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(Since all of the carts are labeled with a 1997 date, (and one of them with "New" as well )I think it's safe to say that this game came out in 1997.)
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|developer = [[Hummer Team]]
 
|developer = [[Hummer Team]]
 
|console = Famicom
 
|console = Famicom
|date = Unknown, possibly 1997-1998
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|date = November or December 1997/early 1998
 
|engine = [[Street Fighter II Engine|SFII engine]]
 
|engine = [[Street Fighter II Engine|SFII engine]]
 
|sound = [[Hummer Sound Engine]]
 
|sound = [[Hummer Sound Engine]]

Revision as of 06:58, 20 July 2014


Mortal Kombat 3, better known after its mapper hack, Mortal Kombat 4, is a pirated fighting game that was developed by Hummer Team and published by NT, with MK4 later re-released by ABAB Soft Inc. on a multicart. The game is based on Mortal Kombat 3.

Overview

Out of the 18 characters, only 7 of them return. They are Sindel, Liu Kang, Nightwolf, Kano, Sub-Zero, Shao Kahn and Sonya. Like many of Hummer's games, its hacks have a large amount of repeats, all of which have to be fought in the single player mode. All of the characters can pull off their special moves with these commands:

  • D, DF, F, a
  • D, DF, F, b
  • D, D, a
  • a+b (Shao Kahn and Nightwolf only)
Ultimate Mortal Kombat 4 Gameplay

Ultimate Mortal Kombat 4

Unlike MKII Special, nothing was reused from the Mortal Kombat games. (except maybe the blood)

Music

Only two tracks from the original MK3 are in this port. (Player Select and The Bank) One of the tracks is the select music from Garou Densetsu Special. The title screen music is an 8-bit rendition of the Superman theme and one of the tracks in the game is Rose's theme from Titanic. (Hummer Team later made a beat-em-up based on Titanic known as Titenic) Another track uses the triangle channel from one of Jing Ke Xin Zhuan's tracks and edits it. All the other music in the game seems original, but the Kart Fighter ending music is also present in the ROM and not used by the game at all.

Versions

  • Mortal Kombat 3 / True MK3/Ture MK3 (label) - (NT-846) Most likely the original; was discovered in one of the issues of the Great Dragon magazine and is now dumped. This version repeats the roster only once, with 14 selectable character slots.
  • Ultimate Mortal Kombat 3 (NT-6096) - (NT-846) There are more repeats in this version (now it includes 48 selectable slots). Removes the options screen. (The title screen is the same as Mortal Kombat 3's; "Ultimate" only appears on the label)
  • Ultimate Mortal Kombat 4 - 28 selectable character slots; has a Mortal Kombat 4 title screen.
  • Mortal Kombat 4 - (NT-326) Since this is smaller then the other versions (384 KB for the others, 256 KB for this), Sub-Zero's and Nightwolf's sprites are removed. Sub-Zero is gone in the game (can be accessed by the hex-editor although it's just Liu Kang with Sub-Zero's name and palette) while Nightwolf is just a recolored Shao Kahn. Also Shao Kahn's moves are also glitched. Only 3 out of the 7 stages remain in the game, although the music from the removed stages remains in the ROM. It also doesn't have the options screen.

One of the "Mortal Kombat 4" versions was also seen on one of ABAB Soft's multicarts.

Reception

Ture MK3 has been reviewed by one of the Great Dragon's authors. One of the aforementioned "lamentations" about this game mentioned in the article is that the SFII Engine is getting ridiculously old. The bottom line says that "even Samurai Shodown is better than the game currently reviewed".

Mortal Kombat 4 Gameplay

Mortal Kombat 4. Here, Nightwolf is just a recolor of Shao Kahn

Trivia

  • In the ROM mentions Cham Cham and Mizuki after all the MK character names, suggesting this was built off Samurai Spirits 2. The font used for the character names is also taken from that game (which, in turn, was reused from Garou Densetsu Special).
  • In MK4's ROM, there are references to Titenic.

Gallery

External links

Great Dragon review of "Ture MK3" version