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This page is a list of all known 16-bit Sunplus SPG games designed for handheld systems made (or assumed to be made) by Nice Code Software.

IndexTV plug & play gamesHandheld games

A set of 16-bit handheld systems are known to contain games that are versions of Nice Code's 16-bit games designed for a lower resolution display, or are otherwise unique games linked to Nice Code in some way. The more notable of these types of systems are the 108-in-1 models, which include the PocketGame, distributed by Orange, which uses a color scheme reminiscent of the one used for the controllers of the original Famicom[1], and the "Play Portable Color" Game U and PSV108 handhelds released in Japan. Smaller count "Color Game Award 50" and "Color Game Award 88" models, and a 90-in-1 version of the Game U, were also produced for the Japanese market.[2] The PocketGame system uses a larger resolution display compared to the Game U, but still uses noticeably downscaled sprites in-game. Based off of the game list included with one of the PSV108 variants, some games either re-use names of known Nice Code games, or are direct versions of their games (usually their 16-bit output).

A seemingly separate, likely earlier set of games was produced for the Chinese market, which notably features more infringing game titles and gameplay concepts. For example, the Plants vs. Zombies clone is referred to by the actual Chinese game name (植物大战僵尸), whereas the Japanese consoles rename the game to Guard Garden. These versions are only known to appear on an obscure "HG-907" console under the "Ending Man" brand.[3] An additional Ending Man "HG-910" system features the games alongside Chinese-language educational software.[4]

The origin of these consoles is likely Qi Sheng Long, as at least one of the PSV108 handhelds look near identical to a 16-bit handheld listed on their website in the 2010s.[5] The systems are based on Sunplus SPG hardware, specifically a later form of the chipset; though the games do not use the later chip's enhanced features, and have a nonstandard screen resolution of 160-by-128 pixels (curiously, this is the same resolution as the "1.8" Handheld Games). The hardware has preliminary support in the MAME emulator.

Bejeweled[]

Clone of the Adobe Flash puzzle game of the same name; it is a "match-3" puzzle game.

Magic Sushi[]

Graphic variant of Bejeweled that changes the jewels to seafood with cat-like faces. Named after a common clone of Bejeweled for MediaTek MAUI-based cell phones (though its graphics are unique in comparison).

Block Fall[]

Block Fall (16-bit handheld game) Gameplay screenshot

Gameplay screenshot.

A Tetris clone.

Box[]

A Soukoban clone.

Brave Panda[]

Clone of NS-Shaft featuring a panda as the playable character.

Crazy Kart ports[]

Main article: Crazy Kart#Handheld ports

Multiple games that are direct ports of Nice Code's 16-bit TV game Crazy Kart (notably included on the Wiii3 205 in 1's 7 in 1 cartridge). These games feature updated low-fidelity graphics, but gameplay is otherwise near identical to the original game. Currently known ports include F1 Race, Mary Karting, Storm Motorcycle, and Water Scooter.

Crisis of Nuke[]

Crisis of Nuke (16-bit handheld game) Gameplay

Gameplay.

Generic shooting game. Uses the same name as a 32-bit game developed by Nice Code (said game was included on the Qi Sheng Long WiWi 65 console, which includes other Nice Code-developed games).

Crystal Blast[]

Loosely based on the 8-bit game of the same name.

Dozen Bricks[]

Dozen Bricks (16-bit handheld game, Game U) Gameplay

Gameplay (Game U version).

A Breakout clone. The version of this game on the Game U 90 in 1 uses a pixelated font for both the "LIFE" and "SCORE" text on the HUD, while the version on the PocketGame 108 in 1 uses a thicker, rounded font for "LIFE" while keeping the pixelated font for "SCORE". It is unknown if the other Japanese releases of the 16-bit handhelds contain the version on the Game U 90 in 1 or not.

Duck Hunt[]

Clone of the Famicom/NES game of the same name, controlled via a virtual crosshair.

Flapping Fish[]

The player controls a tiger in a sailboat, and must catch fish in his net.

Game U 90 in 1 Promo Flapping Fish

Image from Game U 90 in 1 promotional video.

A promotional video for the Game U 90 in 1 from the YouTube channel of its distributor, Peanuts Club, features an image of what appears to be a version of Flapping Fish with higher fidelity graphics. This along with the game's title screen being designed similarly to the title screens of certain games on Qi Sheng Long's WiWi 65 plug and play console may suggest that a 32-bit version of this game was developed at some point, likely for plug and play systems. If such a game was developed, then it is unknown what consoles it was released for.

Fling Ball[]

Fling Ball (16-bit handheld game) Gameplay

Gameplay.

The player must knock a series of balls into each other to clear the screen of all but one ball. It is not connected to the 8-bit Nice Code game of the same name.

Flowered[]

The player must plant flower saplings and water them until they fully grow.

Flush Ball[]

Flush Ball (Nice Code handheld game) Gameplay

Gameplay.

Based on the 16-bit TV game on the Wiii3 205 in 1. This version of the game features a fox instead of a dinosaur, and the UFO that drops the balls in the original game is replaced with an owl. The backgrounds have also been replaced in this version. It is unclear if this game is a direct port of the TV game.

Flying Candy[]

The player must launch candies into a tabby cat's mouth using a power meter. Fans appear in the corners of the screens that will send the candy flying, making it more difficult to line up shots.

Flying Sheep[]

A loose port of Flying Dream with low-resolution graphics. The game starts with a sheep the player controls to launch in the air instead of a dog like in the original game. The version of this game on the Game U 90 in 1 has a title screen that reuses art of three sheep from a Nice Code-connected game on the 32-bit WiWi 65 plug & play console shown on its box, also named Flying Sheep, and uses unique graphics in-game compared to the original Flying Dream game (it is unknown if the other Japan-distributed units use this version of the game). The version of this game on the PocketGame 108 in 1, however, features a completely different title screen, new music, and reuses level and background graphics from Flying Dream.

Cat Dream[]

Variant of Flying Sheep that features a cat as a playable character instead of a sheep.

Fruit Link[]

A matching game where the player has to link two of the same fruit that have an unobstructed path to each other to clear them from the screen.

Fruit World (切水果)[]

A clone of Fruit Ninja with graphics closely modeled after the original game.[2]

Cut Fastfood[]

Variant that features different graphics and items.

External link[]

Funny Fishing[]

Funny Fishing (16-bit handheld game) Gameplay

Gameplay.

Fishing game similar in gameplay and concept to some versions of the 8-bit game Antiquarium that feature aquatic life (e.g. Cute Fish). This game is likely a port of a 32-bit game of the same name on the WiWi 65 plug and play console, as both games have near identical interfaces.

Guard Garden (植物大战僵尸)[]

Guard Garden Gameplay

Gameplay.

A direct clone of Plants vs. Zombies using downscaled graphics from the original game.[2]

Knocking[]

Knocking (16-bit handheld game) Gameplay

Gameplay.

A Whack-A-Mole game with four holes; the enemies are Angry Birds pigs. Similar in gameplay to the 8-bit title Hit-Mouse, which itself had a VT03 variant titled Knocking and an Angry Birds-themed variant titled Pigs & Bird.

Laying the Penguin[]

A defense game where the player has to defend a fish from oncoming hordes of penguins in an icy environment. The same setting and gameplay concept is present in Penguin War, a lightgun game included on the 32-bit Wireless Hunting Video Game System (Penguin War and the other games on this system were likely developed by Nice Code).

Little Rabbit[]

A Pooyan clone where the player controls a rabbit instead of a pig. A similar concept was used in Nice Code's 8-bit game Rabbit Village.

Magic Tour[]

A platforming game. A screenshot of a version of this game was displayed on Nice Code's website circa 2013[6], which is also used as the game's thumbnail in the PSV108's game list.

Mali Maoxian (玛丽冒险)[]

Variant of Magic Tour that replaces the player character with a render of Mario. All enemies from Magic Tour are kept intact in this version. This variant is exclusive to the Chinese-exclusive HG-907 and HG-910 handhelds.

External links[]

Mobile Blocks[]

A puzzle game that uses the same gameplay concept as JungleTac's VT3xx and Sunplus SPG game Puzzle Pop, where the player has to move blocks within a limited number of moves to match the same types of blocks and make all of them disappear. The first five levels are identical to the levels in JungleTac's game.

This game is connected to a 32-bit game included on Qi Sheng Long's WiWi 65 console that uses the same name, with both games notably sharing the same title screen.

Monster Run[]

A Frogger clone.

Naughty Pets[]

A Whack-A-Mole game with nine holes; similar in gameplay to the 8-bit title Toad in the Hole.

Parkour[]

Parkour (16-bit handheld game) Gameplay

Gameplay.

An auto-runner/platformer where the player controls a lion, collecting stars while avoiding birds.

Picture Puzzle[]

A slide puzzle game.

Predator[]

A first-person military shooting game. Shares its name and concept with a 32-bit lightgun game on the Wireless Hunting console.

Warzone Getaway[]

Variant of Predator with modified graphics, including a different level backdrop.

Puzzle[]

A card-matching game.

Sea Wolf[]

Sea Wolf (16-bit handheld game) Gameplay

Gameplay.

An updated version of the 8-bit game Submarine. Shares its name with Nice Code's 8-bit game of the same name, which is otherwise unrelated to this game.

Shark Hunter (捕鱼达人)[]

Shark Hunter (16-bit handheld game) Gameplay

Gameplay.

A shooting game (?) where the player catches fish in a net, which results in coins being collected.[7] This game is likely a port of a 32-bit lightgun game included on the Wireless Hunting Video Game System, Net Power, as both games have nearly identical graphics and gameplay and use the exact same music.[8]

Shoot Balloon[]

Shoot Balloon (16-bit handheld game) Gameplay

Gameplay.

The player shoots a series of balloons using a crosshair. While the gameplay concept is similar to Nice Code's 8-bit game Balloon Shoot, the game appears to be thematically based on a 32-bit lightgun plug & play game that is notable for being included on the Wireless Hunting Video Game System, also named Balloon Shoot, with this game particularly featuring a downscaled animation of the moving cloud from the lightgun game (the 32-bit lightgun game was likely developed by Nice Code as one of the balloons that appear in that game features their logo on it).[9]

Snake[]

Snake game featuring an actual snake that has a body composed of multi-colored circles.

Space Craft[]

A Galaxian clone, similar to the VT168 game of the same name that was developed by Nice Code for JungleTac's vertical Classic Max Pocket handhelds.

Step Step[]

Clone of NS-Tower featuring the same panda character from Brave Panda.[2] Likely meant to be a companion game with Brave Panda.

Step Step has two alternate versions: Chick Fly, in which the player is a baby chick, and Frantic Mouse - the latter is unrelated to the 8-bit game of the same name. Chick Fly is possibly the original form of the game, as all three titles seem to have bird squawking sounds when the player falls off-screen, though its presumed NS-Shaft form is unknown.

Stone[]

A game similar to Columns, though the pieces only have two gems on one row instead of three. This game is also seen on the more common "1.8" Handheld Games.

Supercar[]

Appears to be subtitled "Supercar: Road Racer"; it is a Road Fighter clone.

High Speed Boat[]

Graphic variant of Supercar featuring boats.

Thunder Assault[]

Vertically scrolling shoot 'em up.

Tower of Hanoi[]

An adaption of the table game of the same name.

Altar Puzzle[]

Graphic variant (?) of Tower of Hanoi.

Traffic Lights[]

A game of Statues (or some variation thereof). The player controls an animal racing against another animal; they must only move while the panda in the bottom-right corner is not looking (who will send them back to the starting line if caught).

Game U 90 in 1 Promo Traffic Lights

Image from Game U 90 in 1 promotional video.

A promotional video for the Game U 90 in 1 from the YouTube channel of its distributor, Peanuts Club, features an image of what appears to be a version of Traffic Lights with higher fidelity graphics. This along with the game's title screen being designed similarly to the title screens of certain games on Qi Sheng Long's WiWi 65 plug and play console may suggest that a 32-bit version of this game was developed at some point, likely for plug and play systems. If such a game was developed, then it is unknown what consoles it was released for.

Weeding Machine[]

A lawn mowing game. The version on the Game U uses larger graphics in-game and has a camera that follows the player, while the version on the PocketGame is single-screen and the graphics in-game are downsized.

Digging[]

Variant of Weeding Machine.

Wonder Ball[]

A basic Chain Shot or SameGame clone; it is not connected to the 8-bit Nice Code game of the same name.

X'mas Present[]

Xmas Present (16-bit handheld game) Gameplay

Gameplay.

Loosely based on the 8-bit game Mad Xmas.

References[]

External links[]

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