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{{Infobox game
 
|name = Street Fighter IV
 
|image = File:SFIVTitle.PNG
 
|caption = Street Fighter IV's title screen.
 
|publisher = Gouder Co.
 
|developer = [[Hummer Team]]
 
|console = Famicom
 
|date = 1993
 
|engine = [[Street Fighter II Engine]]
 
|sound = [[Hummer Sound Engine]]
  +
|alt = ''The Legend''
  +
}}
  +
'''''Street Fighter IV''''' ({{Mousetext|快打傳説|KuàiDǎ ChuánShuō}}) is a Famicom game made by [[Hummer Team]] and published by Gouder Co. in 1993. Aside from having ''[[Street Fighter]]'' in the title, it is a practically original fighting game and should not be confused for the real game released by Capcom.
   
 
== Overview ==
{{infobox game
 
  +
[[File:ClvsBu.PNG|thumb|left|''Street Fighter IV''<nowiki>'</nowiki>'s gameplay.]]
  +
''Street Fighter IV'' plays like many of Hummer Team's other pirated fighting games. The gameplay is modeled after ''Street Fighter II,'' with many attacks and special moves being copied from that game. It is also one of the few fighting games for the Famicom that includes voice samples.
   
  +
{{Br}}
   
 
=== Characters ===
  +
There are 6 different characters in the game, 5 of which are playable. Each character has a recolor and in the single-player mode, these are essentially more difficult versions of the same character. Like Hummer's earlier fighting games, the player doesn't fight himself (not counting recolors) and the opponents are fought in a predetermined order.
   
  +
Cliff/Goho Li - Based off of Ryu, his sprites are even modified off of Ryu's sprites from Hummer Team's [[Street Fighter II: The World Warrior|''Street Fighter II'']] port.
|name = Street Fighter IV
 
|image = Image:SFIVTitle.PNG
 
|imagewidth = 250
 
|caption = Street Fighter IV's title screen
 
|publisher = Gouder Co.
 
|developer = [[Someri Team]]
 
|console = Famicom
 
|date = 1993
 
|engine = [[Street Fighter II Engine|SFII engine]]
 
|sound = Hummer V1?
 
|alt = [[AV Bishoujo Senshi Girl Fighting]]
 
}}'''''Street Fighter IV''''' (full title: KuaiDa ChuanShuo - Street Fighter IV) is a Famicom game made by Gouder Co. in 1993. Aside from having Street Fighter in the title, it is a practically original fighting game and should not be confused for the official game released on Xbox 360 and PS3. It should be noted that this game has a sound select like in [[Somari]] and is one of the 2 NES pirated fighting games fighting games to have voice samples. (The other is Sachen's Street Heroes)
 
==Overview==
 
[[File:ClvsBu.PNG|thumb|left|192px|Street Fighter IV's gameplay]]Street Fighter IV acts like all the other NES pirate fighting games. There's punch, kick and also some special moves.
 
===Characters===
 
The characters are different from the original Street Fighter (although 2 of them are similar). There's also another version of them that really is just a recolor.
 
 
 
 
Cliff/Goho Li - Pretty much the Ryu of the game. He even sports the same gi (different colors but Goho Li's is white) and attacks as him.
 
 
*D, DF, F, a: Hadouken
 
*D, DF, F, a: Hadouken
 
*F, DF, D, a: Shoryuken
 
*F, DF, D, a: Shoryuken
 
*D, DB, B, b: Hurricane Kick
 
*D, DB, B, b: Hurricane Kick
Pasta/Rober - Supposedly the Ken of the game. Unlike Ken though (except for later games), his Hadouken and Hurricane Kick are slightly different. The moveset is the same as Cliff/Goho Li's.
+
Pasta/Rober - A head swap of Cliff like Ken is to Ryu. Unlike Ken though (except for later games), his Hadouken and Hurricane Kick are slightly different, being more wavier. His move set is the same as Cliff/Goho Li's.
   
Bunny/Tracy - One of the more original characters (and from here one are the more original ones), these 2 seem to be Playboy bunnies working at a circus with racing cars. (although the sprite shows them with cat ears instead. Tracy's portrait shows bunny ears but is a recolor though)
+
Bunny/Tracy - One of the more original characters (and from here on are the more original ones), these 2 seem to be Playboy bunnies working at a circus with racing cars. (although the sprite shows with what appears to be cat ears instead).
 
*D, DF, F, a: Card Shot
 
*D, DF, F, a: Card Shot
 
*D, U, b: Backflip
 
*D, U, b: Backflip
 
*F, DF, D, b: Spin Attack
 
*F, DF, D, b: Spin Attack
Chunfo/Moon - These characters are monks. Not much else to say
+
Chunfo/Moon - These characters are monks, one of the original characters.
 
*D, DF, F, a: Hand Shot
 
*D, DF, F, a: Hand Shot
 
*D, DB, B, b: Praying Spin
 
*D, DB, B, b: Praying Spin
 
*F, DF, D, a: Hand Thrust
 
*F, DF, D, a: Hand Thrust
Stalong/Ranboo - These 2 are pretty much topless men in pants. They're the only characters in the game that lack projectiles. It should be noted how his moveset seems similar to Guile's via commands.
+
Stalong/Ranboo - These 2 are pretty much topless men in pants. They're the only characters in the game that lack projectiles. Not only do they share the same commands as Guile from ''Street Fighter II'' but his sprites are modified off of Guile's sprites from Hummer Team's ''Street Fighter II port''.
 
*Hold Back, b: Flying Kick
 
*Hold Back, b: Flying Kick
 
*B, F, a: Dive in
 
*B, F, a: Dive in
 
*D, U, b: Knee Stomp
 
*D, U, b: Knee Stomp
  +
Musashi/Conbon - Both of these appear to be Japanese samurais. These two are the antagonists of the game and are unplayable through normal means. (However, via emulation, the game can be hacked into allowing you to play as them (Open hex editor on the select character screen; find 0000F0 & type in 3rd line (for p1) or 4th line (for p2) :"1A" - to play as Conbon. I think it's possible to play as Musashi, but I didn't find the code yet; they even have proper special move commands!)
Musashi/Conbon - Both of these appear to be Japanese warriors. These 2 are unplayable and appear to be the antagonists of the game.
 
*?, ??, ?, ?: Wave Shot
+
*D, F, a: Wave Shot
*?, ??, ?, ?: Flying Spin
+
*B, F, b: Bouncing Attack
*?, ??, ?, ?: Copter
+
*F, D, a: Copter
   
  +
== ''The Legend'' ==
==Connections==
 
  +
The Legend is an updated version of this game which changes numerous aspects of it. This hack was released on a [[Super New Year Cart 15-in-1|15-in-1]] multicart by 鴻景 (Hong Jing) in 2005.
[[File:StallvsCon.PNG|thumb|192px|Stalong VS Conbon, the latter being an unplayable boss]]
 
*Cliff/Goho Li's and Pasta's/Rober's body seems to be from Master Fighter II's Ryu. Also Stalong/Ranboo's sprites seem to use Guile as a base, especially since Guile's face appears on some of Stalong/Ranboo's sprites.
 
*Marry from [[AV Bishoujo Senshi Girl Fighting]] is actually Bunny but with a different projectile move and portrait. Also all of (with the exception of Chunfo's/Moon's) the stages were taken from SFIV but they have rearranged music. Many other graphics, most notably the HUD, were taken from it as well.
 
*The Hacker (a hack of [[Dragon Co.|Dragon Co.'s]] Felix The Cat by [[Shenzhen Nanjing Technology Co., Ltd.|Shenzhen]]) uses one of the graphics from Pasta/Rober's stage.
 
*Like Kart Fighter and Street Fighter II, it has a high score table although there is no way you can input your own. However, it's more like MFII's since you wait until the demo to be over to see it and that the scores are the same.
 
*According to the credits, the composer of the game is [http://en.wikipedia.org/wiki/BB_King B.B. King]. However, this might refer to Barbara King from the credits of Street Fighter II, although she was an artist for that game.
 
   
  +
=== Differences Between ''Street Fighter IV'' and ''The Legend'' ===
[[File:Sf4 nes piratilla version.jpg|thumb|192px|left|Street Fighter IV's cartridge]]
 
  +
*The Legend removes the English title from the title screen.
==Trivia==
 
  +
*All references to Gouder Co. are removed. (Although the credits are unchanged from the original game)
*Unlike all of the other NES fighting pirates that use the Kart Fighter engine, this game has a separate 2 Player option. Note that you can't select the same character as your opponent, which may be the reason for the recolors.
 
  +
*The DPCM samples seem higher-pitched and more distorted.
*On some emulators, the options menu is glitched as it doesn't have any captions for the selections. As well as this, the border is missing on the same screen.<br />
 
  +
*The recolors were removed, making the game itself much shorter.
*The names for Stalong and Ranboo could be a reference to [http://en.wikipedia.org/wiki/Rambo Rambo]. This was probably intentional given their appearance.
 
  +
*The select screen is different, choosing one character fills up all the icons with the selected character's icon. Also, the VS screen's portraits stop halfway through instead of going all the way to the other side of the screen.
  +
**The icons on the select screen use more rectangular icons that show more of the icon's background. These icons were not made for this version specifically since the graphics were found in the ROM of ''Street Fighter IV''. <ref>https://tcrf.net/Street_Fighter_IV_%28NES%29</ref>
  +
*In a similar way to ''[[The King of Fighters '96]]'', "Ready" appears at the top of the screen before the fight starts.
  +
*Pasta's and Stalong's portraits were swapped.
  +
*The ending loops and all the characters are replaced with Cliff. (But using their palette)
  +
  +
== Gallery ==
  +
<gallery>
  +
20160503_185606.png|Box cover.
  +
SF4.png|Original cartridge.
  +
IMG_5508.JPG
  +
sf4_giantstar-nes-cf.JPG|Another cover, top right reads "Giant Star", likely another alias for Supertone.
  +
IMG_5509.JPG
  +
StreetFighter4AG18b.jpg|Review Action Games n° 8, Argentina, nov 1993.
  +
</gallery>
  +
 
== Trivia ==
  +
*Similar to ''[[Master Fighter VI']]'', this game has a separate 2-player mode. All of Hummer Team's other fighting games require the second controller to be used to let a second player play.
 
*On some emulators, the options menu is glitched as it doesn't have any captions for the selections. As well as this, the border is missing on the same screen.
 
*The names for Stalong and Ranboo could be a reference to [[Wikipedia:Rambo|Rambo]]. This was probably intentional given their appearance.
  +
*Some of the graphics in this game are taken from ''Tokkyuu Shirei Solbrain'' (the Japanese version of [[Wikipedia:Shatterhand|''Shatterhand'']]). As well as this, the Natsume logo can be found in Street Fighter IV's tiles.
 
*According to the credits, the composer of the game is [[Wikipedia:B.B. King|B.B. King]]. However, this likely refers to Barbara King from the credits of ''Street Fighter II'', although she was an artist for that game.
  +
*''Street Fighter IV''<nowiki/>'s gameplay is briefly displayed in 1997 Russian film [http://ru.wikipedia.org/wiki/Котёнок_(фильм) Котёнок] (Kotyonok, "The Little Cat"). The film's characters, a brother and sister, play as Stalong and Bunny respectively.
 
*Marry from ''[[AV Bishoujo Senshi Girl Fighting]]'' is Bunny but with a different projectile move and portrait. Also, all of the stages (except for Chunfo's/Moon's) were taken from ''Street Fighter IV'' but they have rearranged music. Many other graphics, most notably the HUD, were taken from it as well.
 
*Cliff appears on the front of BootlegGames Wiki.
 
*Cliff appears on the front of BootlegGames Wiki.
  +
*Some of the graphics in this game are taken from Shatterhand.
 
  +
== Reference ==
*This game was re-released by Abab Soft without the English title.
 
  +
<references />
 
[[Category:Games]]
 
[[Category:Games]]
[[Category:Someri Team]]
 
[[Category:Fighting games]]
 
 
[[Category:Famicom/NES games]]
 
[[Category:Famicom/NES games]]
 
[[Category:Fighting games]]
 
[[Category:Hummer Team]]
  +
[[Category:1993 video games]]
  +
[[Category:Street Fighter games]]

Revision as of 22:22, 3 March 2020

Street Fighter IV (快打傳説) is a Famicom game made by Hummer Team and published by Gouder Co. in 1993. Aside from having Street Fighter in the title, it is a practically original fighting game and should not be confused for the real game released by Capcom.

Overview

ClvsBu

Street Fighter IV''s gameplay.

Street Fighter IV plays like many of Hummer Team's other pirated fighting games. The gameplay is modeled after Street Fighter II, with many attacks and special moves being copied from that game. It is also one of the few fighting games for the Famicom that includes voice samples.

Characters

There are 6 different characters in the game, 5 of which are playable. Each character has a recolor and in the single-player mode, these are essentially more difficult versions of the same character. Like Hummer's earlier fighting games, the player doesn't fight himself (not counting recolors) and the opponents are fought in a predetermined order.

Cliff/Goho Li - Based off of Ryu, his sprites are even modified off of Ryu's sprites from Hummer Team's Street Fighter II port.

  • D, DF, F, a: Hadouken
  • F, DF, D, a: Shoryuken
  • D, DB, B, b: Hurricane Kick

Pasta/Rober - A head swap of Cliff like Ken is to Ryu. Unlike Ken though (except for later games), his Hadouken and Hurricane Kick are slightly different, being more wavier. His move set is the same as Cliff/Goho Li's.

Bunny/Tracy - One of the more original characters (and from here on are the more original ones), these 2 seem to be Playboy bunnies working at a circus with racing cars. (although the sprite shows with what appears to be cat ears instead).

  • D, DF, F, a: Card Shot
  • D, U, b: Backflip
  • F, DF, D, b: Spin Attack

Chunfo/Moon - These characters are monks, one of the original characters.

  • D, DF, F, a: Hand Shot
  • D, DB, B, b: Praying Spin
  • F, DF, D, a: Hand Thrust

Stalong/Ranboo - These 2 are pretty much topless men in pants. They're the only characters in the game that lack projectiles. Not only do they share the same commands as Guile from Street Fighter II but his sprites are modified off of Guile's sprites from Hummer Team's Street Fighter II port.

  • Hold Back, b: Flying Kick
  • B, F, a: Dive in
  • D, U, b: Knee Stomp

Musashi/Conbon - Both of these appear to be Japanese samurais. These two are the antagonists of the game and are unplayable through normal means. (However, via emulation, the game can be hacked into allowing you to play as them (Open hex editor on the select character screen; find 0000F0 & type in 3rd line (for p1) or 4th line (for p2) :"1A" - to play as Conbon. I think it's possible to play as Musashi, but I didn't find the code yet; they even have proper special move commands!)

  • D, F, a: Wave Shot
  • B, F, b: Bouncing Attack
  • F, D, a: Copter

The Legend

The Legend is an updated version of this game which changes numerous aspects of it. This hack was released on a 15-in-1 multicart by 鴻景 (Hong Jing) in 2005.

Differences Between Street Fighter IV and The Legend

  • The Legend removes the English title from the title screen.
  • All references to Gouder Co. are removed. (Although the credits are unchanged from the original game)
  • The DPCM samples seem higher-pitched and more distorted.
  • The recolors were removed, making the game itself much shorter.
  • The select screen is different, choosing one character fills up all the icons with the selected character's icon. Also, the VS screen's portraits stop halfway through instead of going all the way to the other side of the screen.
    • The icons on the select screen use more rectangular icons that show more of the icon's background. These icons were not made for this version specifically since the graphics were found in the ROM of Street Fighter IV. [1]
  • In a similar way to The King of Fighters '96, "Ready" appears at the top of the screen before the fight starts.
  • Pasta's and Stalong's portraits were swapped.
  • The ending loops and all the characters are replaced with Cliff. (But using their palette)

Gallery

Trivia

  • Similar to Master Fighter VI', this game has a separate 2-player mode. All of Hummer Team's other fighting games require the second controller to be used to let a second player play.
  • On some emulators, the options menu is glitched as it doesn't have any captions for the selections. As well as this, the border is missing on the same screen.
  • The names for Stalong and Ranboo could be a reference to Rambo. This was probably intentional given their appearance.
  • Some of the graphics in this game are taken from Tokkyuu Shirei Solbrain (the Japanese version of Shatterhand). As well as this, the Natsume logo can be found in Street Fighter IV's tiles.
  • According to the credits, the composer of the game is B.B. King. However, this likely refers to Barbara King from the credits of Street Fighter II, although she was an artist for that game.
  • Street Fighter IV's gameplay is briefly displayed in 1997 Russian film Котёнок (Kotyonok, "The Little Cat"). The film's characters, a brother and sister, play as Stalong and Bunny respectively.
  • Marry from AV Bishoujo Senshi Girl Fighting is Bunny but with a different projectile move and portrait. Also, all of the stages (except for Chunfo's/Moon's) were taken from Street Fighter IV but they have rearranged music. Many other graphics, most notably the HUD, were taken from it as well.
  • Cliff appears on the front of BootlegGames Wiki.

Reference