|Ultimate Mortal Kombat 4|
Ultimate Mortal Kombat 4's title screen
|Date||Unknown, possibly 1997-1998|
|Sound engine||Hummer V3|
|Alternate names/hacks||Ture MK3, Ultimate Mortal Kombat 3, Mortal Kombat 4|
Out of the 18 characters, only 7 of them return. They are Liu Kang, Sub Zero, Kano, Sub Zero, Nightwolf, Stryker and Shao Kahn (who is called Shang Tsung in this game). Like many of Hummer's games, this has a huge amount of repeats. All of the characters can pull off their special moves with these commands:
- D, DF, F, a
- D, DF, F, b
- D, D, a
- a+b (Shao Kahn and Nightwolf only)
Unlike MKII Special, nothing was reused from the Mortal Kombat games (except maybe the blood) but one of the tracks is an edited version of the select music from Garou Densetsu Special and another sounds similar to a track in Harry's Legend. Some have cited the title screen music sounds similar to the Superman theme.
- True MK3/Ture MK3 - (NT-846) Most likely the original. Only repeats the roster once and that's it. Undumped, was discovered in one of the issues of the Great Dragon magazine.
- Ultimate Mortal Kombat 3 (NT-6096) - (NT-846) Title screen changed to match MK3's and there are more repeats in this version. (48 people). Removes the options screen.
- Mortal Kombat 4 - (NT-326) Since this is smaller then the other hacks (384 KB for the others, 256 KB for this), Sub-Zero's and Nightwolf's sprites are removed. Sub-Zero is gone in the game (can be accessed by the hex-editor although it's just Liu Kang with Sub-Zero's name and palette) while Nightwolf is just a recolored Shao Kahn. Also Shao Kahn's projectile is all glitched. Was seen on one of ABAB Soft's mutlicarts as well. Also doesn't have the options screen.
- In the ROM mentions Cham Cham and Mizuki after all the MK character names, suggesting this was built off Samurai Spirits 2.
- In MK4's ROM, there's references to Titenic and possibly an RPG. The cartridge was most likely used to test all the code.
- Ture MK3 has been reviewed by the Great Dragon and mentioned that it wasn't all that great, the SFII gameplay was getting tiring.