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(Trivia: Aren't the renditions from the original Lion King games anyways? Also Super Game never composed any of their music, it was all outsourced.)
(Trivia: These renditions are definitely covers of the versions from Super Lion King, which have extra notes and a faster pacing. I phrased this rather sloppily but it'll have to do.)
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*Strangely enough, Simba's in-game sprite is coloured a pale pink. Atop of this, while his idle graphics are taken from [[Wikipedia: The Lion King (video game)|''The Lion King'']], every other sprite seems to be an original.
 
*Strangely enough, Simba's in-game sprite is coloured a pale pink. Atop of this, while his idle graphics are taken from [[Wikipedia: The Lion King (video game)|''The Lion King'']], every other sprite seems to be an original.
 
*On the same note, Mufasa' sprite is simply Adult Simba's from the same game.
 
*On the same note, Mufasa' sprite is simply Adult Simba's from the same game.
*Even more so then with ''[[Mulan]]'', this game takes almost every resource from other games, such as enemies from [[Donkey Kong#Donkey Kong Countey|''Donkey Kong Country'']] and the background on the Stage Screen screen is from the Transylvania stage in [[Wikipedia: QuackShot|''QuackShot'']].
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*Even more so then with ''[[Mulan]]'', this game takes almost every resource from other games, such as enemies from [[Donkey Kong#Donkey Kong Country|''Donkey Kong Country'']] and the background on the Stage Screen screen is from the Transylvania stage in [[Wikipedia: QuackShot|''QuackShot'']].
 
*Most bizarrely of all, this game contains many sound samples taken from games like ''The Lion King'' and [[Wikipedia: List of Disney's Aladdin video games|Disney's ''Aladdin'']] often distorted immensely and employed in appropriate places. For example, a bug will sound like a monkey and the sound effect played when you pause the game is a portion of Mufasa's sound bite from ''The Lion King'', slowed down incredibly and cut off. It merely says: "''Everything the light touches.''".
 
*Most bizarrely of all, this game contains many sound samples taken from games like ''The Lion King'' and [[Wikipedia: List of Disney's Aladdin video games|Disney's ''Aladdin'']] often distorted immensely and employed in appropriate places. For example, a bug will sound like a monkey and the sound effect played when you pause the game is a portion of Mufasa's sound bite from ''The Lion King'', slowed down incredibly and cut off. It merely says: "''Everything the light touches.''".
  +
*The songs used in the game are 16 bit renditions of the versions from  [[Super Lion King]] rather than remakes from the Mega Drive game. This can be noticed by the songs using extra notes and faster/different pacing than the ones from the licensed Mega Drive games.
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Lion King 3: https://www.youtube.com/watch?v=USlr8sXvNGs
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Super Lion King: https://www.youtube.com/watch?v=FraVuJLtnIQ
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Original Genesis game: https://www.youtube.com/watch?v=LHlLjydC46I
   
 
== Gallery ==
 
== Gallery ==

Revision as of 16:51, March 8, 2020

Lion King 3
Lion King 3
Title screen.
Publisher X Boy
Developer Gamtec(?)
Console Sega Mega Drive
Date 1997 or 1998

Lion King 3 is a platform game released for the Sega Mega Drive based, not the Disney film of the same name, but the original film itself, as a follow-up to The Lion King II. It was developed by an unknown company likely connected to Chuanpu & Gamtec and published by X Boy.

A second release does not credit X Boy but it is unknown if it was published by another company or by X Boy without their logo.

Gameplay

Lion King 3 (Unl)004

Gameplay of "Mufasa" in the first level.

In this game, players get the choice of playing as either Simba or Mufasa, although they play identically to one another, through several levels, each with a boss at the end, all while having to contend with various platforming hazards such as floating platforms, swings and all sorts of enemies that obstruct their path.

Both lions possess the ability to attack with their claws using the B button and can fire a special attack, a energy wave that shoots straight forward, with the A button. Extra special attacks can be found throughout every level.

Health can be restored in game by picking up hearts and lives can be gained by picking up a 1-up. Atop of this, a life is earnt by picking up 100 Sun Emblems with the counter resetting afterwards. Throughout each level, progress can be saved by leaping at an unlit torch, which will light and act as a Checkpoint.

There is no story in-game and the ending screen is simply a shot of the player's lion gazing out across a lake as the word "FIN" appears overhead.

Trivia

  • Strangely enough, Simba's in-game sprite is coloured a pale pink. Atop of this, while his idle graphics are taken from The Lion King, every other sprite seems to be an original.
  • On the same note, Mufasa' sprite is simply Adult Simba's from the same game.
  • Even more so then with Mulan, this game takes almost every resource from other games, such as enemies from Donkey Kong Country and the background on the Stage Screen screen is from the Transylvania stage in QuackShot.
  • Most bizarrely of all, this game contains many sound samples taken from games like The Lion King and Disney's Aladdin often distorted immensely and employed in appropriate places. For example, a bug will sound like a monkey and the sound effect played when you pause the game is a portion of Mufasa's sound bite from The Lion King, slowed down incredibly and cut off. It merely says: "Everything the light touches.".
  • The songs used in the game are 16 bit renditions of the versions from  Super Lion King rather than remakes from the Mega Drive game. This can be noticed by the songs using extra notes and faster/different pacing than the ones from the licensed Mega Drive games.

Lion King 3: https://www.youtube.com/watch?v=USlr8sXvNGs Super Lion King: https://www.youtube.com/watch?v=FraVuJLtnIQ Original Genesis game: https://www.youtube.com/watch?v=LHlLjydC46I

Gallery

Screenshots

Release

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