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== Overview ==
 
== Overview ==
Everything in ''Super Mario Bros.'' is the same as the NES version, other than the color palette. The sound overall is also different. This is due to the poor quality of emulation in these areas.
+
Everything in ''Super Mario Bros.'' is the same as the NES version, other than the color palette. The sound overall is also somewhat different. This is due to the poor quality of emulation in these areas.
   
This game relies on a joystick for the X68000 to control Mario, while the Opt. 1 and Opt. 2 keys on the X68000 keyboard serve as Select and Start buttons, respectively. Since the X68000 uses the ''Atari'' standard controller ports, either the MSX, Sega Master System, or Sega Mega Drive controllers can be used.
+
''Super Mario Bros.'' relies on a joystick for the X68000 to control Mario, while the Opt. 1 and Opt. 2 keys on the X68000 keyboard serve as Select and Start buttons, respectively. Since the X68000 uses the ''Atari'' standard controller ports, either the MSX, Sega Master System, or Sega Mega Drive controllers can be used.
   
 
== Trivia ==
 
== Trivia ==
*Aside from the emulator and autorun files, the game disk contains the original NES ROM. Strangely, It's not in an iNES file format; it has both the CHR and PRG ROMs separated, and an extra DAT file for an unknown use.
+
*Aside from the emulator and autorun files, the game disk contains the original NES ROM. Strangely, it's not in an iNES file format; it has both the CHR and PRG ROMs separated, and an extra DAT file for an unknown use.
 
*A lot of earlier Famicom games, such as ''Wrecking Crew'', ''Balloon Fight'', and ''Bomberman'' also received the same treatment. A simple, but satisfactory, NES emulator was used to run these small NES games, several of which had people credited in the disk's files.
 
*A lot of earlier Famicom games, such as ''Wrecking Crew'', ''Balloon Fight'', and ''Bomberman'' also received the same treatment. A simple, but satisfactory, NES emulator was used to run these small NES games, several of which had people credited in the disk's files.
[[Category:Mario games]]
 
[[Category:X68000 games]]
 
 
[[Category:Games]]
 
[[Category:Games]]
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[[Category:X68000 games]]
 
[[Category:Platform games]]
 
[[Category:Platform games]]
[[Category:Emulation]]
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[[Category:Mario games]]
  +
[[Category:1989 video games]]
 
[[Category:Ports]]
 
[[Category:Ports]]
  +
[[Category:Emulation]]

Revision as of 05:43, February 24, 2020

Super Mario Bros.
SMBX68
Title screen.
Original developer Nintendo
Console Sharp X68000
Date 1989
Engine Metro16 Runtime

The Sharp X68000 version of Super Mario Bros. is an emulation of the NES game with the same name. It was released in Japan from unknown sources (possibly from a BBS). Everything is nearly identical to the original.

Overview

Everything in Super Mario Bros. is the same as the NES version, other than the color palette. The sound overall is also somewhat different. This is due to the poor quality of emulation in these areas.

Super Mario Bros. relies on a joystick for the X68000 to control Mario, while the Opt. 1 and Opt. 2 keys on the X68000 keyboard serve as Select and Start buttons, respectively. Since the X68000 uses the Atari standard controller ports, either the MSX, Sega Master System, or Sega Mega Drive controllers can be used.

Trivia

  • Aside from the emulator and autorun files, the game disk contains the original NES ROM. Strangely, it's not in an iNES file format; it has both the CHR and PRG ROMs separated, and an extra DAT file for an unknown use.
  • A lot of earlier Famicom games, such as Wrecking Crew, Balloon Fight, and Bomberman also received the same treatment. A simple, but satisfactory, NES emulator was used to run these small NES games, several of which had people credited in the disk's files.
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