Panda World is a action platformer for the NES/Famicom staring Tarepanda. The game was likely developed by Gamtec and was released some time in the late 1990s-early 2000s (exact year unknown).
The gameplay engine of Panda World is shared by two other titles, Pocket Monster and Super PoPo's Adventure. Each game has numerous differences in mechanics, though they share the same music and sound effects. It is unknown which came first; it is possible all three games were developed concurrently.
Overview[]
The game is a simple platformer where you guide Tarepanda to the exit of each stage while avoiding enemies, jars(?) (Which instantly kill you), and bottomless pits. You can use Tarepanda's signature roll to move faster across stages and snowballs to kill enemies. You can take a total of 4 hits before you die (which are represented by paws). Each time Tarepanda loses a life, you have to restart the entire level over again. There are a total of 4 stages, each with 3 levels. On the last stage, you fight against a giant robotic Tarepanda. After you beat it, the game ends.
The background and level graphics are mostly ripped and slightly modified from Mega Man games. The sound engine was taken from TwinBee 3, a game published and developed by Konami.
Trivia[]
- A rendition of one of the background music tracks in the game is used in the ending of the unlicensed monochrome Game Boy game Rainbow Prince, which was initially released some time in the early 1990s using the English name The Rainbow and later received a re-release by unlicensed game publisher Gowin in 1993 as Prince Rainbow. This suggests that at least some songs in Pocket Monster were not specifically composed for it. Rainbow Prince is believed to have been developed by people with ties to Gamtec.
- A slightly slowed down version of the same rendition would be used in the Game Boy Color game Binary Monsters II: Adventure of Hell (數碼怪獸 - 地獄大冒険), which was also released by Gowin on January 2000. In the game, this version of the song would be used for transition screens between levels as well as in a few levels themselves.
- The game was later ported to the Game Boy Advance under the name Super Panda (as a PocketNES conversion), featuring two added splash screens. Notably, this cartridge appears to have been published by X-Boy, who also published a 9-in-1 multicart the game appears on (which is its oldest known release).[1]