|The Lion King II|
The Lion King II's title screen
|Console||Sega Mega Drive/Genesis|
The Lion King 2 is an unlicensed platformer for the Sega Genesis, and is not based on the 1998 movie of the same name. It was developed by Gamtec at an unknown date, and uses sound effects from other unlicensed Genesis games. For example, the sound for Simba slashing enemies is the select sound from Rockman X3, and the sound when picking up an item is from Squirrel King.
A sequel, Lion King 3, was developed later on, and is based on the first movie.
There are two playable characters: Simba and Mufasa, the latter can be played by collecting a golden star. Simba can be reaccessed when touching an enemy, and torches act as checkpoints; the player´s lion can activate them by jumping up when next to a torch.
Reprints of the original cartridge contain an unintentional bug, possibly due to faulting patching to copy protection found in the original game. The bug causes both invincibility and unlimited lives. Although the life meter does not decrease, the player will still transform from lion to cub if attacked by an enemy.