BootlegGames Wiki
No edit summary
(It was the select sound from X3, not the firing sound. My bad.)
Line 4: Line 4:
 
|caption = The Lion King II's title screen
 
|caption = The Lion King II's title screen
 
|developer = Gamtec
 
|developer = Gamtec
|console = Sega Mega Drive/Genesis}}The Lion King 2 is an unlicensed platformer for the Sega Genesis, and is not based on the 1998 movie of the same name. It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Genesis games. For example, the sound for Simba slashing enemies is the firing sound from [[Rockman X3]], and the sound when picking up an item is from [[Squirrel King]].
+
|console = Sega Mega Drive/Genesis}}The Lion King 2 is an unlicensed platformer for the Sega Genesis, and is not based on the 1998 movie of the same name. It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Genesis games. For example, the sound for Simba slashing enemies is the select sound from [[Rockman X3]], and the sound when picking up an item is from [[Squirrel King]].
   
 
A sequel, Lion King 3, was developed later on, and is based on the first movie.
 
A sequel, Lion King 3, was developed later on, and is based on the first movie.

Revision as of 14:53, 22 April 2013

The Lion King 2 is an unlicensed platformer for the Sega Genesis, and is not based on the 1998 movie of the same name. It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Genesis games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.

A sequel, Lion King 3, was developed later on, and is based on the first movie.

General

There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player´s lion can activate them by jumping up when next to a torch.

Trivia

Reprints of the original cartridge contain an unintentional bug, possibly due to faulting patching to copy protection found in the original game. The bug causes both invincibility and unlimited lives. Although the life meter does not decrease, the player will still transform from lion to cub if attacked by an enemy.