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NT-846.jpg|True MK3/"Ture" MK3 cart
NT-846.jpg|True MK3/"Ture" MK3 cart
NT-326.jpg|Most likely MK4's cart
NT-326.jpg|Most likely MK4's cart
NT-6096.jpg|Mortal Kombat 3 cart
NT-6096.jpg|Mortal Kombat 3 cart
USMK34.jpg|Ultimate Mortal Kombat 4's cart
USMK34.jpg|Ultimate Mortal Kombat 4's cart
20150720_125802.jpg|4-in-1 cartridge featuring Mortal Kombat 4 (cartridge code: YH438)
yh438.jpg|Another YH438 cartridge, available at|link=

Revision as of 21:26, August 2, 2015

Mortal Kombat 3
Ultimate Mortal Kombat 4 Title
Title screen of Ultimate Mortal Kombat 4, one of the versions of this game.
Publisher NT and ABAB Soft Inc.
Developer Hummer Team
Console Famicom
Date Late 1997/early 1998
Engine SFII engine
Sound engine Hummer Sound Engine
Alternate names/hacks Ture MK3, Ultimate Mortal Kombat 3, Ultimate Mortal Kombat 4, Mortal Kombat 4

Mortal Kombat 3, better known by its mapper hack, Mortal Kombat 4, is a pirated fighting game that was developed by Hummer Team and published by NT, with MK4 later re-released by ABAB Soft Inc. on a multicart. The game is based on Mortal Kombat 3.


The game only contains 7 different characters. They are Stryker, Liu Kang, Nightwolf, Kano, Sub-Zero, Shao Kahn and Sonya. Like many of Hummer's other games, its hacks have a large amount of repeats, all of which have to be fought in the single player mode. All of the characters can pull off their special moves with these commands:

  • D, DF, F, a
  • D, DF, F, b
  • D, D, a
  • a+b (Shao Kahn and Nightwolf only)
Ultimate Mortal Kombat 4 Gameplay

Ultimate Mortal Kombat 4

Unlike MKII Special, nothing was reused from the Mortal Kombat games. (except maybe the blood)


Only two tracks from the original MK3 are in this port. (Player Select and The Bank) One of the tracks is the select music from Garou Densetsu Special with an added triangle channel. The title screen music is a truncated 8-bit rendition of the Superman theme and one of the tracks in the game is Rose's theme from Titanic. (Hummer Team later made a beat-em-up based on Titanic known as Titenic) Another track uses the triangle channel from one of Jing Ke Xin Zhuan's tracks and edits it. All the other music in the game seems original, but the Kart Fighter ending music is also present in the ROM and not used by the game at all.


  • Mortal Kombat 3/True MK3/Ture MK3 (label) - (NT-846) Most likely the original; was discovered in one of the issues of the Great Dragon magazine and is now dumped. This version repeats the roster only once, with 14 selectable character slots.
  • Ultimate Mortal Kombat 3 (NT-6096) - (NT-846) There are more repeats in this version (now it includes 48 selectable slots). Removes the options screen. (The title screen is the same as Mortal Kombat 3's; "Ultimate" only appears on the label)
  • Ultimate Mortal Kombat 4 - 28 selectable character slots; has a Mortal Kombat 4 title screen.
  • Mortal Kombat 4 - (NT-326) This is the most common version of the game and is often seen on pirate multicarts. Since this is smaller then the other versions (384 KB for the others, 256 KB for this), Sub-Zero's, Kano's and Nightwolf's sprites are removed. Sub-Zero is gone in the game (can be accessed by the hex-editor although it's just Liu Kang with Sub-Zero's name and palette) while Nightwolf is just a recolored Shao Kahn. As well as this, Shao Kahn's moves are also glitched. Only 3 out of the 7 stages remain in the game, although the music from the removed stages remains in the ROM. It also doesn't have the options screen.

One of the "Mortal Kombat 4" versions was also seen on one of ABAB Soft's multicarts.


Ture MK3 was reviewed by one of the Great Dragon's authors. One of the aforementioned "lamentations" about this game mentioned in the article is that the SFII Engine was getting ridiculously old. The bottom line says that "even Samurai Shodown is better than the game currently reviewed."

Mortal Kombat 4 Gameplay

Mortal Kombat 4. Here, Nightwolf is just a recolor of Shao Kahn


  • In the ROM mentions Cham Cham and Mizuki after all the MK character names, suggesting this was built off Samurai Spirits 2. The font used for the character names is also taken from that game. (which in turn, was reused from Garou Densetsu Special)
  • In MK4's ROM, there are references to Titenic.


External links

Great Dragon review of "Ture MK3" version

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