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|name = Super Mario Bros.
 
|name = Super Mario Bros.
 
|image = File:SMBX68.png
 
|image = File:SMBX68.png
 
|caption = Title screen.
|imagewidth = 250
 
 
|originalby = Nintendo
|caption = Title Screen
 
 
|console = Sharp X68000
 
|console = Sharp X68000
|date = 19??
+
|date = 1989
  +
|engine = Metro16 Runtime
|originalby = Nintendo|engine = Custom NES emulator}}
 
  +
}}
 
The Sharp X68000 version of '''''Super Mario Bros.''''' is an emulation of the NES game with the [[Mario#Super Mario Bros.|same name]]. It was released in Japan from unknown sources (possibly from a BBS). Everything is nearly identical to the original.
   
 
== Overview ==
The Sharp X68000 version of '''''Super Mario Bros.''''' is a way-to-play the NES game of the [[Mario#Super Mario Bros.|same name]], released in Japan from unknown sources (maybe could be from a BBS). Rather than a port or a conversion, it is a unauthorized '''''emulation''''', despite this version is just 100% identical to the NES version however.
 
  +
Everything in ''Super Mario Bros.'' is the same as the NES version, other than the color palette. The sound overall is also somewhat different. This is due to the poor quality of emulation in these areas.
   
  +
''Super Mario Bros.'' relies on a joystick for the X68000 to control Mario, while the Opt. 1 and Opt. 2 keys on the X68000 keyboard serve as Select and Start buttons, respectively. Since the X68000 uses the ''Atari'' standard controller ports, either the MSX, Sega Master System, or Sega Mega Drive controllers can be used.
==Overview==
 
 
This still same as the NES version, however, some graphical glitches occur, such as the score, world indicator and time remaining being not scrolled and the Koopa Troopa cannot kill enemies, bypassing with them and staying alive. The sound emulation is not 100% accurate, as this can be heard from the Noise channel. These could be a behavior of the NES emulator for X68000, or either from a X68000 emulator.
 
 
==Trivia==
 
 
* Aside from the emulator and the autorun files, the disk of the game has the original NES ROM included, but it are not in iNES File Format: They have both CHR and PRG ROMs separated, and a extra DAT file, with unknown use.
 
 
* A lot of earlier NES / Famicom games, such as ''Wrecking Crew'', ''Balloon Fight'' and ''Bomberman'' also received the same treatment, by using a simple, but satisfactory in terms of accuracy, NES emulator to run small NES games. ome of them has people credited somewhere on the disk files however.
 
   
 
== Trivia ==
 
*Aside from the emulator and autorun files, the game disk contains the original NES ROM. Strangely, it's not in an iNES file format; it has both the CHR and PRG ROMs separated, and an extra DAT file for an unknown use.
 
*A lot of earlier Famicom games, such as ''Wrecking Crew'', ''Balloon Fight'', and ''Bomberman'' also received the same treatment. A simple, but satisfactory, NES emulator was used to run these small NES games, several of which had people credited in the disk's files.
 
[[Category:Games]]
 
[[Category:Games]]
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[[Category:X68000 games]]
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[[Category:Platform games]]
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[[Category:1989 video games]]
 
[[Category:Mario games]]
 
[[Category:Mario games]]
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[[Category:Emulation]]
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[[Category:Ports]]

Revision as of 21:31, 24 February 2020

The Sharp X68000 version of Super Mario Bros. is an emulation of the NES game with the same name. It was released in Japan from unknown sources (possibly from a BBS). Everything is nearly identical to the original.

Overview

Everything in Super Mario Bros. is the same as the NES version, other than the color palette. The sound overall is also somewhat different. This is due to the poor quality of emulation in these areas.

Super Mario Bros. relies on a joystick for the X68000 to control Mario, while the Opt. 1 and Opt. 2 keys on the X68000 keyboard serve as Select and Start buttons, respectively. Since the X68000 uses the Atari standard controller ports, either the MSX, Sega Master System, or Sega Mega Drive controllers can be used.

Trivia

  • Aside from the emulator and autorun files, the game disk contains the original NES ROM. Strangely, it's not in an iNES file format; it has both the CHR and PRG ROMs separated, and an extra DAT file for an unknown use.
  • A lot of earlier Famicom games, such as Wrecking Crew, Balloon Fight, and Bomberman also received the same treatment. A simple, but satisfactory, NES emulator was used to run these small NES games, several of which had people credited in the disk's files.