BootlegGames Wiki
This article is about the company. For the hardware, see Super Game (SMS).

Super Game was a Chinese developer of Famicom ports of Mega Drive games. Super Game was made up of two divisions; a development studio in Shenzhen, China known as Bo Qing Ge Trade Co (柏青哥企业有限公司) and a Taiwanese division (possibly located in Taichung)[1]. Both were seemingly owned by Realtec, which published Super Game titles under the Sugar Softec label.


Staff of the Bo Qing Ge Trade Co division (Shenzhen, China) [1] :

  • Programmers: Zhou Geng, Li Jian, Li Weiwu, Wang Yuan, Chen Guangsheng, Han Weilin, Sun Ye, Zhu Shuguang
  • Graphic Designers: Li Yongming, Deng Shou, Xue Meimei, He Zhimin, Xia Hong, Zhao Lihui, Guo Ji, Zeng Jing, He Huilong
  • Planners: Yi Ming, Tang Shu

Staff of the Taiwanese division:

  • Programmers: Xu Shichuan, Lin Peifang, Yang Jinglong
  • Graphic Designers: Ye Guohua, Song Xueren, Kao Shihwen


Name Released Description Cartridge No.
Aladdin Also released as Super Aladdin. S-L3
BomberBoy 1997
(likely made in 1995)
Only found on a 2-in-1 with Super Lion King. GD-103 (2-in-1)
Boogerman 1997 Also released unofficially as Super Boogerman 1997. U-B1, O-N1
Earthworm Jim 2 1997 Also known as The Earthworm on multicarts. J-M2 (Original)
E-W2 (Reprint)
Mortal Kombat 3 Also released as Extra 60 Mortal Kombat 3. M-T3, M-E3 (Extra 60)
Pocahontas Part 2 1997 P-S2
Super Lion King 1995 Aka The Lion King N/A (Original)
L-N2 (Reprint?)
The Super Shinobi Aka Shinobi III: Return of the Ninja Master S-Y2

Gamtec connections[]

Super Game's sound engine and music was outsourced to a Taiwanese company. This was most likely Gamtec since they both use the TwinBee 3 sound engine. This has led to a misconception that Pocket Monster and Poke Tetris were developed by someone related to Super Game. It was most likely someone related to Gamtec as they had access to the sound engine.

The Taiwanese division also seems to be made up of Gamtec's development team as well. (Yang Jinglong, Yeh Guohua, and Song Xueren) Some of the games by Super Game also use the PCPaint fonts.


  • A port of the Mega Drive version of Toy Story was originally in development but ended up getting cancelled. (most likely due to Realtec closing down Super Game). [1]
  • The games made by Super Game often were released on multicarts which contain at least one of the hacked MMC3 (assigned to Mapper 215 and 217) of the particular game, making pirating the game nearly-impossible. The rest of games included in the multicart are the pirated versions of licensed games.[2]