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Plants vs. Zombies
Plants vs Zombies title.png
Title screen.
Developer Nice Code Software
Console Famicom
Date March 23, 2012
Engine Angry Birds (Famicom)
Sound engine Nice Code

Plants vs. Zombies is an unofficial port of Plants vs. Zombies, made in 2012. It was likely developed by Nice Code.



Plants vs. Zombies utilizes the same engine as Angry Birds, and the music was recycled from said game. This port has fewer plants and zombies than the original but is considerably more faithful than the Angry Birds port. Plants vs. Zombies has five levels based on the first five of the official release.

Unused Content

Plants vs. Zombies has some unused content, most of which are likely unused due to the rushed programming.

PvZ numbers.png

The game normally only has five levels. However, there are some left unused: Level 0 and Levels 6-9. They can be accessed by setting 0x600 to a value based on the level number (e.g. the value 07 sets the player to level 7). Aside from Level 9, the player is redirected to the title screen after beating one of the unused levels; completing Level 9 sends the player to Level 0. The numbers 0, 6-9 even have an unused sprite, given the levels aren't accessible.

PvZ pause.png

A pause function was never implemented in Plants vs. Zombies. The similar game Angry Birds did have a pause option, and therefore the pause sprite went used. The sprite is misspelled "PAUS".

PvZ walnutunused.png PvZ squashunused.png PVZ unusedsunframe.png PvZ shroomunused.png

There are unused sprites for a decaying Wall-nut, a squished Squash, and even an unused animation frame for the sun. There is even an unused sprite of a Puff-shroom, which appears in later stages of the official Plants vs. Zombies.

External link