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(another quick article. coincidentally identical to the one about Mulan)
 
(All enemies done!)
 
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{{stub}}'''''Lion King 3''''' is a game for the Sega Mega Drive based on the Disney film of the same name. It was developed by an unknown company likely connected to [[Chuanpu]] & [[Gamtec]] and published by [[X Boy]].
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{{Infobox game
  +
|name = Lion King 3
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|image = File:Lion King 3.png
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|imagewidth = 250px
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|caption = Title screen.
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|publisher = [[Unite Lucky Technology|X Boy]]
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|developer = [[Gamtec]](?)
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|console = Sega Mega Drive
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|date = 1997 or 1998
  +
}}
  +
'''''Lion King 3''''' is a platform game released for the Sega Mega Drive based, not the Disney film of the same name, but the [[Wikipedia:The Lion King|original film itself]], as a follow-up to ''[[The Lion King II]]''. It was developed by an unknown company likely connected to [[Gamtec]] and published by [[Unite Lucky Technology|X Boy]].
   
 
A second release does not credit X Boy but it is unknown if it was published by another company or by X Boy without their logo.
 
A second release does not credit X Boy but it is unknown if it was published by another company or by X Boy without their logo.
  +
  +
== Gameplay ==
  +
[[File:Lion King 3 (Unl)004.png|thumb|Gameplay of "Mufasa" in the first level.]]
  +
In this game, players get the choice of playing as either '''Simba''' or '''Mufasa''', although they play identically to one another, through several levels, each with a boss at the end, all while having to contend with various platforming hazards such as floating platforms, swings and all sorts of enemies that obstruct their path.
  +
  +
Both lions possess the ability to attack with their claws using the '''''B''''' button and can fire a '''special attack''', a energy wave that shoots straight forward, with the '''''A''''' button. Extra special attacks can be found throughout every level.
  +
  +
Health can be restored in game by picking up '''hearts''' and lives can be gained by picking up a '''1-up'''. Atop of this, a life is earnt by picking up 100 '''Sun Emblems''' with the counter resetting afterwards. Throughout each level, progress can be saved by leaping at an '''unlit torch''', which will light and act as a '''Checkpoint'''.
  +
  +
There is no story in-game and the ending screen is simply a shot of the player's lion gazing out across a lake as the word "FIN" appears overhead.
  +
  +
== List of enemies ==
  +
{{Incomplete}}
  +
{|class="wikitable"
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!width=100|Image
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!width=150|Name
  +
!width=200|Description
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!width=300|Source
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|-
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|align="center"|[[File:Lion King 3 - Enemy - 00.jpeg|100px]]
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|align="center"|Booty Bird
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|
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|''Donkey Kong Country 3:<br />Dixie Kong's Double Trouble!''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 01.jpeg|100px]]
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|align="center"|
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|
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|
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|-
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|align="center"|[[File:Lion King 3 - Enemy 02.jpeg|100px]]
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|align="center"|Sneek
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|
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|''Donkey Kong Country 3:<br />Dixie Kong's Double Trouble!''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 03.jpeg|100px]]
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|align="center"|Chameleon
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|
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|''The Lion King''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 04.jpeg|100px]]
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|align="center"|
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|
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|
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|-
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|align="center"|[[File:Lion King 3 - Enemy 05.jpeg|100px]]
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|align="center"|Necky
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|
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|''Donkey Kong Country''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 06.jpeg|100px]]
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|align="center"|
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|
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|
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|-
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|align="center"|[[File:Lion King 3 - Enemy 07.jpeg|100px]]
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|align="center"|Click-Clack
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|
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|''Donkey Kong Country 2:<br />Diddy's Kong Quest''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 08.jpeg|100px]]
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|align="center"|Porcupine
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|
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|''The Lion King''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 09.jpeg|100px]]
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|align="center"|
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|
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|
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|-
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|align="center"|[[File:Lion King 3 - Enemy 10.jpeg|100px]]
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|align="center"|Zinger
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|
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|''Donkey Kong Country 2:<br />Diddy's Kong Quest''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 11.jpeg|100px]]
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|align="center"|
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|
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|
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|-
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|align="center"|[[File:Lion King 3 - Enemy 12.jpeg|100px]]
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|align="center"|Wolf
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|
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|''Beauty and The Beast:<br>Roar of the Beast''
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|-
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|align="center"|[[File:Lion King 3 - Enemy 13.jpeg|100px]]
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|align="center"|
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|
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|
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|}
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== Trivia ==
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*Strangely enough, Simba's in-game sprite is coloured a pale pink. Atop of this, while his idle graphics are taken from [[Wikipedia: The Lion King (video game)|''The Lion King'']], every other sprite seems to be an original.
  +
*On the same note, Mufasa' sprite is simply Adult Simba's from the same game.
  +
*Even more so then with ''[[Mulan]]'', this game takes almost every resource from other games, such as enemies from [[Donkey Kong#Donkey Kong Country|''Donkey Kong Country'']] and the background on the Stage Screen screen is from the Transylvania stage in [[Wikipedia: QuackShot|''QuackShot'']].
  +
*Most bizarrely of all, this game contains many sound samples taken from games like ''The Lion King'' and [[Wikipedia: List of Disney's Aladdin video games|Disney's ''Aladdin'']] often distorted immensely and employed in appropriate places. For example, a bug will sound like a monkey and the sound effect played when you pause the game is a portion of Mufasa's sound bite from ''The Lion King'', slowed down incredibly and cut off. It merely says: "''Everything the light touches.''".
  +
*The renditions in this game seem similar to ''[[Super Lion King]]''<nowiki>'</nowiki>s own renditions. This can be noticed by the songs using extra notes and faster/different pacing than the ones from the licensed Mega Drive games. Both versions also seem to lack the intro from the Mega Drive's versions of Can't Way to be King.
  +
  +
== Gallery ==
  +
=== Screenshots ===
  +
<gallery>
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The Lion King 3 - Select a character.png|The character selection screen.
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The Lion King 3 - Continue screen.png|The continue screen.
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The Lion King 3 - Stage 1 - Savage Mountain.png|The Savage Mountain level.
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The Lion King 3 - Checkpoint.png|
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The Lion King 3 - Fight against the bear.png|Simba about to attack the bear.
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The Lion King 3 - Stage 2 - Training Valley.png|The Training Valley level.
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The Lion King 3 - Simba gameplay.png|Gameplay of "Simba" in the second level.
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The Lion King 3 - vs. Grizzly bear.png|The grizzly bear battle.
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The Lion King 3 - Stage 3 - Underground Wellspring.png|The Underground Wellspring level.
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The Lion King 3 - Stage 4 - Vestige.png|The Vestige level.
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The Lion King 3 - In stage 4.png|
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</gallery>
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  +
=== Release ===
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<gallery>
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20140425_214511.jpg|Box Front.
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20140425_214616.jpg|Box Back.
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20140425_214937.jpg|Box Side.
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20140425_214650.jpg|Cartridge Front.
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20140425_214710.jpg|Cartridge top.
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</gallery>
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[[Category:Games]]
 
[[Category:Mega Drive/Genesis games]]
 
[[Category:Mega Drive/Genesis games]]
 
[[Category:Platform games]]
 
[[Category:Platform games]]
[[Category:Games]]
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[[Category:Gamtec]]
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[[Category:X Boy]]
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[[Category:Disney games]]
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[[Category:The Lion King games]]
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[[Category:1997 video games]]
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[[Category:1998 video games]]

Latest revision as of 15:20, July 3, 2020

Lion King 3
Lion King 3
Title screen.
Publisher X Boy
Developer Gamtec(?)
Console Sega Mega Drive
Date 1997 or 1998

Lion King 3 is a platform game released for the Sega Mega Drive based, not the Disney film of the same name, but the original film itself, as a follow-up to The Lion King II. It was developed by an unknown company likely connected to Gamtec and published by X Boy.

A second release does not credit X Boy but it is unknown if it was published by another company or by X Boy without their logo.

Gameplay Edit

Lion King 3 (Unl)004

Gameplay of "Mufasa" in the first level.

In this game, players get the choice of playing as either Simba or Mufasa, although they play identically to one another, through several levels, each with a boss at the end, all while having to contend with various platforming hazards such as floating platforms, swings and all sorts of enemies that obstruct their path.

Both lions possess the ability to attack with their claws using the B button and can fire a special attack, a energy wave that shoots straight forward, with the A button. Extra special attacks can be found throughout every level.

Health can be restored in game by picking up hearts and lives can be gained by picking up a 1-up. Atop of this, a life is earnt by picking up 100 Sun Emblems with the counter resetting afterwards. Throughout each level, progress can be saved by leaping at an unlit torch, which will light and act as a Checkpoint.

There is no story in-game and the ending screen is simply a shot of the player's lion gazing out across a lake as the word "FIN" appears overhead.

List of enemies Edit

Image Name Description Source
Lion King 3 - Enemy - 00 Booty Bird Donkey Kong Country 3:
Dixie Kong's Double Trouble!
Lion King 3 - Enemy 01
Lion King 3 - Enemy 02 Sneek Donkey Kong Country 3:
Dixie Kong's Double Trouble!
Lion King 3 - Enemy 03 Chameleon The Lion King
Lion King 3 - Enemy 04
Lion King 3 - Enemy 05 Necky Donkey Kong Country
Lion King 3 - Enemy 06
Lion King 3 - Enemy 07 Click-Clack Donkey Kong Country 2:
Diddy's Kong Quest
Lion King 3 - Enemy 08 Porcupine The Lion King
Lion King 3 - Enemy 09
Lion King 3 - Enemy 10 Zinger Donkey Kong Country 2:
Diddy's Kong Quest
Lion King 3 - Enemy 11
Lion King 3 - Enemy 12 Wolf Beauty and The Beast:
Roar of the Beast
Lion King 3 - Enemy 13

Trivia Edit

  • Strangely enough, Simba's in-game sprite is coloured a pale pink. Atop of this, while his idle graphics are taken from The Lion King, every other sprite seems to be an original.
  • On the same note, Mufasa' sprite is simply Adult Simba's from the same game.
  • Even more so then with Mulan, this game takes almost every resource from other games, such as enemies from Donkey Kong Country and the background on the Stage Screen screen is from the Transylvania stage in QuackShot.
  • Most bizarrely of all, this game contains many sound samples taken from games like The Lion King and Disney's Aladdin often distorted immensely and employed in appropriate places. For example, a bug will sound like a monkey and the sound effect played when you pause the game is a portion of Mufasa's sound bite from The Lion King, slowed down incredibly and cut off. It merely says: "Everything the light touches.".
  • The renditions in this game seem similar to Super Lion King's own renditions. This can be noticed by the songs using extra notes and faster/different pacing than the ones from the licensed Mega Drive games. Both versions also seem to lack the intro from the Mega Drive's versions of Can't Way to be King.

Gallery Edit

Screenshots Edit

Release Edit

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