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The '''SPG''' series is a series of systems-on-a-chip (SOCs) made by the Taiwanese company Sunplus. They are probably the most commonly used SOCs in plug-and-play game consoles other than [[Famiclones]].
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The '''SPG''' series is a series of systems-on-a-chip (SOCs) made by the Taiwanese company Sunplus. They are probably the most commonly used SOCs in plug-and-play game consoles other than [[famiclone]]s.
   
 
Many technical details about SPG systems are currently unknown as Sunplus releases very little public information, and barely even acknowledges the existence of the SPG series on its website. It is known that the SPG2xx series uses the µ’nSP instruction set except the 29x which uses "s+core" architecture.<ref name=hackmii/>
 
Many technical details about SPG systems are currently unknown as Sunplus releases very little public information, and barely even acknowledges the existence of the SPG series on its website. It is known that the SPG2xx series uses the µ’nSP instruction set except the 29x which uses "s+core" architecture.<ref name=hackmii/>
At least the SPG29x series supports [[Wikipedia:ECos|eCOS]].<ref name=elpaso>http://hyperscan.18.forumer.com/a/el-paso-linux-user-group-yahoo-group_post26.html</ref>
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At least the SPG29x series supports [[Wikipedia:eCos|eCos]].
   
==SPG systems==
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== SPG systems ==
* SPG243 - used in [[Jungletac]] [[Sport Vii]] VC cartridges.<ref name=hackmii>http://hackmii.com/2010/04/sunplus-the-biggest-chip-company-youve-never-heard-of/</ref> Also used by [[Nice Code]] for some 16-bit games. <ref name=nc1>http://www.game-nc.com/production/production16-1.htm</ref>
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*SPG243 - used in [[JungleTac]] [[Sport Vii]] VC cartridges.<ref name=hackmii>http://hackmii.com/2010/04/sunplus-the-biggest-chip-company-youve-never-heard-of/</ref> Also used by [[Nice Code Software|Nice Code]] for some 16-bit games.
* SPG250 - a higher resolution 16-bit system. used by Nice Code for some games<ref name=nc3>http://www.game-nc.com/production/production16.htm</ref>
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*SPG250 - a higher resolution 16-bit system. used by Nice Code for some games.
* SPG288 - used by Nice Code for some 16-bit games<ref name=nc1/>
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*SPG288 - used by Nice Code for some 16-bit games.
* SPG289 - used by [[Shenzhen Niutai Technology Development]] for 18-in-1 and 198-in-1 cartridges or built-in games supplied with [[Qi Sheng Long]] consoles, especially [[Wii clone]]s.<ref name=cc>http://124.193.201.195/cpcc/RRegisterAction.do?method=list&no=fck&sql_name=SPG&curPage=1&count=50</ref>
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*SPG289 - used by [[Shenzhen Niutai Technology Development Co., Ltd|Niutai]] for 18-in-1 and 198-in-1 cartridges or built-in games supplied with [[Qi Sheng Long]] consoles, especially [[Wii clone]]s.
* SPG290 - used Mattel Hyperscan
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*SPG290 - used Mattel Hyperscan
* SPG293 - used by Nice Code for 32-bit games<ref name=nc2>http://www.game-nc.com/production/production32.htm</ref>, Shenzhen Niutai Technology Development for 32-bit 48 in 1 systems by Qi Sheng Long (and possibly other companies)<ref name=cc/> and [[Subor]] for its iSports Pro & probably other 32-bit systems.
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*SPG293 - used by Nice Code for 32-bit games, Shenzhen Niutai Technology Development for 32-bit 48 in 1 systems by Qi Sheng Long (and possibly other companies) and [[Subor]] for its iSports Pro & probably other 32-bit systems.
   
==References==
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== Reference ==
 
{{reflist}}
 
{{reflist}}
 
[[Category:Hardware]]
 
[[Category:Hardware]]

Revision as of 17:02, 26 May 2019

The SPG series is a series of systems-on-a-chip (SOCs) made by the Taiwanese company Sunplus. They are probably the most commonly used SOCs in plug-and-play game consoles other than famiclones.

Many technical details about SPG systems are currently unknown as Sunplus releases very little public information, and barely even acknowledges the existence of the SPG series on its website. It is known that the SPG2xx series uses the µ’nSP instruction set except the 29x which uses "s+core" architecture.[1] At least the SPG29x series supports eCos.

SPG systems

  • SPG243 - used in JungleTac Sport Vii VC cartridges.[1] Also used by Nice Code for some 16-bit games.
  • SPG250 - a higher resolution 16-bit system. used by Nice Code for some games.
  • SPG288 - used by Nice Code for some 16-bit games.
  • SPG289 - used by Niutai for 18-in-1 and 198-in-1 cartridges or built-in games supplied with Qi Sheng Long consoles, especially Wii clones.
  • SPG290 - used Mattel Hyperscan
  • SPG293 - used by Nice Code for 32-bit games, Shenzhen Niutai Technology Development for 32-bit 48 in 1 systems by Qi Sheng Long (and possibly other companies) and Subor for its iSports Pro & probably other 32-bit systems.

Reference