|Magic Kid Googoo|
|Sound engine||Konami/Jun Funahashi|
Magic Kid Googoo is a Korean unlicensed platform game developed by Zemina in 1992 for the Famicom. From Zemina's history of games they released, this is the only game for the aforementioned console.
In this game, the main character is a kid named Googoo (who seems to be wearing a karate uniform) and its attack ability consists on lifting rocks and throwing them at enemies or pots that contain items such as magic capsules, money (called as "food") or a letter (if the player collects all the letters for EXTRA, an extra life is rewarded). By pausing Googoo can use special powers or turn into other temporary characters (the latter consumes magic count). "Food" is collected through the levels or by playing the bonus minigames, and it includes an item shop as well, accessible after quitting from a minigame. The game contains 7 worlds, each of them with a boss after a temple level and a password to access directly. Passwords for each world are the following:
- World 1: MAGIC
- World 2: TIGER
- World 3: ORGAN
- World 4: STICK
- World 5: BOARD
- World 6: EAGLE
- World 7: MOUTH
- The game includes a sound test option accessible through the title screen. It contains all the music tracks used, which is a feature present only in a few unlicensed games aside from this one.
- Another interesting option is a staff screen under "Sound Test". Some of the developers shown parted ways to found Open Corp. and are also shown in the credits for Koko Adventure, which uses the same HUD from this game but simplified.
- Sound engine is based off Tiny Toon Adventures by Konami, which was later used in Open Corp. Famicom games.