|Sonic 3: Fighter Sonic|
|Console||Game Boy Advance|
|Date||Unknown (Likely after 2001)|
|Sound engine||Vast Fame(?)|
|Alternate names/hacks|| Crash Advance IV|
Digimon Adventure (Original) (GBA)
It uses music from Vast Fame though it is believed to have been developed and published by Sintax since it shares an engine with several of their other GBA games such as Digimon Adventure and Crash Advance IV. The game is currently undumped.
As stated, this game uses the same engine as a string of other GBA platform games likely made by Sintax. You can move left, right, and jump. In this game, your projectile attack is throwing "spin dashes" at the opponent. The game's engine suffers from a number of bugs, particularly with the audio.
Most, if not all of Sonic 3 Fighter Sonic's sprites are ripped from the Sonic Advance series. Notably, Sonic's life icon is his Sonic Advance 2 life icon, but with sunglasses. The graphics for Sonic and all of the objects seem to be taken from Sonic Advance and Sonic Advance 2 but with less animation frames. Oddly, the sound when collecting rings was stolen from Pokémon Red and Blue. The game has a total of 4 levels; there are rings throughout said levels, but they seem to have no purpose other than increasing the score. Rather bizarrely, Sonic does not lose rings when hit, and instead has a health meter. The game includes a score counter which is increased in various ways.