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|alt = ''Samurai Mario''
 
|alt = ''Samurai Mario''
 
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'''''Super Mario 14''''' is a hack to the Japan-exclusive Famicom title ''Kaiketsu Yanchamaru 3: Taiketsu! Zouringen'', the second follow-up to [[Wikipedia:Kid Niki: Radical Ninja|''Kid Niki: Radical Ninja'']]. Its title screen suggests it was was published in 1993. ''Super Mario 14'' has a nearly identical PCB to ''[[Super Bros. 11]]''.
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'''''Super Mario 14''''' is a hack of the Japan-exclusive Famicom title ''Kaiketsu Yanchamaru 3: Taiketsu! Zouringen'', the second follow-up to [[Wikipedia:Kid Niki: Radical Ninja|''Kid Niki: Radical Ninja'']]. Its title screen suggests it was published in 1993. ''Super Mario 14'' has a nearly identical PCB to ''[[Super Bros. 11]]''.
   
 
== Overview ==
 
== Overview ==

Revision as of 20:23, 25 May 2018

Super Mario 14
Super Mario 14 title.png
Title screen.
Hack of Kaiketsu Yanchamaru 3: Taiketsu! Zouringen
Original developer Irem
Console Famicom
Date 1993 (?)
Alternate names/hacks Samurai Mario

Super Mario 14 is a hack of the Japan-exclusive Famicom title Kaiketsu Yanchamaru 3: Taiketsu! Zouringen, the second follow-up to Kid Niki: Radical Ninja. Its title screen suggests it was published in 1993. Super Mario 14 has a nearly identical PCB to Super Bros. 11.

Overview

Super Mario 14 has a different title screen, which depicts a samurai Mario, has a copyright year updated to 1993, and credits "Wario". A few of Kid Niki's sprites were replaced with Mario's. In accordance to the Mario theme, some enemies were replaced with Koopas and Spinies, and some items were changed to Coins and Mushrooms. The graphics were taken from Super Mario Bros. 2 (Lost Levels) and Super Mario Bros 3.

Other versions

Another variant of Super Mario 14 exists, Samurai Mario.

Gallery

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