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Super Mario Special 3 (alternatively read as "Super Mario 3 Special" on the label) is a Game Boy Color port of Super Mario Bros. 3, developed by Makon Soft and released in the year 2000.

Overview[]

Super Mario Special 3 Map

Map screen.

Super Mario Special 3 features the standard Mario gameplay such as coin boxes, Mushrooms, and the Super Leaf that turns you into Raccoon Mario. However, Raccoon Mario lacks most of its abilities from the original game as you can't fly or use the tail attack move. The only extra move that Raccoon Mario can perform is gliding in the mid-air by tapping B button rather than A button. Like the international version of the NES original, the Raccoon Mario power-up gives the player an extra hit.

Like other Makon games, such as Sonic 3D Blast 5 and Pokémon Adventure, this game has five stages. Each level is completed by hitting a block at the end and collecting the Mushroom coming out of it (except for the fourth world, whose "end block" doesn't work). Beating the fifth "Fortress" level will activate the ending sequence, which shows a picture of two large sized flying Raccoon Marios with the words "THE END" accompanying it.

The overworld map is available, but there are no bonus games, nor can Mario interact with the Hammer Brother on the map. The player can also move freely on it in a similar way to Super Mario Bros. Deluxe, as Mario doesn't move around the map directly (unlike in the original Super Mario Bros. 3), but rather transports immediately to the selected spot. This was probably done intentionally, as sometimes, a raccoon leaf will appear in the box rather than a mushroom, leaving the player trapped, making the level impossible to beat. The levels follow the pattern of the original Super Mario Bros. 3, but consists of only the first four standard levels (levels 1 to 4 of World 1) and the first Fortress. The levels themselves are remade from the original game, with the stages made about twice as long with an extra section added at the end.

Pokémon Diamond[]

Pokémon Diamond Makon Soft World 1

Gameplay.

Pokémon Diamond, named Chong Wu Xiao Jing Ling - Li Ji Ya Bao Dan (寵物小精靈-利基亞爆誕) in its original Chinese release, is a hack of Super Mario Special 3 made by Makon Soft. It was released in English in 2001 by Ka Sheng, who would also release the original Chinese version, possibly around the same time before the English version. It is unrelated to the Keitai Denjū Telefang hack or the official Pokémon Diamond for the Nintendo DS. The colors were altered and an intro was added, which uses seemingly random images from the Pokémon games. The map screen was removed and the game now starts on World 4, making the game impossible to beat without cheating due to the aforementioned non-functional end block. In the game's data, some Mario and Raccoon Mario sprites still remain near the Pikachu sprites. The Chinese version makes the intro more complex and adds a story. The Super Mario powerup is retained in this version and it makes Pikachu's color green.

Li Cheng would later re-release the Chinese version of this game with the name Shuma Baobei - Hai Zhi Shen. This version fixes the Level 4 glitch, making the game fully playable. The Raccoon Mario powerup in this version is inaccessible as the game is now modified to have no question blocks containing the Super Leaf.

Trivia[]

  • All currently known versions of this game are copy protected. The English and Chinese Ka Sheng releases use one of their own proprietary mappers for copy protection purposes, while Li Cheng used their own copy protection scheme.

Gallery[]

Main article: Super Mario Special 3/gallery



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