Only used on the early 3-in-1 boards.[2]
Infinite Piano 2 Calpomatt https://youtu.be/t451Lh_24Lc?si=s0K8KLNJDUOAAEN0 Only used on the special DK edition of the 3-in-1 boards.
Piano loop 3 The D-Force https://kitloops.rf.gd/loop.php?easy_listening/instrumental/Piano%20loop%203 Arguably the second most well known track, as it's been used on most of the boards and is usually the one selected by most operators. Used from the late 3-in-1 boards[3] to the early 48-in-1 boards.
Jakub Koter Jakub Koter http://kitloops.rf.gd/loop.php?ambient/ambient/jakub_koter This track is on the same boards as Piano loop 3 but doesn't get as much usage, hence its obscurity. It was used by Jakub Koter on their now-defunct website as a theme song. Used from at least the late 3-in-1 boards to the 39-in-1 boards. Strangely absent from the 48-in-1 boards.
exluna Jakub Koter http://kitloops.rf.gd/loop.php?ambient/ambient/exluna Arguably the most well known track, as it's the one used on the super common 19-in-1 and 60-in-1 boards. First used on the late 48-in-1 boards.
Infinite Piano 3 Calpomatt http://kitloops.rf.gd/loop.php?unknown/Infin-calpomat-6135_hifi Not exactly Multicade but uses the same hardware.

Official Uses[]

Due to the difficulties of finding original arcade hardware in today's market, several video game companies, whose games were originally stolen for the 60-in-1, have used iCade's architecture for various uses. Some known examples of these are listed below.

  • In various events surrounding Pac-Man, mostly by Namco-licensed merchandisers, iCade boards are used to emulate the game. This can be evidenced by the phony "1 9 8 0" copyright string at the bottom.[5]
  • The Nintendo Switch version of Donkey Kong as part of the Arcade Archives series, while using the genuine arcade ROMs, features an incorrect "walking" noise for Mario, that resembles the iCade's sound emulation. It is likely that the iCade version was analyzed to see how the game should run.

Trivia[]

  • A menu screenshot of Q*bert appears in the coding of the 39-in-1, despite the game not being present in any iCade derivatives.[6] It is unknown why it was excluded.
  • The Beyond Arcade board is conceptually similar to Multi-Williams, a U.S.-sold multicade PCB by Clay Cowgill. It is possible that Beyond Arcade was designed as a competitor or alternative to Multi-Williams.

Gallery[]

References[]

External links[]