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MD Lion King 2_Manual_0004.jpg|Manual Page 5~6
MD Lion King 2_Manual_0004.jpg|Manual Page 5~6
MD Lion King 2_Manual_0005.jpg|Manual Back
MD Lion King 2_Manual_0005.jpg|Manual Back
swastika.jpg|The swastika on the machine.

Revision as of 11:32, October 25, 2015

The Lion King II
LionKingII title
The Lion King II's title screen
Developer Gamtec
Console Sega Mega Drive/Genesis

The Lion King II is an unlicensed platformer for the Sega Genesis. It is based on the 1994 film The Lion King (as opposed to its 1998 sequel which shares the Lion King II title). It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Genesis games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.

A sequel, Lion King 3, was developed later on, and is also based on the first movie.


There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.


Reprints of the original cartridge contain an unintentional bug, possibly due to faulting patching to copy protection found in the original game. The bug causes both invincibility and unlimited lives. Although the life meter does not decrease, the player will still transform from lion to cub if attacked by an enemy.

Rather controversially, a swastika appears on one of the machines in one of the stages.


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