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There are unused graphics such as a Panda Prince 2 title and map screen graphics, even though the game doesn't have a map screen. Also there are a bunch of tiles from The Dragon like the bomb and the crate, suggesting this game was built from it.
 
There are unused graphics such as a Panda Prince 2 title and map screen graphics, even though the game doesn't have a map screen. Also there are a bunch of tiles from The Dragon like the bomb and the crate, suggesting this game was built from it.
 
===Levels===
 
===Levels===
This game also has some unused levels, almost all of them appearing in Super Lion King 2. One that isn't used at all is a red and yellow underwater level with the music slightly sped up. There is also a wasp battle that you never encounter in the game despite the story mentioning a wasp stealing the princess. Another interesting thing about the battle is that you can pick up barrels to throw at the wasp. Beating the wasp brings you to a glitched up title screen in Panda Prince but in Super Lion King 2, you go back to Panda Prince's first level.
+
This game also has some unused levels, almost all of them appearing in Super Lion King 2. One that isn't used at all is a red and yellow underwater level with the music slightly sped up. There is also a wasp battle that you never encounter in the game despite the story mentioning a wasp stealing the princess. Another interesting thing about the battle is that you can pick up barrels to throw at the wasp. Beating the wasp brings you to a glitched up title screen in Panda Prince but in Super Lion King 2, you go back to Panda Prince's first level..
   
 
These levels can be accessed through pressing Start in the bonus room (with the 3 barrels). You press up or down to choose what level to go to. Pressing Start selects the level. Pressing Select lets you choose the banana rooms and bosses but you can only cycle through the levels by pressing A or B. If you wait a while on the selection screen, it sends you back to the intro.
 
These levels can be accessed through pressing Start in the bonus room (with the 3 barrels). You press up or down to choose what level to go to. Pressing Start selects the level. Pressing Select lets you choose the banana rooms and bosses but you can only cycle through the levels by pressing A or B. If you wait a while on the selection screen, it sends you back to the intro.

Revision as of 19:52, June 15, 2016

The Panda Prince
PP
The Panda Prince's Title Screen
Publisher Ka Sheng
Developer Ex-Sachen developers
Console Famicom
Date 1996
Sound engine Sachen based
Alternate names/hacks The Panda Prince 2(?), Super Lion King 2
The Panda Prince (called 熊貓太子 on the unused Chinese title screen) is a pirated Donkey Kong Country port made by Shin-Shin Electronics in 1996.

Overview

PandaPrinceGameplay

Screenshot of the first stage.

The Panda Prince plays similarly to Donkey Kong Country, but with a different story of a queen panda getting captured by a wasp (who looks like the Zinger enemy species from Donkey Kong Country). The intro has some original graphics but some of the music is from the Donkey Kong Land pirate (which is from Donkey Kong Land on the Game Boy), other music is from DKC for SNES, and some of the music is new.

The gameplay and graphics resemble Donkey Kong Country, but the third and fifth levels are slightly original. Also, the bosses (Very Gnawty and Master Necky) are faced outside rather then infront of bananas, and they have minor graphic edits like backpacks and moustaches. There are two bonus rooms in the game, one placed in the first level, and another in the third. If the player is able to match up three Expresso tokens in the first, providing they entered it with two tokens already held, they will be sent to a bonus level where they control an ostrich with unlimited flight ability gathering bananas. Regardless of success or failure in either the slot or Expresso room, the player will be sent back to the beginning of the first level. The bonus room in the third stage is reachable, but the Rambi bonus room afterwards is inaccessible because the game takes away the Rambi tokens upon finishing the slot level, thus not allowing the player to pick up all three tokens. Like in Donkey Kong Country 4, the save feature from the original has been replaced with passwords, which are given after every level.

Super Lion King 2

A hack of this game, published by N.T. in 1997, was released titled Super Lion King 2. It removes the opening
Super lion king 2 gp

Gameplay

storyline, replaces the Panda Prince with Simba and changes the levels. The first is a different mine cart level, with the second and third being done from scratch before the final boss against the Necky from that game. Strangely, on the third level a bonus game can be accessed which sends the player to the first level of The Panda Prince where the player goes through the levels of that game. The passwords from that game work in this as well.

Unused content

Graphics

There are unused graphics such as a Panda Prince 2 title and map screen graphics, even though the game doesn't have a map screen. Also there are a bunch of tiles from The Dragon like the bomb and the crate, suggesting this game was built from it.

Levels

This game also has some unused levels, almost all of them appearing in Super Lion King 2. One that isn't used at all is a red and yellow underwater level with the music slightly sped up. There is also a wasp battle that you never encounter in the game despite the story mentioning a wasp stealing the princess. Another interesting thing about the battle is that you can pick up barrels to throw at the wasp. Beating the wasp brings you to a glitched up title screen in Panda Prince but in Super Lion King 2, you go back to Panda Prince's first level..

These levels can be accessed through pressing Start in the bonus room (with the 3 barrels). You press up or down to choose what level to go to. Pressing Start selects the level. Pressing Select lets you choose the banana rooms and bosses but you can only cycle through the levels by pressing A or B. If you wait a while on the selection screen, it sends you back to the intro.

File:Pandaprincechinesetitlescreen.png

Chinese mode

The Game Genie code AANGAIPA changes the game to Chinese mode where the intro and menu are in Chinese and the title screen is different with scrolling pandas going across. No cartridge of the Chinese version is known to have been released.

Trivia

  • This game contains copyrights for Shin-Shin Electronics, Ka Sheng and Family. To access them:
    • Title screen: Up, Left, Down, Down, Right, Right, Left, Up (Copyrights for Shin-Shin Electronics, Ka Sheng and Family)
    • Main menu: Left, Up, Right, Right, Down, Down, Left, Up (Copyrights for Ka Sheng)
  • This game predates Super Donkey Kong due to Panda Prince's title screen music appearing in SDK's NSF.  Also worth noting is that SDK uses some updated versions of two songs that appear in this game (the temple theme with an added audio channel and a complete version of the jungle theme, which ends and loops halfway through in The Panda Prince.)
  • One game, "Jungle Adventure", which appears on the vanGard 8-bit Gamecore and other handheld/plug-&-play Famiclones, is just all the boss levels from the original Panda Prince (albeit glitchy), including the otherwise unused wasp, but the music is from Boogerman II. "Lair's Secret" on the same console is a hack of Sachen's Rockball with music from this game.

Gallery

References

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