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}}'''''Rocman X [洛克人X - Rockman X]''' (also known as '''Thunder Blast Man''')'' is an unlicensed game created by [[Sachen]], released on the Famicom and NES sometime in the 90's and also sometime later for the Game Boy Color. The NES and English Game Boy Color versions were released as ''Thunder Blast Man, ''the Chinese version of the GBC game released as ''洛克人X金 (Rockman X Gold)'', and one of the NES versions' label calls it ''Thunder Blaster Man.''
 
}}'''''Rocman X [洛克人X - Rockman X]''' (also known as '''Thunder Blast Man''')'' is an unlicensed game created by [[Sachen]], released on the Famicom and NES sometime in the 90's and also sometime later for the Game Boy Color. The NES and English Game Boy Color versions were released as ''Thunder Blast Man, ''the Chinese version of the GBC game released as ''洛克人X金 (Rockman X Gold)'', and one of the NES versions' label calls it ''Thunder Blaster Man.''
 
==Famicom/NES Version==
 
==Famicom/NES Version==
[[File:RocmanXGameplay.png|thumb|left|192px|Rocman X's Gameplay]]Rocman X's title screen is mostly copied from the original Rockman/Megaman's, with the logo taken from Rockman X. The game also includes a story in Engrish where Gadem City celebrates its centennial before the mayor's daughter, Miss Lucy, is kidnapped by the Paulung-Tang gang, who then take over and sabotage the city, holding it for a $20 billion ransom. Rocman X himself appears to be based on Rockman/Mega Man and bears a passing resemblance to Quickman from Mega Man 2.  His default weapon is a boomerang as opposed to a standard Mega Buster, and only one can be thrown on screen at a time. You can get different weapons as well as buy a spare continue (if you don't have one) by visiting stores located before boss fights in each world, save for the motorcycle stage. As well as this, Rocman X has a charge move triggered by holding B and, after it fully charges (designated by the health bar flashing) releasing it while holding up, left, or right to fly in that direction (releasing it while being still cancels the move.)  This allows him to get across many pits throughout the game.
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[[File:RocmanXGameplay.png|thumb|left|192px|Rocman X's Gameplay]]Rocman X's title screen is mostly copied from the original Rockman/Mega Man's, with the logo taken from Rockman X. The game also includes a story in Engrish where Gadem City celebrates its centennial before the mayor's daughter, Miss Lucy, is kidnapped by the Paulung-Tang gang, who then take over and sabotage the city, holding it for a $20 billion ransom. Rocman X himself appears to be based on Rockman/Mega Man and bears a passing resemblance to Quickman from Mega Man 2.  His default weapon is a boomerang as opposed to a standard Mega Buster, and only one can be thrown on screen at a time. You can get different weapons as well as buy a spare continue (if you don't have one) by visiting stores located before boss fights in each world, save for the motorcycle stage. As well as this, Rocman X has a charge move triggered by holding B and, after it fully charges (designated by the health bar flashing) releasing it while holding up, left, or right to fly in that direction (releasing it while being still cancels the move.)  This allows him to get across many pits throughout the game.
   
 
The first three areas are available on the stage select screen, and most stages (save for the fourth area, where the boss is fought at the end of a single motorbike area) are split into two parts and a boss each.  After clearing these, the game becomes linear as you access the last three areas automatically in order.  The fourth area is a motorbike chase scene which looks and plays somewhat similarly to the speedboat sequence towards the end of Wave Man's stage in Mega Man 5. If you die in a stage you can continue from the point that you left off at (assuming you have a continue; you always start a new game with a continue) but if you used it up or don't have one you have to restart at the stage you're currently on, losing your bought weapons in the process.  This is a bit different in the mine cart segment of the final world, as falling into the spikes give you a game over regardless of health or continues, but you restart the level with your on-hand items (spare continue and/or weapons) intact.  The ending explains that Rocman X has saved Gadem City from the Paulung-Tang gang and that the city has made a statue of him.
 
The first three areas are available on the stage select screen, and most stages (save for the fourth area, where the boss is fought at the end of a single motorbike area) are split into two parts and a boss each.  After clearing these, the game becomes linear as you access the last three areas automatically in order.  The fourth area is a motorbike chase scene which looks and plays somewhat similarly to the speedboat sequence towards the end of Wave Man's stage in Mega Man 5. If you die in a stage you can continue from the point that you left off at (assuming you have a continue; you always start a new game with a continue) but if you used it up or don't have one you have to restart at the stage you're currently on, losing your bought weapons in the process.  This is a bit different in the mine cart segment of the final world, as falling into the spikes give you a game over regardless of health or continues, but you restart the level with your on-hand items (spare continue and/or weapons) intact.  The ending explains that Rocman X has saved Gadem City from the Paulung-Tang gang and that the city has made a statue of him.

Revision as of 19:05, 30 November 2013

Rocman X [洛克人X - Rockman X] (also known as Thunder Blast Man) is an unlicensed game created by Sachen, released on the Famicom and NES sometime in the 90's and also sometime later for the Game Boy Color. The NES and English Game Boy Color versions were released as Thunder Blast Man, the Chinese version of the GBC game released as 洛克人X金 (Rockman X Gold), and one of the NES versions' label calls it Thunder Blaster Man.

Famicom/NES Version

RocmanXGameplay

Rocman X's Gameplay

Rocman X's title screen is mostly copied from the original Rockman/Mega Man's, with the logo taken from Rockman X. The game also includes a story in Engrish where Gadem City celebrates its centennial before the mayor's daughter, Miss Lucy, is kidnapped by the Paulung-Tang gang, who then take over and sabotage the city, holding it for a $20 billion ransom. Rocman X himself appears to be based on Rockman/Mega Man and bears a passing resemblance to Quickman from Mega Man 2.  His default weapon is a boomerang as opposed to a standard Mega Buster, and only one can be thrown on screen at a time. You can get different weapons as well as buy a spare continue (if you don't have one) by visiting stores located before boss fights in each world, save for the motorcycle stage. As well as this, Rocman X has a charge move triggered by holding B and, after it fully charges (designated by the health bar flashing) releasing it while holding up, left, or right to fly in that direction (releasing it while being still cancels the move.)  This allows him to get across many pits throughout the game.

The first three areas are available on the stage select screen, and most stages (save for the fourth area, where the boss is fought at the end of a single motorbike area) are split into two parts and a boss each.  After clearing these, the game becomes linear as you access the last three areas automatically in order.  The fourth area is a motorbike chase scene which looks and plays somewhat similarly to the speedboat sequence towards the end of Wave Man's stage in Mega Man 5. If you die in a stage you can continue from the point that you left off at (assuming you have a continue; you always start a new game with a continue) but if you used it up or don't have one you have to restart at the stage you're currently on, losing your bought weapons in the process.  This is a bit different in the mine cart segment of the final world, as falling into the spikes give you a game over regardless of health or continues, but you restart the level with your on-hand items (spare continue and/or weapons) intact.  The ending explains that Rocman X has saved Gadem City from the Paulung-Tang gang and that the city has made a statue of him.

Game Boy Color Version

The GBC version has similar graphics and levels, but has completly different music. Most of the graphics are taken from the Famicom/NES version, including some unused enemy graphics.  Also, the gameplay is changed to a more traditional Megaman-styled game and there are no shops or additional weapons in the game.  The level architecture in most of the levels is partially based on the level design from the NES game (usually at the beginning of a stage) although with accomidations made for your character's lack of a fly ability.  The bosses require proper timing with hits like the NES version, except they're vulnerable for a much shorter time. Clearing all the stages yields no ending, as the game doesn't record bosses being defeated like a traditional Mega Man game. Two versions of this game exist: A "Rocman X" version featuring slightly edited Mega Man sprites and very slightly lower aim, and the more well-known "Thunder Blast Man" version, featuring the protagonist of the NES game. This version shares numerous similarities with Yong Yong games, particularly Rockman 8 and X4.

Trivia

  • Gadem City could be a reference to Gotham City from Batman.
  • At the shop, there's an easter egg. If you poke the shopkeeper's breast, she looks at you disgusted and you lose $100 (though you don't seem to lose money if you buy something first.)  Clicking on her face will show the closed eyes part of her idle animation briefly, similar to clicking on her breasts.
  • The game's manual is the same for both the NES/Famicom version and the Game Boy version. Another thing to note is that the manual refers to Gadem City as Chiateng City, Miss Lucy as Rose, Havel only referred to once as "the jerk," and Thunder Blast Man (or Rocman X, as he's more commonly known) as "the leading role." It's also worth noting that the gameplay and controls mentioned in the manual are extremely similar to the Game Boy version, mentioning a charge-shot attack, five stages to select from the start, and pills apparently being the only item in the game.
  • Rocman X appears on the front of the BootlegGames Wiki.
  • There appears to be an alternate version of the upward flying sprites for Rocman X hidden in the rom, but they appear to be unused.  Also in the ROM are alternate graphics for the flying and foot soldier enemies; these ended up being used in the GBC port.
    Rocunused

    Three unused frames for Thunder Blast Man found in the NES version's ROM.

  • On both gbc nes versions the title is mispelled, being called Rocman X.
  • "Rocman"on gbc box art looks different than in the game.

Credits

On some emulators, the credits show the third screen at the beginning instead of the first.  They display properly on real hardware.

  • Producer: Chun-Nan Lin
  • Art: Su-Ping Chen, Ahi Hsu, L.J.U.
  • Music & Sound Effect: Amadeus Wang
  • Art & Character Designer: Chun-Nan Lin
  • Programmer & Director: Eric Wu, Huan-Lin Tsai

Gallery

Links:

VirtuaNES link (Rocman X)

VirtuaGBX link (Thunder Blast Man)