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{{Infobox game
 
{{Infobox game
  +
|name = Super Boy 3
| image = File:SuperBoy3title.png‎
+
|image = File:SuperBoy3title.png‎
| publisher = Zemina
 
  +
|caption = Title screen.
| developer = Zemina
 
 
|publisher = Zemina
| console = MSX, Sega SG-1000
 
 
|developer = Zemina
| date = 1991
 
 
|console = MSX, Sega SG-1000
| engine = ''Super Boy 3'' Engine
 
 
|date = 1991
| sound = Zemina
 
 
|engine = ''Super Boy 3'' Engine
 
|sound = Zemina
 
}}
 
}}
'''''Super Boy 3''''' is the third Super Boy game, made by [[Zemina]] and released exclusively for the MSX in 1991. The game is unrelated to the other Super Boy games, featuring different graphics (ripped from ''Super Mario World''), different music, and different physics. Super Boy's design is also changed, now being based more around Mario's design in ''Super Mario Bros. 3''.
+
'''''Super Boy 3''''' is the third ''Super Boy'' game, made by [[Zemina]] and released exclusively for the MSX in 1991. The game is unrelated to the other ''Super Boy'' games, featuring different graphics (ripped from ''Super Mario Bros. 3'' and ''Super Mario World''), different music, and different physics. Super Boy's design is also changed, now being based more around Mario's design in ''Super Mario Bros. 3''.
   
 
''Super Boy 3'' was followed by the Master System title ''[[Super Boy 4]]'' in 1992.
 
''Super Boy 3'' was followed by the Master System title ''[[Super Boy 4]]'' in 1992.
   
==Overview==
+
== Overview ==
[[File:SB3gameplay.png|thumb|left|192px|Gameplay.]]
+
[[File:SB3gameplay.png|thumb|left|200px|Gameplay.]]
The game has been drastically changed since the first two titles. Instead of being another variant of ''[[Super Boy I]]'', the game has an all-new setting and story. Instead of having graphics ripped from the original ''Super Mario Bros.'', the game features graphics ripped from ''Super Mario World'', but with reduced colors to fit the MSX's technical limits.
+
The game has been drastically changed since the first two titles. Instead of being another variant of ''[[Super Boy I]]'', the game has an all-new setting and story. Instead of having graphics ripped from the original ''Super Mario Bros.'', the game features graphics ripped from ''Super Mario Bros. 3'' and ''Super Mario World'', but with reduced colors to fit the MSX's technical limits.
   
The scrolling is notably better than the scrolling in ''Super Boy I'' and ''II'', due to shortened load times between screens. The game also features enemies from ''Super Mario World'' rather than including the ''Super Mario Bros.'' enemies, as used in the previous two games.
+
The scrolling is notably better than the scrolling in ''Super Boy I'' and ''II'', due to shortened load times between screens. The game also features enemies from ''Super Mario Bros. 3'' and ''Super Mario World'' rather than including the ''Super Mario Bros.'' enemies, as used in the previous two games.
   
==Differences from previous games==
+
== Differences from previous games ==
* Items are less random.
+
*Items are less random.
 
*Super Boy's design is closer to that of Mario from ''Super Mario Bros. 3''.
* Music is different, although it uses the same sound chip (PSG).
 
 
*Physics have been completely rewritten and are less buggy than the first two games.
* Super Boy's design is closer to that of ''Super Mario Bros. 3''.
 
 
*Sound effects have been changed.
* Physics have been completely rewritten and are less buggy than the first two games.
 
 
*Graphics and enemies are ripped from ''Super Mario Bros. 3'' and ''Super Mario World'', with the exception of Super Boy's sprites.
* Sound effects have been changed.
 
 
*More songs have been composed, most of them exclusive to this Super Boy game.
* Graphics and enemies are ripped from ''Super Mario World'', with the exception of Super Boy's sprites.
 
  +
*Number in title is not written in Roman numerals.
* More songs have been composed, most of them exclusive to this Super Boy game.
 
* Number in title is not written in Roman numerals.
+
*A more original title screen has been implemented.
* A more original title screen has been implemented.
+
*The method for scrolling has been altered.
* The method for scrolling has been altered.
 
* tHE COVER art is so fucken creepy that I almosts shot my pants cause mauio is on fucken all kinds of druchs beeches!
 
   
==Trivia==
+
== Trivia ==
  +
[[File:Pupsy.png|right|150px|thumb|Invincibility item next to an old Pepsi logo.]]
* This is the last Super Boy game released for the MSX.
 
  +
*The invincibility item is the same as the Pepsi logo in 1950 - 2014. It is possible that the item is meant to resemble the South Korean flag, since Zemina is a South Korean company.
* Super Boy is still colored bright orange, even with the updated sprite design.
 
* This is the first Super Boy game to show Zemina's logo.
+
*This is the last Super Boy game released for the MSX.
 
*Super Boy is still colored bright orange, even with the updated sprite design.
* Several songs and all sound effects from this game were re-used in ''Super Boy 4''.
 
 
*This is the first Super Boy game to show Zemina's logo.
* Interestingly, the title screen has a Koopa with a hat and cane. Years later, Nintendo would use such a design for Tortimer in its ''Animal Crossing'' series.
 
 
*Several songs and all sound effects from this game were re-used in ''[[Super Boy 4]]''.
 
*Interestingly, the title screen has a Koopa with a hat and cane. Years later, Nintendo would use such a design for Tortimer in its ''Animal Crossing'' series.
  +
  +
{{Zemina Games}}
 
[[Category:Games]]
 
[[Category:Games]]
[[Category:Zemina]]
 
[[Category:Super Boy]]
 
[[Category:Platform games]]
 
 
[[Category:MSX games]]
 
[[Category:MSX games]]
 
[[Category:Platform games]]
 
[[Category:Zemina]]
 
[[Category:Mario games]]
 
[[Category:Mario games]]
 
[[Category:Super Boy]]
  +
[[Category:1991 video games]]
  +
[[Category:Ports]]

Latest revision as of 02:58, 11 January 2024

Super Boy 3 is the third Super Boy game, made by Zemina and released exclusively for the MSX in 1991. The game is unrelated to the other Super Boy games, featuring different graphics (ripped from Super Mario Bros. 3 and Super Mario World), different music, and different physics. Super Boy's design is also changed, now being based more around Mario's design in Super Mario Bros. 3.

Super Boy 3 was followed by the Master System title Super Boy 4 in 1992.

Overview

SB3gameplay

Gameplay.

The game has been drastically changed since the first two titles. Instead of being another variant of Super Boy I, the game has an all-new setting and story. Instead of having graphics ripped from the original Super Mario Bros., the game features graphics ripped from Super Mario Bros. 3 and Super Mario World, but with reduced colors to fit the MSX's technical limits.

The scrolling is notably better than the scrolling in Super Boy I and II, due to shortened load times between screens. The game also features enemies from Super Mario Bros. 3 and Super Mario World rather than including the Super Mario Bros. enemies, as used in the previous two games.

Differences from previous games

  • Items are less random.
  • Super Boy's design is closer to that of Mario from Super Mario Bros. 3.
  • Physics have been completely rewritten and are less buggy than the first two games.
  • Sound effects have been changed.
  • Graphics and enemies are ripped from Super Mario Bros. 3 and Super Mario World, with the exception of Super Boy's sprites.
  • More songs have been composed, most of them exclusive to this Super Boy game.
  • Number in title is not written in Roman numerals.
  • A more original title screen has been implemented.
  • The method for scrolling has been altered.

Trivia

Pupsy

Invincibility item next to an old Pepsi logo.

  • The invincibility item is the same as the Pepsi logo in 1950 - 2014. It is possible that the item is meant to resemble the South Korean flag, since Zemina is a South Korean company.
  • This is the last Super Boy game released for the MSX.
  • Super Boy is still colored bright orange, even with the updated sprite design.
  • This is the first Super Boy game to show Zemina's logo.
  • Several songs and all sound effects from this game were re-used in Super Boy 4.
  • Interestingly, the title screen has a Koopa with a hat and cane. Years later, Nintendo would use such a design for Tortimer in its Animal Crossing series.