This page is a list of all known 16-bit games designed for TV plug & play systems made (or assumed to be made) by Nice Code Software.
Index • TV plug & play games • Handheld games
A majority of the games listed on this page are only known to have been included on a "Sports Game 7 in 1" cartridge bundled with the Wiii3 205 in 1 Wii clone console produced by Qi Sheng Long, which received limited distribution in the UK and is extremely uncommon (the console would also go under the name WiWi Cricket, although it is unknown if it was ever sold under that name). Some of these games would later receive ports to certain Qi Sheng Long multi-game handheld systems (notably distributed in Japan under the PSV108 and Game U names) with downgraded and in some cases, modified graphics. Qi Sheng Long would also advertise other plug & play systems with Nice Code's 16-bit games built in, some of which have high game counts, implying that Nice Code made more 16-bit games than what is currently documented.[1] It is unknown if these particular systems were released in any capacity, though.
Wiii3[]
Games included on the "Sports Game 7 in 1" cartridge bundled with the Wiii3 205 in 1 system.
3 Point Shootout[]
Timing-based basketball game where the player has to score as many baskets as possible. It is notable for extensively using pre-rendered 3D graphics, with the only other 16-bit Nice Code TV game known to utilize them being Kungfu. Named "3-Point Shot" on the Sports Game 7 in 1's menu.
The game is split into rounds, where in each round, the player is given five balls to shoot into a basketball hoop on a basketball court, which is done in five angles around the hoop. At the bottom right is what are essentially meters for the horizontal and vertical positioning of the throw. The player is first given the option to determine the vertical positioning of the throw, which is shown with a sliding ball that moves up and down the vertical axis, and are then given the option to determine the horizontal positioning of the throw, depicted with a sliding ball moving left and right on the horizontal axis. Both are set by shaking the remote controller included with the Wiii3 or pressing A. Antithetical to the game's name, if the player scores a basket with a regular basketball, then 5 points are scored. The final ball the player shoots on every angle is a multi-colored ball, which if thrown into the hoop, scores the player 20 points. In subsequent rounds, the speed of the horizontal and vertical meters increase, requiring the player to be more thoughtful of when to determine their shots.
The game is known to have three rounds, although it is unknown if the game offers more than that. The criteria for passing a round is also unknown. The game eventually displays a results screen, which shows the player's total number of shots and their total score. The game then goes back to the title screen.
What is presumably a 32-bit version of the game would be included on Qi Sheng Long's WiWi 65 Wii clone console, which contains 32-bit games developed by Nice Code.
External links[]
Battle of Freekick[]
- Main article: Battle of Freekick
A soccer (football) game in an angled view that exclusively simulates free kicks. In each stage, the player's team has to kick a ball into a goal past a set of goalies from the opposing team blocking their path to score more points than them. It is notable for having Nice Code, the developers of the game, represent the player's team, with all in-game members being composed of Nice Code staff. Named "Freekick" on the Sports Game 7 in 1's menu.
What is presumably a 32-bit version of the game would be included on Qi Sheng Long's WiWi 65 Wii clone console, which contains 32-bit games developed by Nice Code.
Crazy Kart[]
- Main article: Crazy Kart
A kart racing game loosely based on the online multiplayer PC game Crazyracing Kartrider by Nexon. The gameplay in this game is greatly simplified in comparison. The game would later be ported to 16-bit Qi Sheng Long handheld consoles with different, downscaled graphics as F1 Race, which would be the basis for subsequent variants that would be included on the same series of systems. Named "Crazy Karts" on the Sports Game 7 in 1's menu and also known as Kart Crazy.
Flush Ball[]
A single-screen game similar to Pang. The player controls a dinosaur that flicks its tail when the A button is pressed. The player has to bounce balls off of the dinosaur's tail to make them change color a certain amount of times, which then leads to them flying away. Once all the balls have been removed, the game will go to the next level, which introduces one more ball into the playfield. If the balls are left bouncing on the floor too many times, then they will eventually revert back to their previous color. If the balls bounce off the dinosaur's head, then they will turn black and roll on the ground in addition to stunning the dinosaur for a brief period of time. Flicking the dinosaur's tail on these balls will revert them to their previous color from before they turned black and have them bounce again. If the black balls touch the dinosaur anywhere other than its tail, then it will be knocked unconscious and the player will lose a life.[2]
Trivia[]
- The icon of the YouTube channel "plug & play by 12bit club" is an edited version of the dinosaur from this game's title screen.
External links[]
Flying Dream[]
A game where the player controls several dogs that have to pop all or most of the balloons tied to floating enemies. The game is divided into five stages, where in each one the player controls a different dog. The player first sets the position the dog will launch at and then its strength meter to determine the amount of force the dog will launch with, both of which are set with the A button. Each dog has their own quirk that affects how they launch in the air.
In the first stage, the player controls a grey dog that performs a short jump in the air and destroys enemy balloons when it lands on top of them. In the second stage, the player controls a skin colored dog that operates similarly to the grey dog, but performs a longer jump in the air. The dog in the third stage wears goggles and flies in the air with a propeller, who attacks by slowly flying straight in the air and popping balloons it comes into contact with. The dog in the fourth stage wears metal armor with a rocket engine and attacks by dashing straight ahead and popping balloons it comes into contact with, similar to the dog from the third stage. The dog in the fifth and final stage attacks by rolling into any enemies it comes into contact with.
When all five stages are completed, a results screen is displayed that shows the player's final score against two other scores. The game then goes back to the title screen.
Two versions of this game are present on 16-bit Qi Sheng Long handheld consoles, titled Flying Sheep and Cat Dream. Flying Sheep replaces the dogs with sheep and redesigns the enemies to look like cartoon wolves. The Flying Sheep name would also be used for a 32-bit game on the WiWi 65 Wii clone console by Qi Sheng Long, which features a title screen similar to the one from Flying Dream.
Trivia[]
- A version of this game, Flying Pig, was featured on a version of Nice Code's website that supposedly featured a pig instead of dogs. It is unknown what consoles this game was released on, if it was released at all.
External link[]
Kungfu[]
A first-person fighting game, similar to the various boxing games included on Wii clones. The game takes place in an urban setting, and it is implied that the player, assuming the position of a vigilante hero, is fighting against thugs that have taken over the area. The player uses the A and B buttons to punch and kick respectively. During battles, when the player hits or gets hit by the opponent, a meter at the bottom of the screen will increase. If the meter reaches one of the three icons placed on it, then the player can press both the A and B buttons at the same time to perform a special attack. This game notably uses pre-rendered 3D models for both the opponents and the player, while the backgrounds are hand-drawn and contain animated elements (the only other 16-bit Nice Code TV game known to use pre-rendered 3D is 3 Point Shootout).
If the player loses more than one round during a fight, or if the entire game is completed, then the game will display a game over screen.
External links[]
Pop Cricket[]
Cricket game. This game is intended to be the feature game of the Wiii3/WiWi Cricket as the box prominently shows screenshots of the game on the front and sides and bundles cricket bat attachments for the faux-Wiimotes. What is presumably a 32-bit version of the game would be included on Qi Sheng Long's WiWi 65 Wii clone console, which contains 32-bit games developed by Nice Code.
External links[]
Other[]
Shadow Hunter[]
Included on the 9942B and C-21A consoles from Qi Sheng Long.[1]