|Pokémon: Mewtwo Strikes Back|
Mewtwo Strikes Back's title screen.
|Publisher|| ? (original)|
Li Cheng (revision)
|Console||Game Boy Color|
|Engine||Makon Soft Platformer Engine|
|Alternate names/hacks|| Digimon Pocket (Makon)|
Pokémon: Mewtwo Strikes Back runs on a revamped engine of Makon Soft's Digimon engine. The game has 8 stages, all of which are an improvement from their earlier works. Most of the enemies are taken (or at least based) from Pocket Monster, and so is the Pikachu sprite.
Like every other Makon Soft game, it has tons of glitches that make the game nearly unplayable.
Playing this on an original Game Boy instead of the Game Boy Color will play a different intro sequence from the Genesis/SNES version of Pocket Monster.
Some of the music in Mewtwo Strikes Back seems a lot better than their normal rubbish, noting the intro, title and boss tracks.
Gameshark Codes Edit
Gameshark Codes for Mewtwo Strikes Back (and others on the engine)
Infinite Lightning (made by Taizou)
Infinite Health (made by RobGBA)
Infinite Pokéballs (made by RobGBA)