BootlegGames Wiki
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== Overview ==
 
== Overview ==
The game is loosely based off the original game, and it shares the same characteristics of other Nanjing RPGs, since they share the same engine. The battle system here isn't implemented properly; the game treats the battle layout as a standard RPG battle but still relies on the gauges from the original active battle system the game uses.The game only goes up to the fight with Magnus, whose battle is cited as being near impossible due to requiring near-frame perfect inputs even with maxed stats.
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The game is loosely based off the original game, and it shares the same characteristics of other Nanjing RPGs, since they share the same engine. The battle system here isn't implemented properly; the game treats the battle layout as a standard RPG battle but still relies on the gauges from the original active battle system the game uses.The game only goes up to the fight with Magus, whose battle is cited as being near impossible due to requiring near-frame perfect inputs even with maxed stats.
   
 
The sprites are custom and/or recycled from other Nanjing games; most notably Rhyhorn (recolored green) and Beedrill show up as enemies in the game.
 
The sprites are custom and/or recycled from other Nanjing games; most notably Rhyhorn (recolored green) and Beedrill show up as enemies in the game.
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[[Category:Shenzhen Nanjing Technology]]
 
[[Category:Shenzhen Nanjing Technology]]
 
[[Category:1997 video games]]
 
[[Category:1997 video games]]
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[[Category:Ports]]

Latest revision as of 12:45, 3 August 2020

Shi Kong Zhi Lun (时空之轮, or Chao Shi Kong Zhi Lun, 超时空之轮), also known as CHRONO TRIGGER (erroneously Cnrono Trigger on the title screen) is a backport of the original SquareSoft SNES game, made by Shenzhen Nanjing Technology Co., Ltd. for the Famicom.

Overview

The game is loosely based off the original game, and it shares the same characteristics of other Nanjing RPGs, since they share the same engine. The battle system here isn't implemented properly; the game treats the battle layout as a standard RPG battle but still relies on the gauges from the original active battle system the game uses.The game only goes up to the fight with Magus, whose battle is cited as being near impossible due to requiring near-frame perfect inputs even with maxed stats.

The sprites are custom and/or recycled from other Nanjing games; most notably Rhyhorn (recolored green) and Beedrill show up as enemies in the game.

Gallery