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Pokemon Stadium is an unlicensed fighting game loosely based on the Nintendo 64 game of the same name, made for the Sega Mega Drive/Genesis and SNES by an unknown developer.

Lineup Differences

Both versions of the game present the player with twelve playable Pokémon, however the lineup of Pokémon differs between the two versions here, as seen here:

In-game name English name Japanese name SNES/SFC MD/Genesis
Thund Jolteon サンダース

Thunders

Yes Yes
Dogas Koffing ドガース

Dogars

Yes Yes
Spia Beedrill スピアー

Spear

Yes Yes
Hudin Abra ケーシィ

Casey

Yes Yes
Genga Gengar ゲンガー

Gangar

Yes Yes
Lizad Charizard リザードン

Lizardon

Yes Yes
Windy Arcanine ウインディ

Windie

No Yes
Kames Blastoise カメックス

Kamex

Yes Yes
Galas Gyarados ギャラドス

Gyarados

No Yes
Kabic Snorlax カビゴン

Kabigon

No Yes
Pikag Pikachu ピカチュウ

Pikachu

Yes Yes
Dagut Diglett ディグダ

Digda

Yes Yes
Raif Vileplume ラフレシア

Ruffresia

Yes No
Pulin Jigglypuff プリン

Purin

Yes No
Mu Mewtwo ミュウツー

Mewtwo

Yes No

SNES Version

PStadDagutVRaif

Raif fighting Dagut in the SNES version

The gameplay of Pokemon Stadium consists of 1 on 1 battles where Pokémon charge energy for attacks. Each Pokémon has four attacks, Attack 1 being the weakest but least costly, and Attack 4 being the strongest but most costly. The control scheme is Down to charge, A to attack and select an attack, and B to taunt. Whenever an attack is performed, the defending Pokémon can choose to either defend or evade. Defending is luck-based and only reduces damage, but evading takes place on a slider where you try to land your arrow in the middle area. If you get this arrow in the center, you avoid taking any damage.

Mega Drive/Genesis Version

PStadGenKabicVDogas

Kabic fighting Dogas in the Mega Drive version

The Sega Mega Drive version of Pokemon Stadium, while having some aesthetic improvements and access to Pokémon unavailable in the SNES version, seems to be more broken than its SNES counterpart. The Arcade mode seems to not work properly, since after the first fight (which will always be against Dogas) the game goes back to the title screen. The controls in this version are A to charge and B to attack. Taunting seems to be have been taken out, and whenever one Pokémon attacks, the meters of both Pokémon will be gone the next turn. Defending and evading also seem to have been swapped.

Pokémon Movelist

Spia

  • Skill 1: Dash Attack
  • Skill 2: Prod Attack
  • Skill 3: Impinge Attack
  • Skill 4: Tail Attack

Dogas

  • Skill 1: Rolling Attack
  • Skill 2: VENOM Attack
  • Skill 3: Black Gas
  • Skill 4: Thunder Attack

Lizad

  • Skill 1: Impinge Attack
  • Skill 2: Fire Ball
  • Skill 3: Drill The Land
  • Skill 4: Fire Attack

Windy

  • Skill 1: Dash Attack
  • Skill 2: Fire Attack
  • Skill 3: Ray Attack
  • Skill 4: Red Eye's Hunting

Kames

  • Skill 1: Earthquake WAVE
  • Skill 2: Dash Attack
  • Skill 3: Whirlabout Attack
  • Skill 4: Water Canon

Galas

  • Skill 1: Gnawing Attack
  • Skill 2: Water Pillar
  • Skill 3: Power Storm
  • Skill 4: Floodwater Attack

Pikag

  • Skill 1: Dash Attack
  • Skill 2: Punch Attack
  • Skill 3: Yellow Aperture
  • Skill 4: Thunder Attack

Thund

  • Skill 1: Dash Attack
  • Skill 2: Thorn Attack
  • Skill 3: Sand Splash
  • Skill 4: Thunder Attack

Hudin

  • Skill 1: Defense Wall
  • Skill 2: World Inversion
  • Skill 3: Silk Truss
  • Skill 4: Magic Pillar

Genga

  • Skill 1: Tongue Attack
  • Skill 2: Magic Attack
  • Skill 3: Hypnosigenesis
  • Skill 4: Power Magic Attack

Dagut

  • Skill 1: Sand Splash
  • Skill 2: Drill The Land
  • Skill 3: Stones Attack
  • Skill 4: Earthquake WAVE

Kabic

  • Skill 1: UNGUIS Attack
  • Skill 2: Dash Attack
  • Skill 3: Revert The Life
  • Skill 4: The Great Storm

Raif

  • Skill 1: VENOM Attack
  • Skill 2: Silk Truss
  • Skill 3: The Great Storm
  • Skill 4: Sand Splash

Pulin

  • Skill 1: Dash Attack
  • Skill 2: Earthquake WAVE
  • Skill 3: SINGING Attack
  • Skill 4: Silk Truss

Mu

  • Skill 1: Dash Attack
  • Skill 2: Magic Attack
  • Skill 3: Hypnosigenesis
  • Skill 4: Power Magic Attack

Gallery

Trivia

  • The Pokémon names are all shortened corruptions and/or mispellings of their Japanese names to fit in all 5 letters much like all of the Japanese Pokémon names. However, Diglett appears to have been mistakenly given Dugtrio's name (ダグトリオ), which is Dagutorio due to the spelling, and Abra is given Alakazam's name, Fuudin (フーディン .)
  • The SNES version uses Mega Man X3's Gravity Beetle theme and Password Screen theme, as well as the Wolf's theme from Virtua Fighter 2 as the stage themes. The menu's theme is the Pai's theme also from Virtua Fighter 2. All of these songs were also used in the bootleg Tekken 2.
  • Some sound effects and music from the SNES version of Pokémon Stadium are taken from Super Buster Bros./Super Pang.
  • The SNES version has "Arcade Mode" misspelled "Arcade Moe" in the menu, while the Mega Drive version has "Arcade Mode" written correctly.
  • The Mega Drive version of the game uses some of the music from Pocket Monster II.
  • The game mechanics are based on the Super Famicom game Yū Yū Hakusho: Tokubetsu Hen.
  • The ROM for the SNES version doesn't seem to load in an emulator - it will sometimes load a black screen. It is unknown if it is some sort of anti-piracy measure, but a few people have managed to create a patch which makes the game playable.
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