|Pokémon: Mewtwo Strikes Back|
Mewtwo Strikes Back's title screen.
|Publisher|| ? (original)|
Li Cheng (revision)
|Console||Game Boy Color|
|Engine||Makon Soft Platformer Engine|
|Alternate names/hacks|| Digimon Pocket (Makon)|
Pokémon: Mewtwo Strikes Back runs on a revamped engine (but still quite glitchy) version of Makon Soft's Digimon engine. The game has 8 stages, all of which are an improvement from their earlier works. Most of the enemies are taken (or at least based) from Pocket Monster, and so is the Pikachu sprite. Playing this on an original Game Boy instead of the Game Boy Color will play a different intro sequence from the Genesis/SNES version of Pocket Monster.
Gameshark Codes Edit
Gameshark Codes for Mewtwo Strikes Back (and others on the engine):
Infinite Lightning (made by Taizou)
Infinite Health (made by RobGBA)
Infinite Poké Balls (made by RobGBA)
- A few 'Super Mario 3 Special' sprites still remain in the game's data.