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(I changed the released date. I remember that I rented this game in 1997 so this probably was released between 1995 and 1996.)
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{{Infobox game
{{Infobox_game
 
|name = The Lion King II
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|name = The Lion King II
|image = File:LionKingII_title.png
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|image = File:The Lion King II - Title screen.png
  +
|imagewidth = 250px
|caption = The Lion King II's title screen
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|caption = The Lion King II's title screen.
|developer = Gamtec
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|developer = [[Gamtec]]
|console = Sega Mega Drive/Genesis
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|console = Sega Mega Drive
|date = 199?
 
  +
|date = 1995 (possibly early 1996?)
 
}}
 
}}
 
'''''The Lion King II''''' is an unlicensed platformer for the Sega Mega Drive. It is loosely based on the 1994 film [[Wikipedia:The Lion King|''The Lion King'']] (as opposed to its 1998 sequel which shares the ''Lion King II'' title). It was developed by [[Gamtec]] at an unknown date, and uses sound effects from other unlicensed Mega Drive games. For example, the sound for Simba slashing enemies is the select sound from ''[[Rockman X3]]'', and the sound when picking up an item is from ''[[Squirrel King]]''.
   
 
A sequel, ''[[Lion King 3]]'', was developed later on, and is also loosely based on the first movie.
'''''The Lion King II''''' is an unlicensed platformer for the Sega Genesis. It is based on the 1994 film ''The Lion King'' (as opposed to its 1998 sequel which shares the ''Lion King II'' title). It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Genesis games. For example, the sound for Simba slashing enemies is the select sound from ''[[Rockman X3]]'', and the sound when picking up an item is from ''[[Squirrel King]]''.
 
   
 
== General ==
A sequel, ''[[Lion King 3]]'', was developed later on, and is also based on the first movie.
 
 
==General==
 
 
There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.
 
There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.
   
==Trivia==
+
== Credits ==
 
*程式\林翠娥 (Program\Cui E Lin)
Reprints of the original cartridge contain an unintentional bug, possibly due to faulty patching to copy protection found in the original game. The bug causes both invincibility and unlimited lives. Although the life meter does not decrease, the player will still transform from lion to cub if attacked by an enemy.
 
 
*美工\宋欣沛 & 欽仔 (Art\Xin Pei Song & Zi Qin)
 
*技術指導\洪吉民 (Technical Support\Ji Min Hong)
 
*測試\梁佳斌,黄寶儀 (Testing\Jia Bin Liang, Bao Yi Huang)
  +
*監督\揚國哲 (Supervise\Yang Guo Zhe)
   
 
== Gallery ==
Rather controversially, a swastika (or more specifically, a Manji, which the Swastika was based off) appears on one of the machines in one of the stages.
 
 
{{Main|The Lion King II/gallery}}
   
==Credits==
+
== Trivia ==
 
*Reprints of the original cartridge contain an unintentional bug, possibly due to faulty patching to copy protection found in the original game. The bug causes both invincibility and unlimited lives. Although the life meter does not decrease, the player will still transform from lion to cub if attacked by an enemy.
程式\林翠娥 (Program\Cui E Lin)<br />
 
 
*Rather controversially, a swastika (or more specifically, a Manji, which the Swastika was based off) appears on one of the machines in one of the stages.
美工\宋欣沛 & 欽仔 (Art\Xin Pei Song & Zi Qin)<br />
 
技術指導\洪吉民 (Technical Support\Ji Min Hong)<br />
 
測試\梁佳斌,黄寶儀 (Testing\Jia Bin Liang, Bao Yi Huang)<br />
 
 
==Gallery==
 
''See also: [[The Lion King II/gallery]]''
 
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:Mega Drive/Genesis games]]
 
[[Category:Mega Drive/Genesis games]]
 
[[Category:Platform games]]
 
[[Category:Platform games]]
 
[[Category:Gamtec]]
  +
[[Category:1995 video games]]
  +
[[Category:1996 video games]]
  +
[[Category:Disney games]]
 
[[Category:The Lion King games]]
 
[[Category:The Lion King games]]
 
[[Category:Based on movies]]
 
[[Category:Based on movies]]
[[Category:Disney games]]
 

Revision as of 05:27, 24 May 2021

The Lion King II is an unlicensed platformer for the Sega Mega Drive. It is loosely based on the 1994 film The Lion King (as opposed to its 1998 sequel which shares the Lion King II title). It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Mega Drive games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.

A sequel, Lion King 3, was developed later on, and is also loosely based on the first movie.

General

There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player's lion can activate them by jumping up when next to a torch.

Credits

  • 程式\林翠娥 (Program\Cui E Lin)
  • 美工\宋欣沛 & 欽仔 (Art\Xin Pei Song & Zi Qin)
  • 技術指導\洪吉民 (Technical Support\Ji Min Hong)
  • 測試\梁佳斌,黄寶儀 (Testing\Jia Bin Liang, Bao Yi Huang)
  • 監督\揚國哲 (Supervise\Yang Guo Zhe)

Gallery

Main article: The Lion King II/gallery

Trivia

  • Reprints of the original cartridge contain an unintentional bug, possibly due to faulty patching to copy protection found in the original game. The bug causes both invincibility and unlimited lives. Although the life meter does not decrease, the player will still transform from lion to cub if attacked by an enemy.
  • Rather controversially, a swastika (or more specifically, a Manji, which the Swastika was based off) appears on one of the machines in one of the stages.